# Configuration file general { ########################################################################################################## # client #--------------------------------------------------------------------------------------------------------# # Client-only configs. ########################################################################################################## client { # The boxes that block destruction particles are allowed to spawn in is expanded by this many meters. # Min: 0.0 # Max: 1.7976931348623157E308 D:"Box Growth"=0.1 # If true, block destruction particles only spawn in the collision boxes of blocks that have them, otherwise they will only spawn in their bounding boxes. B:"Collision Boxes"=true # If true, block destruction particles will spawn normally (throughout the block space), otherwise they will only spawn in blocks' collision/bounding boxes. B:Enabled=true # If true, block destruction particles spawn randomly within blocks' collision/bounding boxes, otherwise they will spawn at evenly spaced, pre-determined positions that fall withing expanded versions of those boxes. B:Random=false # If true, and if Chisels & Bits is installed, each particle spawned for a chiseled block will correspond to the bit type at that particle's location.Otherwise, every particle spawned will correspond to the most common but type in the block space. B:"Spawn Particles Per-Bit"=true } }