setFogColor(#000000) setSingleBiome("minecraft:sky") setSpawnStructure("endcage") layers = new LayerGenerator() layers.addLayer(0~1, ) layers.addLayer(1~254, ) layers.addLayer(255~255, ) addGenerator(layers) spheres = new DeformedSphereGenerator(, 10, 32, 32, 8) spheres.addRequiredBlock() addGenerator(spheres) purpur = new DeformedSphereGenerator(, 8, 30, 30, 7) purpur.addRequiredBlock() addGenerator(purpur) enderore = new DeformedSphereGenerator(, 2, 3, 32, 8) enderore.setDeformScale(4) enderore.addRequiredBlock() addGenerator(enderore) inferium = new DeformedSphereGenerator(, 3, 2, 64, 10) inferium.setDeformScale(4) inferium.addRequiredBlock() addGenerator(inferium) prosperity = new DeformedSphereGenerator(, 2, 3, 52, 10) prosperity.setDeformScale(4) prosperity.addRequiredBlock() addGenerator(prosperity) captureTeleports() disableRespawning()