setFogColor(#330707) setCelestialAngle(0.5) disableSky() disableClouds() generateNetherFortress(2, 16, 4) disableSkylight() setLightBrightnessTable([0.1, 0.11578947, 0.13333333, 0.15294117, 0.175, 0.20000002, 0.22857141, 0.26153848, 0.3, 0.34545457, 0.4, 0.46666667, 0.5500001, 0.6571429, 0.79999995, 1.0]) setSingleBiome("minecraft:hell") //layers = new LayerGenerator() //layers.addLayer(1~20, ) //addGenerator(layers) tendrils = new CellNoiseGenerator() tendrils.openTop() addGenerator(tendrils) layers = new LayerGenerator() layers.addLayer(0~0, ) addGenerator(layers) layers = new LayerGenerator() layers.addLayer(1~1, ) addGenerator(layers) spheres = new DeformedSphereGenerator(, 10, 32, 32, 8) spheres.addRequiredBlock() addGenerator(spheres) glowstone = new HangingCrystalGenerator(, 20, 1500) glowstone.addRequiredBlock() addGenerator(glowstone) quartz = new DeformedSphereGenerator(, 2, 3, 32, 8) quartz.setDeformScale(4) quartz.addRequiredBlock() addGenerator(quartz) ardite = new DeformedSphereGenerator(, 3, 2, 64, 10) ardite.setDeformScale(4) ardite.addRequiredBlock() addGenerator(ardite) cobalt = new DeformedSphereGenerator(, 2, 3, 52, 10) cobalt.setDeformScale(4) cobalt.addRequiredBlock() addGenerator(cobalt) enableRelightChecks() disableRespawning() captureTeleports()