# Configuration file afk { # Enables afk timer. B:enabled=true # Enables afk timer in singleplayer. B:enabled_singleplayer=false # Will print in console when someone goes/comes back from AFK. B:log_afk=false # After how much time it will display notification to all players. S:notification_timer=5m } auto_shutdown { # Enables auto-shutdown. B:enabled=false # Enables auto-shutdown in singleplayer worlds. B:enabled_singleplayer=false # Server will automatically shut down after X hours. # Time Format: HH:MM. If the system time matches a value, server will shut down. # It will look for closest value available that is not equal to current time. S:times < 04:00 16:00 > } backups { D:backup_timer=2.0 I:backups_to_keep=12 I:compression_level=1 B:disable_level_saving=true B:display_file_size=true B:enabled=true S:extra_files < > S:folder= B:force_on_shutdown=false S:max_total_size=50 GB B:only_if_players_online=true B:silent=false } chat { # Adds ~ to player names that have changed nickname to prevent trolling. B:add_nickname_tilde=false I:admin_history_limit=10000 B:change_tab_gui=true I:general_history_limit=10000 I:team_history_limit=1000 } commands { B:back=true B:chunks=true B:fly=true B:god=true B:heal=true B:home=true B:inv=true B:kickme=true B:killall=true B:leaderboard=true B:mute=true B:nbtedit=true B:nick=true B:ranks=true B:rec=true B:rtp=false B:spawn=true B:tpa=true B:tpl=true B:trash_can=true B:warp=true } debugging { # Print a message in console every time a chunk is forced or unforced. Recommended to be off, because spam. B:log_chunkloading=false } login { # Set to false to disable event badges, e.g. Halloween. B:enable_event_badges=true # Set to false to disable global badges completely, only server-wide badges will be available. B:enable_global_badges=true # Enables message of the day. B:enable_motd=false # Enables starting items. B:enable_starting_items=false # Message of the day. This will be displayed when player joins the server. S:motd < "Hello player!" > # Items to give player when he first joins the server. # Format: '{id:"ID",Count:X,Damage:X,tag:{}}', Use /print_item to get NBT of item in your hand. S:starting_items < {id:"minecraft:stone_sword",Count:1,Damage:1,tag:{display:{Name:"Epic Stone Sword"}}} > } ranks { B:crash_client_side_permissions=false # Enables ranks and adds command.x permissions and allows ranks to control them. B:enabled=true B:load_from_config_folder=false # Adds chat colors/rank-specific syntax. B:override_chat=true # Allow to configure commands with ranks. Disable this if you want to use other permission mod for that. B:override_commands=true B:print_command_errors=true } world { # Dimensions where chunk claiming isn't allowed. I:blocked_claiming_dimensions < -8 > # Enables chunk claiming. B:chunk_claiming=true # Enables chunk loading. If chunk_claiming is set to false, changing this won't do anything. B:chunk_loading=true # Disables player damage when they are stuck in walls. B:disable_player_suffocation_damage=false # List of items that will have right-click function disabled on both sides. # You can use '/inv disable_right_click' command to do with from in-game. # Syntax: modid:item:metadata. Set metadata to * to ignore it. S:disabled_right_click_items < quantumflux:magnet ftbquests:chest > # If set to DEFAULT, then teams can decide their Explosion setting. # Valid values: # TRUE # FALSE # DEFAULT S:enable_explosions=DEFAULT # If set to DEFAULT, then players can decide their PVP status. # Valid values: # TRUE # FALSE # DEFAULT S:enable_pvp=TRUE # Locked time in ticks in spawn dimension. # -1 - Disabled # 0 - Morning # 6000 - Noon # 12000 - Evening # 18000 - Midnight # Min: -1 # Max: 23999 I:forced_spawn_dimension_time=-1 # Locked weather type in spawn dimension. # -1 - Disabled # 0 - Clear # 1 - Raining # 2 - Thunderstorm # Min: -1 # Max: 2 I:forced_spawn_dimension_weather=-1 # Max /rtp distance D:rtp_max_distance=100000.0 # Max tries /rtp does before failure. I:rtp_max_tries=200 # Min /rtp distance D:rtp_min_distance=1000.0 # If set to true, explosions and hostile mobs in spawn area will be disabled, players won't be able to attack each other in spawn area. B:safe_spawn=false # Show play time in corner. B:show_playtime=false # Enable spawn area in singleplayer. B:spawn_area_in_sp=false # Spawn dimension. Overworld by default. I:spawn_dimension=0 # Spawn radius. You must set spawn-protection in server.properties file to 0! I:spawn_radius=0 # Unloads erroring chunks if dimension isn't loaded or some other problem occurs. B:unload_erroring_chunks=false ########################################################################################################## # logging #--------------------------------------------------------------------------------------------------------# # Logs different events in logs/world.log file. ########################################################################################################## logging { # Logs block breaking. B:block_broken=true # Logs block placement. B:block_placed=true # Enables world logging. B:enabled=false # Includes creative players in world logging. B:include_creative_players=false # Includes fake players in world logging. B:include_fake_players=false # Logs item clicking in air. B:item_clicked_in_air=true } }