#Name: IE.zs #Author: Feed the Beast print("Initializing 'IE'..."); //Diamond Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); //Iron Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); //Gold Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); //Chain Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); //Leather Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); //Obsidian Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); //Other Horse Armor mods.immersiveengineering.Crusher.addRecipe( * 6, , 6000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 6000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 6000); mods.immersiveengineering.Crusher.addRecipe( * 3, , 3000); //Netherbrick back into individual bricks mods.immersiveengineering.Crusher.addRecipe( * 4, , 2000); mods.immersiveengineering.Crusher.addRecipe( * 4, , 2000); //Ex Nihilo Ore Processing mods.immersiveengineering.Crusher.addRecipe( * 2, , 2000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 2000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 2000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 2000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 2000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 2000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 2000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 2000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 2000); mods.immersiveengineering.ArcFurnace.addRecipe(, , null, 100, 512, []); mods.immersiveengineering.ArcFurnace.addRecipe(, , null, 100, 512, []); //Crusher Sand to Dust mods.immersiveengineering.Crusher.addRecipe(, , 2000); //Prismarine Block to Shard mods.immersiveengineering.Crusher.addRecipe( * 2, , 3000); //Bottling Machine //OutputStack, InputStack, InputFluid mods.immersiveengineering.BottlingMachine.addRecipe(, , * 1000); print("Initialized 'IE'");