# Configuration file "draconic reactor" { # Setting this to false will reduce the reactor explosion to little more then a tnt blast B:EnableBigExplosion=true # Use this to adjust the output of the reactor I:EnergyOutputMultiplier=1 # Use this to adjust how quickly the reactor uses fuel I:FuelUsageMultiplier=1 } general { # Dose Draconic bow explosion damage blocks B:"Bow Block Damage"=true # Set to false to disable the DE dragons ability to break blocks (dose not effect vanilla dragon) B:"Can dragon break blocks"=true # This sets how far apart the chaos islands will spawn. The islands spawn in a grid pattern. I:"Chaos Island Separation"=10000 # (Wuss mode) Setting this to true will disable the chaos guardians ability to respawn healing crystals. Under certain circumstances such as on a Spigot server where entity render distance is significantly lower this may be required. B:"Disable Guardian Crystal Respawn"=false # Set to true to disable all item lore B:"Disable Item Lore"=false # If you are having issued with console spam that you cant fix setting this to true will disable all log output from Draconic Evolution (Not recommended) B:"Disable Log"=false # Set to true to prevent draconium ore from spawning in the end B:"Disable Ore Spawn (End)"=false # Set to true to prevent draconium ore from spawning in the nether B:"Disable Ore Spawn (Nether)"=false # Set to true to prevent draconium ore from spawning in the overworld B:"Disable Ore Spawn (Overworld)"=false # add the unlocalized name of a block or item to this list to disable it [default: ] S:"Disabled Blocks & Items" < > # Sets the exact location to spawn the dragon egg and disables the portal spawn (dose not effect vanilla dragon) I:"Dragon egg spawn location" < 0 0 0 > # Set this to false to disable flight given by draconic armor. B:"Enable Flight"=true B:"Enable HUD info"=true # Set to false to disable the version checker B:"Enable version checker"=false # Ender Comet has a 1 in {this number} chance to spawn in each chunk I:"Ender Comet Rarity"=10000 # If true the resurrection ritual will be a lot faster B:"Fast Summon Ritual"=false # Should Chaos Islands be generated B:"Generate Chaos Islands"=true # Should Ender comets be generated B:"Generate Ender Comets"=true I:"Hud Display X pos"=7 I:"Hud Display Y pos"=974 # Invert Dislocator Pedestal display name shift behavior B:InvertDPDSB=false # A list of items of items that should be ignored by the item dislocator. Use the items registry name e.g. minecraft:apple you can also add a meta value like so minecraft:wool|4 [default: [appliedenergistics2:item.ItemCrystalSeed]] S:"Item Dislocator Blacklist" < appliedenergistics2:item.ItemCrystalSeed > # Add the id's of dimensions you do not want draconium ore to spawn in I:"Ore gen dimension blacklist" < > # Is Pigmen blood rage active B:"Pigmen Blood Rage"=true # Limits the max speed of players. Recommend between 0.5 - 1.0 for servers D:"Player speed cap"=10.0 # If true items dropped by a tool in aoe mode will despawn after 5 seconds B:"Rapidly despawn aoe mined items"=false # If set to true the unlocalized name of every block and item will be displayed in its tool tip B:"Show Unlocalized Names"=false # A list of dimensions the speed limit will not effect (speed limit is not so really required in the end) I:"Speed limit Dim black lack list" < 1 > # Dose the speed limit effect ops B:"Speed limit effects ops"=false # Charm of Dislocation uses per Ender pearl I:"Teleporter Uses PerPearl"=1 # If true the 3D tool models will be replaced with standard 2D textures B:"Use old 2D tool textures"=false # If true the armor will use the original vanilla 2D model instead of the new 3D models B:"Use old armor model"=false # If true the original 3D armor models created by Skeletonpunk will be used instead of the current ones B:"Use the original 3D armor models"=false # Passive (Animals) Mobs have a 1 in this number chance to drop a soul I:passiveSoulDropChance=800 # Mobs have a 1 in this number chance to drop a soul I:soulDropChance=1000 } "gui stuff" { # Used to store the position of the armor ant tool HUD's. This should not be modified I:"HUD Settings" < 31 257 31 138 90 100 3 0 1 1 1 1 > } "long range dislocator" { I:"Admin Dislocator Detect Range"=5 I:"Dislocator Max Range"=10000 I:"Dislocator Min Range"=1000 } "magicid's" { I:"Reaper Enchant id"=180 } spawner { # List of names that will be ether accepted or rejected by the spawner depending on the list type [default: [ExampleMob1], [ExampleMob2], [ExampleMob3 (these examples can be deleted)]] S:"Spawn List" < VillagerGolem Villager EntityFluidCow EntityOwl > # Sets weather the spawner list is a white list or a black list (true = white list false = black list) B:listType=false }