/* SkyFactory 4 %mod% Recipe Script This script handles the recipes for %mod%. */ import crafttweaker.item.IItemStack; import crafttweaker.item.IIngredient; /* Shaped Recipes */ static shapedRecipes as IIngredient[][][][IItemStack] = { }; static namedShapedRecipes as IIngredient[][][][string][IItemStack] = { }; /* Mirrored Recipes */ static mirroredRecipes as IIngredient[][][][IItemStack] = { }; static namedMirroredRecipes as IIngredient[][][][string][IItemStack] = { }; /* Shapeless Recipes */ static shapelessRecipes as IIngredient[][][IItemStack] = { }; static namedShapelessRecipes as IIngredient[][][string][IItemStack] = { }; /* Recipe Removals */ static removeRecipes as IItemStack[] = [ ]; static removeName as string[] = [ "projecte:conversions/diamond_to_emerald", "projecte:conversions/emerald_to_diamond" ]; function init() { // Un-named recipes recipeUtil.process(shapedRecipes, false); recipeUtil.process(mirroredRecipes, true); recipeUtil.process(shapelessRecipes); // Named recipes recipeUtil.processNamed(namedShapedRecipes, false); recipeUtil.processNamed(namedMirroredRecipes, true); recipeUtil.processNamed(namedShapelessRecipes); recipeUtil.removeRecipes(removeRecipes); recipeUtil.removeRecipes(removeName); }