# Configuration file ########################################################################################################## # general #--------------------------------------------------------------------------------------------------------# # These options are general options that don't fit any other category. ########################################################################################################## general { # Enable chaos chicken boss music? I:chaosChickenBossMusic=1 # The Chaos Chicken has some special damages that pierces armor. This is a multiplier for it. (in %) I:chaosChickenDamageMultiplier=600 # What is the skill chance multiplier for the Chaos Chicken? (in %) I:chaosChickenSkillChanceMultiplier=120 # What are the enabled skills for the Chaos Chicken S:chaosChickenSkillSet < charging clearArea clearEntities laser regenForcefield strafingRun > # This item spawns the chaos chicken. Mod items are supported. S:chaosChickenSpawnItem=minecraft:dragon_egg # At what distance should the charge cancel? (in blocks) I:chargeDistanceCancel=64 # What should the charging warn time be for the chicken (when smoke is emitting from the bill) (in ticks) I:chargeWarnTime=65 # What is the chance of the chicken charging? (in 0.1%) I:chargingChance=15 # Do the chickens chunkload? I:chickensChunkload=1 # Are the chickens immune to fire? I:chickensImmuneToFire=1 # What is the chance of the chicken to clear the area? (in 0.1%) I:clearAreaChance=50 # The clear area ability uses a custom explosion class. The ExplosionEvent.Detonate event will only be fired if this is turned on. FTBUtilities requires this event to protect against explosions. Bear in mind, I am triggering this explosion when the chicken thinks it is stuck. If FTBUtilities prevents the blocks from being destroyed by this explosion, the chicken will get trapped in an explosion loop. I:clearAreaExplosionEventTrigger=0 # Scale of the egg bomb's explosion (in %) I:eggBombExplosionScale=100 # How long should the egg bomb be alive for, maximum (in ticks) I:eggBombMaxAge=100 # How long should the egg bomb be alive for, minimum (in ticks) I:eggBombMinAge=60 # Speed of the egg bomb in flight I:eggBombSpeed=50 # Number of breaks the chicken requires to break out of the egg I:eggBreaksRequired=4 # What are the enabled skills for the Ender Chicken S:enderChickenSkillSet < charging clearArea clearEntities laser ffRetaliate spinning > # This item spawns the ender chicken. Mod items are supported. S:enderChickenSpawnItem=minecraft:egg # What is the chance of the chicken flapping to push away entities? (in 0.1%) I:flapChance=200 # What item should be used to break the forcefield. Use "null" to allow any melee attack to break it. S:forcefieldBreakItem=excompressum:chicken_stick # What should the health of the Chaos Chicken be? (x scale) I:healthChaosChicken=140 # What should the health of the Ender Chicken be? (x scale) I:healthEnderChicken=20 # What is the chance of the chicken firing its laser? (in 0.1%) I:laserChance=15 # Does the chickens' laser spawn dragon's breath? I:laserSpawnsDragonsBreath=1 # Maximum number of skills that the Ender Chicken can use at once. (The Chaos Chicken has no cap) I:maxSkillsAtOnce=2 # The minimum number of hits required to kill the chicken. I:minHitsRequired=12 # What is the chance of the chicken to regenerate its forcefield? (in 0.1%) I:regenerateForcefieldChance=4 # What is the cooldown before the chicken can try and regenerate its forcefield? (in ticks) I:regenerateForcefieldCooldown=60 # What should the scale of the Chaos Chicken be? (x 0.1) I:scaleChaosChicken=140 # What should the scale of the Ender Chicken be? (x 0.1) I:scaleEnderChicken=100 # Enable the easter egg written for Slowpoke when he plays with the chickens? I:slowpokeEasterEgg=1 # Should the chicken only be allowed to spawn in a specific dimension? I:spawnSpecificDimension=1 # The specific dimension for the chicken to be spawned in. I:spawnSpecificDimensionId=-8 # What is the chance of the chicken to spin attack? (in 0.1%) I:spinningChance=8 # What is the chance of the chicken doing a strafing run (in 0.1%) I:strafingRunChance=15 # What is the chance of of an egg bomb flying towards the player? (in %) I:strafingRunEggAimbot=60 # What is the chance of an egg bomb spawning, per tick? (in %) I:strafingRunEggChance=10 # How long should a strafing run be, maximum (in ticks) I:strafingRunMaxTime=240 # How long should a strafing run be, minimum (in ticks) I:strafingRunMinTime=160 # Should the ender chicken be allowed to target all entities (other than the player)? I:targetAllLiving=1 }