# Configuration file tweaks { # Enable Sprint Feature B:enableSprint=false # Energy (in RF) that is gotten each time the engine is "bumped," meaning every time you crouch or sprint I:energyPerBump=100 # Show bonemeal particles when appropriate. Not sure why you would turn this off, but eh B:showParticles=true # The amount of ticks (times 5) you must be crouching or sprinting before bonemeal is applied I:waitTime=10 }