# Configuration file ~CONFIG_VERSION: 2.9.7 client { # Equips elytra in priority when recovering your lost items [default: false] B:equip_elytra_in_priority=false # Favorite grave [default: GRAVE_SIMPLE] S:favorite_grave=GRAVE_SIMPLE # Highlight the tomb from far when holding the key [default: true] B:highlight=true # Decimal value for the color of the particles when using magic items [range: 0 ~ 16777215, default: 4995050] I:particle_casting_color=4995050 # Shows all the infos in the tooltip of items [default: true] B:show_enhanced_tooltips=true # Shows fog around the graves [default: true] B:show_fog=true # Shows shadow step particles [default: true] B:show_shadow_step=true # Skips the Respawn Screen [default: false] B:skip_respawn_screen=false # Decimal value for the color of the grave text [range: 0 ~ 16777215, default: 2962496] I:text_color_death_date=2962496 # Decimal value for the color of the grave text [range: 0 ~ 16777215, default: 5991302] I:text_color_owner=5991302 # Decimal value for the color of the grave text [range: 0 ~ 16777215, default: 2962496] I:text_color_rip=2962496 } general { # Allows to auto-equip Aether Legacy slots [default: true] B:allow_aether_legacy_autoEquip=true # Allows to auto-equip the Baubles slots [default: true] B:allow_baubles_autoEquip=true # Allows creative players for siege location [default: true] B:allow_creative_players_for_siege=true # Allows to auto-equip Galacticraft slots [default: true] B:allow_galacticraf_autoEquip=true # Allows to auto-equip RPG Inventory slots [default: true] B:allow_rpg_inventory_autoEquip=true # Allows to auto-equip Techguns slots [default: true] B:allow_techguns_autoEquip=true # Allows to auto-equip The BetweenLands slots [default: true] B:allow_the_between_lands_autoEquip=true # Chance to get an already enchanted grave's key on death [range: 0 ~ 100, default: 0] I:chance_enchanted_grave_key=0 # Chance on 1000 for undead mobs to drop Grave's Dust [range: 0 ~ 1000, default: 100] I:chance_grave_dust=100 # Chance to loot a Lost Tablet by fishing [range: 0 ~ 100, default: 5] I:chance_loot_lost_tablet=5 # Chance to have some losses on death [range: 0 ~ 100, default: 0] I:chance_loss_on_death=0 # Chance on 1000 for graves to get a soul when it thunders [range: 0 ~ 1000, default: 100] I:chance_soul=100 # Time in minutes before tomb doesn't need key (-1 = disable) [range: -1 ~ 2147483647, default: -1] I:decay_time=-1 # Disables the tick for village siege in Nether and End [default: true] B:disable_nether_end_siege_tick=true # Enables the enchantment Shadow Step [default: true] B:enable_enchantment_shadow_step=true # Enables the enchantment Soulbound [default: true] B:enable_enchantment_soulbound=true # Duration of Ghostly Shape Effect in seconds [range: 0 ~ 600, default: 120] I:ghostly_shape_duration=120 # Always give a Grave's Key at player's death [default: true] B:grave_key_on_death=true # Graves are allowed to bypass anti-griefing rules [default: true] B:graves_by_pass_griefing_rules=true # Handles the player's death [default: true] B:handle_player_death=true # Handles the player's experience [default: true] B:handle_player_xp=true # Handle village sieges [default: false] B:handle_village_siege=false # Logs player's grave positions [default: true] B:log_player_grave=true # Cancels Ghostly Shape if you break a block or open a chest [default: false] B:nerf_ghostly_shape=false # Shadow Step is only active while sneaking [default: false] B:nerf_shadow_step=false # Percent of losses on death [range: 0 ~ 100, default: 0] I:percent_loss_on_death=0 # Requires the Grave's Key to open the player's grave [default: true] B:player_grave_access=true # Prevents to die out of world borders [default: false] B:prevent_death_outside_world=false # PVP Mode allowing to open the tombstone of killed players [default: true] B:pvp_mode=true # Enables to backup automatically players [default: true] B:recovery_player_enable=true # Time in minutes between players' backups [range: 10 ~ 120, default: 60] I:recovery_player_timer=60 # Restores the beneficial effects after a player's death [default: false] B:restore_effects_on_death=false # Restricts the effect of Shadow Step to players [default: true] B:restrict_shadow_step_to_player=true # Chance a siege to occurs [range: 0 ~ 100, default: 10] I:siege_chance=10 # Maximum of creatures to appear in a siege [range: 0 ~ 100, default: 20] I:siege_max_creature=20 # Minimum of doors for a siege [range: 0 ~ 50, default: 10] I:siege_min_door=10 # Minimum of golems for a siege [range: 0 ~ 5, default: 0] I:siege_min_golem=0 # Minimum of villagers for a siege [range: 0 ~ 50, default: 20] I:siege_min_villager=20 # Radius to collect items around when a player grave is spawnned [range: 1 ~ 10, default: 5] I:sniffer_range=5 # Allows some features for the mod Wearable BackPacks [default: false] B:support_wearable_backpacks=false # Maximum number of uses for tablet [range: 1 ~ 20, default: 5] I:tablet_use_count=5 # Allows teleport to others dimensions [default: true] B:teleport_dim=true # Sets the decorative graves unbreakable [default: false] B:unbreakable_decorative_grave=false # Allows the undeads to have a low chance to drop their skull [default: true] B:undead_can_drop_skull=true # Experience loss (%) [range: 0 ~ 100, default: 0] I:xp_loss=0 }