# Configuration file rendering { # Render distance at which the particles disappear # Min: 1.0 # Max: 200.0 S:maxRenderDist=20.0 # Particle color/intensity (blue) # Min: 0.0 # Max: 1.0 D:particleBrightnessB=1.0 # Particle color/intensity (green) # Min: 0.0 # Max: 1.0 D:particleBrightnessG=1.0 # Particle color/intensity (red) # Min: 0.0 # Max: 1.0 D:particleBrightnessR=1.0 }