#Name: ImmersiveEngineering.zs #Author: Feed the Beast and Sunekaer print("Initializing 'ImmersiveEngineering.zs'..."); //Removing immersiveengineering coal coke and adding thermalfoundation coal coke recipe in CokeOven mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.immersiveengineering.CokeOven.removeRecipe(); mods.immersiveengineering.CokeOven.removeRecipe(); mods.immersiveengineering.CokeOven.addRecipe(, 250, , 1000); mods.immersiveengineering.CokeOven.addRecipe(, 2500, , 2000); recipes.remove(); recipes.addShaped( * 4, [ [null, null, ], [null, , ], [, , ] ]); recipes.remove(); recipes.addShaped( * 4, [ [null, null, ], [null, , ], [, , ] ]); //Crusher Sand to Dust mods.immersiveengineering.Crusher.addRecipe(, , 2000); //Immersive Engineering Blueprint Recipes recipes.remove(); recipes.addShaped(.withTag({ blueprint:"bullet" }), [ [, , ], [, , ], [, , ] ]); recipes.addShaped(.withTag({ blueprint:"specialBullet" }), [ [, , ], [, , ], [, , ] ]); recipes.addShaped(.withTag({ blueprint:"electrode" }), [ [, , ], [, , ], [, , ] ]); recipes.addShaped(.withTag({ blueprint:"components" }), [ [, , ], [, , ], [, , ] ]); recipes.addShaped(.withTag({ blueprint:"molds" }), [ [, , ], [, , ], [, , ] ]); //Diamond Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); //Iron Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); //Gold Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); //Chain Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); //Leather Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); //Horse Armor mods.immersiveengineering.Crusher.addRecipe( * 2, , 6000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 6000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 6000); mods.immersiveengineering.Crusher.addRecipe( * 3, , 3000); //Netherbrick back into individual bricks mods.immersiveengineering.Crusher.addRecipe( * 4, , 2000); mods.immersiveengineering.Crusher.addRecipe( * 4, , 2000); mods.immersiveengineering.Crusher.addRecipe(, , 2000); mods.immersiveengineering.Crusher.addRecipe(, , 2000); recipes.remove(); recipes.addShaped( * 4, [ [, null, null], [, , null], [, , ] ]); recipes.addShapeless(, []); recipes.remove(); recipes.addShaped( * 4, [ [, null, null], [, , null], [, , ] ]); recipes.addShapeless(, []); print("Initialized 'ImmersiveEngineering.zs'");