# Configuration file general { ########################################################################################################## # settings #--------------------------------------------------------------------------------------------------------# # General Mod Settings ########################################################################################################## settings { # Allow babies to be carried even when adult mob is blacklisted (or not whitelisted) B:allowBabies=false # Slowness multiplier for blocks D:blockSlownessMultiplier=1.0 # Whether the player drops the carried object when hit or not B:dropCarriedWhenHit=false # Whether entities' size matters when stacking or not B:entitySizeMattersStacking=true # Slowness multiplier for entities D:entitySlownessMultiplier=1.0 # If the front of the Tile Entities should face the player or should face outward B:facePlayer=false # Larger Entities slow down the player more B:heavyEntities=true # More complex Tile Entities slow down the player more B:heavyTiles=true # Whether the player can hit blocks and entities while carrying or not B:hitWhileCarrying=false # Maximum distance from where Blocks and Entities can be picked up # Min: 0.0 # Max: 1.7976931348623157E308 D:maxDistance=2.5 # Max height of entities that can be picked up in survival mode # Min: 0.0 # Max: 10.0 D:maxEntityHeight=1.5 # Maximum stack limit for entities # Min: 1 # Max: 2147483647 I:maxEntityStackLimit=10 # Max width of entities that can be picked up in survival mode # Min: 0.0 # Max: 10.0 D:maxEntityWidth=1.5 # Allow all blocks to be picked up, not just Tile Entites B:pickupAllBlocks=false # Whether hostile mobs should be able to picked up in survival mode B:pickupHostileMobs=false # Arms should render on sides when carrying B:renderArms=true # Whether Blocks and Entities slow the creative player down when carried B:slownessInCreative=true # Allows entities to be stacked using Carry On B:stackableEntities=false # Use custom Pickup Scripts. Having this set to false, will not allow you to run scripts, but will increase your performance B:useScripts=false # Use Whitelist instead of Blacklist for Blocks B:useWhitelistBlocks=false # Use Whitelist instead of Blacklist for Entities B:useWhitelistEntities=false # Use Whitelist instead of Blacklist for Stacking B:useWhitelistStacking=false } ########################################################################################################## # blacklist #--------------------------------------------------------------------------------------------------------# # Blacklist for Blocks and Entities ########################################################################################################## blacklist { # Entities that cannot be picked up S:forbiddenEntities < astikoor:cargocart astikoor:plowcart enderstorage:* farmingforblockheads:merchant minecraft:ender_crystal minecraft:ender_dragon minecraft:ghast minecraft:horse minecraft:item_frame minecraft:shulker thebetweenlands:tarminion malisisdoors:* mystcraft:* parabox:* tconstruct:fancy_frame vc:* > # Entities that cannot have other entities stacked on top of them S:forbiddenStacking < minecraft:horse > # Tile Entities that cannot be picked up S:forbiddenTiles < abyssalcraft:energypedestal abyssalcraft:rendingpedestal abyssalcraft:ritualpedestal:* abyssalcraft:tieredenergypedestal:* advancedmortars:* animalcrops:* appliedenergistics2:* astikoor:* astralsorcery:* bdsandm:* betterwithaddons:inverted_gearbox betterwithmods:bellows:* betterwithmods:hand_crank betterwithmods:saw betterwithmods:stone_moulding betterwithmods:stone_siding betterwithmods:wood_moulding betterwithmods:wood_siding betterwithmods:wooden_gearbox bibliocraft:* bigreactors:* bloodmagic:* buildcraft:* buildcraftcore:* buildcraftsilicon:* buildcrafttransport:* ceramics:channel ceramics:clay_barrel:1 ceramics:clay_barrel_stained_extension:* ceramics:porcelain_barrel_extension:* colossalchests:* compactmachines3:* cookingforblockheads:* cyclic:* cyclicmagic:* darkutils:ender_hopper darkutils:ender_pearl_hopper embers:alchemy_tablet embers:catalyzer embers:combustor embers:mixer enderstorage:* enderutilities:storage_0:4 enderutilities:storage_0:5 enderutilities:storage_0:6 environmentaltech:* extraplanets:advanced_launch_pad:* farmingforblockheads:market forestry:* forgemultipartcbe:multipart_block galacticraftcore:landing_pad:* galacticraftcore:rocket_workbench:* horsepower:* ic2:* immcraft:sticks:* immersiveengineering:* immersivepetroleum:* immersivetech:* improvedbackpacks:* industrialforegoing:* integrateddynamics:cable jp.crafterkina.pipes:* malisisdoors:* matteroverdrive:android_station matteroverdrive:charging_station matteroverdrive:contract_market matteroverdrive:decomposer matteroverdrive:fusion_reactor_coil matteroverdrive:fusion_reactor_controller matteroverdrive:fusion_reactor_io matteroverdrive:gravitational_anomaly matteroverdrive:gravitational_stabilizer matteroverdrive:heavy_matter_pipe matteroverdrive:inscriber matteroverdrive:matter_analyzer matteroverdrive:matter_pipe matteroverdrive:matter_recycler matteroverdrive:network_pipe matteroverdrive:network_router matteroverdrive:network_switch matteroverdrive:pattern_monitor matteroverdrive:pattern_storage matteroverdrive:replicator matteroverdrive:solar_panel matteroverdrive:spacetime_accelerator matteroverdrive:star_map matteroverdrive:transporter matteroverdrive:weapon_station mcmultipart:multipart mekanism:boundingblock mekanism:cardboardbox:* mekanism:transmitter mekanism:transmitter:* mekanism:transmitter:1 mekanism:transmitter:2 mekanism:transmitter:3 mekanism:transmitter:4 mekanism:transmitter:5 mekanism:transmitter:6 minecraft:acacia_door minecraft:bed minecraft:birch_door minecraft:brewing_stand minecraft:dark_oak_door minecraft:double_plant minecraft:end_gateway minecraft:end_portal minecraft:iron_door minecraft:jungle_door minecraft:sign minecraft:spruce_door minecraft:wooden_door mob_grinding_utils:absorption_hopper modularmachinery:* multistorage:* mystcraft:* nex:tile_urn_sorrow nuclearcraft:fusion_core nuclearcraft:fusion_dummy_core nuclearcraft:fusion_dummy_side nuclearcraft:fusion_dummy_top opencomputers:* overloaded:* parabox:* pneumaticcraft:* poweradapters:mj practicallogistics2:advancedholographicdisplay practicallogistics2:displayscreen practicallogistics2:holographicdisplay practicallogistics2:largedisplayscreen practicallogistics2:minidisplay primal_tech:charcoal_hopper primal_tech:stone_grill primal_tech:wooden_basin primal_tech:wooden_hopper primal_tech:work_stump primal_tech:work_stump_upgraded progressiontweaks:fire_pit_lit progressiontweaks:fire_pit_unlit quark:glass_item_frame realfilingcabinet:* rebornstorage:* refinedstorage:* rftools:* rftoolspower:* rustic:apiary rustic:barrel rustic:brewing_barrel rustic:cabinet rustic:condenser rustic:condenser_advanced rustic:crushing_tub rustic:evaporating_basin rustic:retort rustic:retort_advanced rustic:vase slabmachines:* soot:mixer stevescarts:* storagedrawers:* storagedrawers:framingtable storagedrawersextra:* storagenetwork:* sync:* tconstruct:fancy_frame tconstruct:fancy_frame tconstruct:fancy_frame:2 tconstruct:fancy_frame:3 tconstruct:fancy_frame:4 tconstruct:fancy_frame:5 tconstruct:fancy_frame:6 tconstruct:seared_furnace_controller tconstruct:smeltery_controller tconstruct:tinker_tank_controller totemic:* translocators:translocator_part translocators:translocator_part:1 twilightforest:moonworm vc:* weirdinggadget:* xnet:netcable:* > } ########################################################################################################## # modeloverrides #--------------------------------------------------------------------------------------------------------# # Model Overrides based on NBT or on Meta. Advanced Users Only! ########################################################################################################## modeloverrides { # Model Overrides based on NBT or on Meta. Advanced Users Only! S:modelOverrides < minecraft:brewing_stand->(item)minecraft:brewing_stand minecraft:cauldron->(block)minecraft:cauldron minecraft:flower_pot->(block)minecraft:flower_pot minecraft:hopper->(block)minecraft:hopper minecraft:leaves2->(item)minecraft:leaves2 minecraft:lit_furnace->minecraft:furnace minecraft:powered_comparator->(block)minecraft:powered_comparator minecraft:powered_repeater->(block)minecraft:powered_repeater minecraft:tallgrass;1->(item)minecraft:tallgrass;1 minecraft:tallgrass;2->(item)minecraft:tallgrass;2 minecraft:unpowered_comparator->(block)minecraft:unpowered_comparator minecraft:unpowered_repeater->(block)minecraft:unpowered_repeater primal_tech:clay_kiln->(block)primal_tech:clay_kiln;13 quark:custom_chest_trap{type:"acacia"}->quark:custom_chest_trap;3 quark:custom_chest_trap{type:"birch"}->quark:custom_chest_trap;1 quark:custom_chest_trap{type:"dark_oak"}->quark:custom_chest_trap;4 quark:custom_chest_trap{type:"jungle"}->quark:custom_chest_trap;2 quark:custom_chest_trap{type:"spruce"}->quark:custom_chest_trap;0 quark:custom_chest{type:"acacia"}->quark:custom_chest;3 quark:custom_chest{type:"birch"}->quark:custom_chest;1 quark:custom_chest{type:"dark_oak"}->quark:custom_chest;4 quark:custom_chest{type:"jungle"}->quark:custom_chest;2 quark:custom_chest{type:"spruce"}->quark:custom_chest;0 storagedrawers:basicdrawers;0{Mat:"acacia"}->storagedrawers:basicdrawers;0{material:"acacia"} storagedrawers:basicdrawers;0{Mat:"birch"}->storagedrawers:basicdrawers;0{material:"birch"} storagedrawers:basicdrawers;0{Mat:"dark_oak"}->storagedrawers:basicdrawers;0{material:"dark_oak"} storagedrawers:basicdrawers;0{Mat:"jungle"}->storagedrawers:basicdrawers;0{material:"jungle"} storagedrawers:basicdrawers;0{Mat:"spruce"}->storagedrawers:basicdrawers;0{material:"spruce"} storagedrawers:basicdrawers;1{Mat:"acacia"}->storagedrawers:basicdrawers;1{material:"acacia"} storagedrawers:basicdrawers;1{Mat:"birch"}->storagedrawers:basicdrawers;1{material:"birch"} storagedrawers:basicdrawers;1{Mat:"dark_oak"}->storagedrawers:basicdrawers;1{material:"dark_oak"} storagedrawers:basicdrawers;1{Mat:"jungle"}->storagedrawers:basicdrawers;1{material:"jungle"} storagedrawers:basicdrawers;1{Mat:"spruce"}->storagedrawers:basicdrawers;1{material:"spruce"} storagedrawers:basicdrawers;2{Mat:"acacia"}->storagedrawers:basicdrawers;2{material:"acacia"} storagedrawers:basicdrawers;2{Mat:"birch"}->storagedrawers:basicdrawers;2{material:"birch"} storagedrawers:basicdrawers;2{Mat:"dark_oak"}->storagedrawers:basicdrawers;2{material:"dark_oak"} storagedrawers:basicdrawers;2{Mat:"jungle"}->storagedrawers:basicdrawers;2{material:"jungle"} storagedrawers:basicdrawers;2{Mat:"spruce"}->storagedrawers:basicdrawers;2{material:"spruce"} storagedrawers:basicdrawers;3{Mat:"acacia"}->storagedrawers:basicdrawers;3{material:"acacia"} storagedrawers:basicdrawers;3{Mat:"birch"}->storagedrawers:basicdrawers;3{material:"birch"} storagedrawers:basicdrawers;3{Mat:"dark_oak"}->storagedrawers:basicdrawers;3{material:"dark_oak"} storagedrawers:basicdrawers;3{Mat:"jungle"}->storagedrawers:basicdrawers;3{material:"jungle"} storagedrawers:basicdrawers;3{Mat:"spruce"}->storagedrawers:basicdrawers;3{material:"spruce"} storagedrawers:basicdrawers;4{Mat:"acacia"}->storagedrawers:basicdrawers;4{material:"acacia"} storagedrawers:basicdrawers;4{Mat:"birch"}->storagedrawers:basicdrawers;4{material:"birch"} storagedrawers:basicdrawers;4{Mat:"dark_oak"}->storagedrawers:basicdrawers;4{material:"dark_oak"} storagedrawers:basicdrawers;4{Mat:"jungle"}->storagedrawers:basicdrawers;4{material:"jungle"} storagedrawers:basicdrawers;4{Mat:"spruce"}->storagedrawers:basicdrawers;4{material:"spruce"} > } ########################################################################################################## # custompickupconditions #--------------------------------------------------------------------------------------------------------# # Custom Pickup Conditions for certain blocks. ONLY WORKS WHEN GAMESTAGES IS INSTALLED! Advanced Users Only! ########################################################################################################## custompickupconditions { # Custom Pickup Conditions for Blocks S:customPickupConditionsBlocks < > # Custom Pickup Conditions for Entities S:customPickupConditionsEntities < > } ########################################################################################################## # whitelist #--------------------------------------------------------------------------------------------------------# # Whitelist for Blocks and Entities (useWhitelist must be true!) ########################################################################################################## whitelist { # Blocks that CAN be picked up S:allowedBlocks < > # Entities that CAN be picked up S:allowedEntities < > # Entities that CAN have other entities stacked on top of them S:allowedStacking < > } }