A layer to be used as a base to fill the world with a single biome. Good for when you want a single base biome, such as in the Jungle_Islands preset example. Constructor: Arguments: long Argument Usage: layer base seed Notes: Constructs the layer with the single biome set to 0/"Ocean". Constructor: Arguments: long, Non_Null_Biome_ID Argument Usage: layer base seed, biome ID Notes: Constructs the layer and sets the biome it will fill the world with. setBiome: Arguments: Non_Null_Biome_ID Usage: biome ID Notes: Sets the biome this layer will fill the world with.