setFogColor(#330707) setCelestialAngle(0.5) disableSky() disableClouds() generateNetherFortress(1, 32, 6) disableSkylight() setLightBrightnessTable([0.1, 0.11578947, 0.13333333, 0.15294117, 0.175, 0.20000002, 0.22857141, 0.26153848, 0.3, 0.34545457, 0.4, 0.46666667, 0.5500001, 0.6571429, 0.79999995, 1.0]) //weather = overrideWeatherRenderer() //weather.persistentSnow() //weather.setSnowColor(#000000) setSingleBiome("minecraft:hell") layers = new LayerGenerator() layers.addLayer(1~42, ) addGenerator(layers) layers = new LayerGenerator() layers.addLayer(0~0, ) addGenerator(layers) spheres = new DeformedSphereGenerator(, 10, 32, 32, 8) spheres.addRequiredBlock() addGenerator(spheres) crater = new VanillaLakeGenerator() crater.setHeight(36, 43) crater.setSpawnChance(3) addGenerator(crater) fire = new ScatteredBlockGenerator(, 5, 64) fire.addRequiredBlock() addGenerator(fire) dune = new DuneTestGenerator() addGenerator(dune) enableRelightChecks() disableRespawning() captureTeleports()