#Balkon's WeaponMod 1.5.2 v1.12.0 #Properties file #Please do not change this value, it is required for the version check. version=211 #Set the following values to "true" to use them in your game, #and "false" if you don't want them. #If you disable the knife, you disable the bayonet too. cannon-block-damage=true dynamite-block-damage=true can-throw-knife=true can-throw-spear=true #Change this to "owner" to allow only the thrower/shooter of the projectile to pick the item up. If set to "all" everyone can pick the item up. #projectile-accessibility=owner projectile-accessibility=all spear.enabled=true halberd.enabled=true battleaxe.enabled=true warhammer.enabled=true knife.enabled=true javelin.enabled=true musket.enabled=true crossbow.enabled=true blowgun.enabled=true dynamite.enabled=true flail.enabled=true firerod.enabled=true cannon.enabled=true blunderbuss.enabled=true dummy.enabled=true boomerang.enabled=true katana.enabled=true #Entity ID's #Client- and server-side entity ID's MUST be equal. spear.entity=1 knife.entity=2 flail.entity=3 dynamite.entity=4 javelin.entity=5 bullet.entity=6 dart.entity=7 bolt.entity=8 cannon.entity=9 cannonball.entity=10 shot.entity=11 dummy.entity=12 boomerang.entity=13 #Item ID's #Client- and server-side item ID's MUST be equal. #Spear spear.wood.id=5001 spear.stone.id=5002 spear.iron.id=5003 spear.diamond.id=5004 spear.gold.id=5005 #Halberd halberd.wood.id=5006 halberd.stone.id=5007 halberd.iron.id=5008 halberd.diamond.id=5009 halberd.gold.id=5010 #Battleaxe battleaxe.wood.id=5011 battleaxe.stone.id=5012 battleaxe.iron.id=5013 battleaxe.diamond.id=5014 battleaxe.gold.id=5015 #Warhammer warhammer.wood.id=5016 warhammer.stone.id=5017 warhammer.iron.id=5018 warhammer.diamond.id=5019 warhammer.gold.id=5020 #Knife knife.wood.id=5021 knife.stone.id=5022 knife.iron.id=5023 knife.diamond.id=5024 knife.gold.id=5025 #Flail flail.wood.id=5026 flail.stone.id=5027 flail.iron.id=5028 flail.diamond.id=5029 flail.gold.id=5030 #Javelin javelin.id=5031 #Musket musket.id=5032 musketbayonet.id=5033 musket-ironpart.id=5034 bullet.id=5035 #Crossbow crossbow.id=5036 bolt.id=5037 #Blowgun blowgun.id=5038 dart.id=5039 #Dynamite dynamite.id=5040 #Fire Rod firerod.id=5041 #Cannon cannon.id=5042 cannonball.id=5043 #Blunderbuss blunderbuss.id=5044 shot.id=5045 blunder-ironpart.id=5046 #Training Dummy dummy.id=5047 #Overall gun-stock.id=5048 #Boomerang boomerang.wood.id=5049 boomerang.stone.id=5050 boomerang.iron.id=5051 boomerang.diamond.id=5052 boomerang.gold.id=5053 #Musket with bayonet musketbayonet.wood.id=5054 musketbayonet.stone.id=5055 musketbayonet.iron.id=5056 musketbayonet.diamond.id=5057 musketbayonet.gold.id=5058 #Katana katana.wood.id=5059 katana.stone.id=5060 katana.iron.id=5061 katana.diamond.id=5062 katana.gold.id=5063 #Reload durations musket.reloadtime=30 blunderbuss.reloadtime=20 crossbow.reloadtime=15 blowgun.reloadtime=10