"_VERSION"=1 general { # Maximum achievable levels. If set to 0 or lower there is no upper limit maximumLevels=-1 # Reduces the amount of modifiers a newly build tool gets if the value is lower than the regular amount of modifiers the tool would have newToolMinModifiers=1 } toolxp { # Base XP for each of the listed tools baseXpForTool { "tconstruct:arrow"=2000 "tconstruct:battlesign"=2000 "tconstruct:bolt"=2000 "tconstruct:broadsword"=2000 "tconstruct:cleaver"=2000 "tconstruct:crossbow"=2000 "tconstruct:excavator"=18000 "tconstruct:frypan"=2000 "tconstruct:hammer"=18000 "tconstruct:hatchet"=2000 "tconstruct:kama"=2000 "tconstruct:longbow"=2000 "tconstruct:longsword"=2000 "tconstruct:lumberaxe"=18000 "tconstruct:mattock"=2000 "tconstruct:pickaxe"=2000 "tconstruct:rapier"=2000 "tconstruct:scythe"=18000 "tconstruct:shortbow"=2000 "tconstruct:shovel"=2000 "tconstruct:shuriken"=2000 } # Base XP used when no more specific entry is present for the tool defaultBaseXP=2000 }