# Configuration file controller { # The energy capacity of the Controller [range: 0 ~ 2147483647, default: 32000] I:capacity=32000 # Whether the Controller uses energy [default: true] B:usesEnergy=true } energy { # The energy used by Cables [range: 0 ~ 2147483647, default: 0] I:cable=0 # The energy used by Constructors [range: 0 ~ 2147483647, default: 1] I:constructor=1 # The base energy used by the Controller [range: 0 ~ 2147483647, default: 0] I:controllerBase=0 # The base energy used by Crafters [range: 0 ~ 2147483647, default: 2] I:crafter=2 # The additional energy used per Pattern in a Crafter [range: 0 ~ 2147483647, default: 1] I:crafterPerPattern=1 # The energy used by Crafting Grids [range: 0 ~ 2147483647, default: 4] I:craftingGrid=4 # The energy used by Crafting Monitors [range: 0 ~ 2147483647, default: 2] I:craftingMonitor=2 # The energy used by Destructors [range: 0 ~ 2147483647, default: 1] I:destructor=1 # The energy used by Detectors [range: 0 ~ 2147483647, default: 2] I:detector=2 # The base energy used by Disk Drives [range: 0 ~ 2147483647, default: 0] I:diskDrive=0 # The additional energy used by Storage Disks in Disk Drives [range: 0 ~ 2147483647, default: 1] I:diskDrivePerDisk=1 # The energy used by Disk Manipulators [range: 0 ~ 2147483647, default: 3] I:diskManipulator=3 # The amount of RS that equals 1 EU [range: 1 ~ 2147483647, default: 8] I:euConversion=4 # The energy used by Exporters [range: 0 ~ 2147483647, default: 1] I:exporter=1 # The base energy used by External Storages [range: 0 ~ 2147483647, default: 0] I:externalStorage=0 # The additional energy used per connected storage to an External Storage [range: 0 ~ 2147483647, default: 1] I:externalStoragePerStorage=1 # The energy used by Fluid Grids [range: 0 ~ 2147483647, default: 2] I:fluidGrid=2 # The energy used by Fluid Interfaces [range: 0 ~ 2147483647, default: 3] I:fluidInterface=3 # The energy used by Fluid Storage Blocks [range: 0 ~ 2147483647, default: 1] I:fluidStorage=1 # The energy used by Grids [range: 0 ~ 2147483647, default: 2] I:grid=2 # The energy used by Importers [range: 0 ~ 2147483647, default: 1] I:importer=1 # The energy used by Interfaces [range: 0 ~ 2147483647, default: 3] I:interface=3 # The energy used by Network Receivers [range: 0 ~ 2147483647, default: 15] I:networkReceiver=15 # The base energy used by Network Transmitters [range: 0 ~ 2147483647, default: 50] I:networkTransmitter=50 # The additional energy per block that the Network Transmitter uses, gets rounded up [range: 0.0 ~ 3.4028235E38, default: 4.0] S:networkTransmitterPerBlock=4.0 # The energy used by Pattern Grids [range: 0 ~ 2147483647, default: 3] I:patternGrid=3 # The energy used by Readers [range: 0 ~ 2147483647, default: 2] I:reader=2 # The energy used by Relays [range: 0 ~ 2147483647, default: 1] I:relay=1 # The energy used by Solderers [range: 0 ~ 2147483647, default: 3] I:solderer=3 # The energy used by Storage Blocks [range: 0 ~ 2147483647, default: 1] I:storage=1 # The energy used by Wireless Transmitters [range: 0 ~ 2147483647, default: 8] I:wirelessTransmitter=8 # The energy used by Writers [range: 0 ~ 2147483647, default: 2] I:writer=2 } grid { # Whether the controller should use a large font for stack quantity display [default: false] B:largeFont=false # The maximum amount of rows that the Grid can show [range: 3 ~ 2147483647, default: 2147483647] I:maxRows=2147483647 } misc { B:translucentCables=true } upgrades { # The additional energy used per Crafting Upgrade [range: 0 ~ 2147483647, default: 5] I:crafting=5 # The additional energy used by the Fortune Upgrade, multiplied by the level of the enchantment [range: 0 ~ 2147483647, default: 10] I:fortune=10 # The additional energy used by the Interdimensional Upgrade [range: 0 ~ 2147483647, default: 1000] I:interdimensional=1000 # The additional energy used per Range Upgrade [range: 0 ~ 2147483647, default: 8] I:range=8 # The additional energy used by the Silk Touch Upgrade [range: 0 ~ 2147483647, default: 15] I:silkTouch=15 # The additional energy used per Speed Upgrade [range: 0 ~ 2147483647, default: 2] I:speed=2 # The additional energy used per Stack Upgrade [range: 0 ~ 2147483647, default: 12] I:stack=12 } wirelesscraftingmonitor { # The energy used by the Wireless Crafting Monitor to cancel a task [range: 0 ~ 2147483647, default: 4] I:cancel=4 # The energy used by the Wireless Crafting Monitor to cancel all tasks [range: 0 ~ 2147483647, default: 5] I:cancelAll=5 # The energy used by the Wireless Crafting Monitor to open [range: 0 ~ 2147483647, default: 35] I:open=35 # Whether the Wireless Crafting Monitor uses energy [default: true] B:usesEnergy=true } wirelessgrid { # The energy used by the Wireless Grid to extract items [range: 0 ~ 2147483647, default: 3] I:extract=3 # The energy used by the Wireless Grid to insert items [range: 0 ~ 2147483647, default: 3] I:insert=3 # The energy used by the Wireless Grid to open [range: 0 ~ 2147483647, default: 30] I:open=30 # Whether the Wireless Grid uses energy [default: true] B:usesEnergy=true } wirelesstransmitter { # The base range of the Wireless Transmitter [range: 0 ~ 2147483647, default: 16] I:range=16 # The additional range per Range Upgrade in the Wireless Transmitter [range: 0 ~ 2147483647, default: 8] I:rangePerUpgrade=8 }