# Configuration file ~CONFIG_VERSION: 1.10.2-2.4 general { # auto hide items in JEI? [default: true] B:autoHideInJEI=true # put here things that you don't want to hide in JEI. # only works if keepOneEntry is false. [default: [ore]] S:autoHideInJEIBlackList < ore > B:inputReplacement=false # keep only one entry per ore dict entry? [default: false] B:keepOneEntry=false # mods listed here will be blacklisted in keepOneEntry. # must be the exact modID. [default: ] S:keepOneEntryModBlackList < > # Enable this to keep track of all the kinds. # the output will be in logs folder. [default: false] B:kindDebugMode=false # This allows to the user register their own ore entries before the Unification happen. # this is mainly useful when the user is trying to unify things that aren't registered previously in the Ore Dictionary. # # Format: # weirdStone+minecraft:stone#1 # The example above will register Granite as weirdStone. [default: ] S:userRegisteredOreDictEntries < > } inputreplacement { # Enabling this will remove all non-standard items as input of the Furnace. [default: false] B:furnace=false # Enabling this will remove all non-standard items as input of IC2 Machine Recipes. # Note: this will only affect recipes that doesn't uses OreDictionary. [default: false] B:ic2=false # Enabling this will remove all non-standard items as input of Mekanism Machine Recipes. [default: false] B:mekanism=false } integrations { # AbyssalCraft Integration. [default: true] B:abyssalCraft=false # Advanced Rocketry Integration. [default: true] B:advancedRocketry=false # Applied Energistics 2 Integration. [default: true] B:appliedEnergistics2=false # Base Metals Integration. [default: true] B:baseMetals=false # Blood Magic Integration. [default: true] B:bloodMagic=true # Calculator Integration. [default: false] B:calculator=false # Embers Integration [default: true] B:embers=false # Ender IO Integration. [default: true] B:enderIO=true # Forestry Integration. [default: true] B:forestry=false # Foundry Integration. [default: true] B:foundry=false # Immersive Engineering Integration. [default: true] B:immersiveEngineering=true # Industrial Craft 2 Integration. [default: true] B:industrialCraft2=false # Mekanism Integration. [default: true] B:mekanism=false # Modular-Machines Integration. [default: true] B:modularMachines=false # Railcraft Integration. [default: true] B:railcraft=false # TechReborn Integration. [default: true] B:techReborn=false B:techy=false } modules { # Integration Module enabled? # if false all the Integrations will be disabled. # [default: true] B:integration=true } resources { # what kind of child do you want to make a standard? # [default: [ore], [dustTiny], [dustSmall], [chunk], [dust], [nugget], [ingot], [block], [plate], [gear], [rod]] S:childrenOfMetals < ore dustTiny dustSmall chunk dust nugget ingot block plate gear rod > # Here you can put a list to custom unify them. # must be in this format "ResourceName:kind1|kind2|...". [default: [Obsidian:dustTiny|dust], [Stone:dust], [Obsidian:dust|dustSmall], [Coal:dust|dustSmall], [Sulfur:dust|dustSmall], [Salt:dust]] S:customUnifiedResources < Obsidian:dustTiny|dust Stone:dust > # enabling this allow you to specify the "owner" of each kind. # also will make "S:ownerOfEveryThing" be ignored. [default: false] B:enableSpecificKindSort=false # list of things to do unifying things. # [default: [Iron], [Gold], [Copper], [Tin], [Silver], [Lead], [Nickel], [Platinum], [Zinc], [Aluminium], [Aluminum], [Alumina], [Chromium], [Chrome], [Uranium], [Iridium], [Osmium], [Bronze], [Steel], [Brass], [Invar], [Electrum], [Cupronickel], [Constantan]] S:metalsToUnify < Iron Gold Copper Tin Silver Lead Nickel Platinum Zinc Aluminium Aluminum Alumina Chrome Chromium Iridium Osmium Titanium Tungsten Bronze Steel Brass Invar Electrum Signalum Cupronickel > # all the entries will be sorted according to the modID list below # must be the exact modID. # [default: [minecraft], [substratum], [ic2], [mekanism], [immersiveengineering], [techreborn]] S:ownerOfEveryThing < minecraft immersiveengineering > # resources to be black-listed. # this exists to avoid duplicates. # this affect the API. [default: [Aluminum], [Alumina], [Chrome], [Constantan]] S:resourceBlackList < Aluminium > } vanillaintegrations { # Crafting Integration [default: true] B:craftingIntegration=true # Furnace Integration [default: true] B:furnaceIntegration=true }