# Configuration file tweaks { # Will spawn a LOT more particles for actions near saplings. B:allTheParticles=true # Energy (in RF) that is gotten each time the engine is "bumped," meaning every time you crouch or sprint I:energyPerBump=25 # Show bonemeal particles when appropriate. Not sure why you would turn this off, but eh B:showParticles=true # The amount of ticks (times 5) you must be crouching or sprinting before bonemeal is applied I:waitTime=35 }