# Configuration file ########################################################################################################## # General #--------------------------------------------------------------------------------------------------------# # Basic settings ########################################################################################################## General { I:moveLimit=2048 } ########################################################################################################## # Tile Movers #--------------------------------------------------------------------------------------------------------# # Used to configure which registered Tile Mover is used for a block. Key-Value pairs are defined using # the syntax key -> value. # Most blocks are configurable, but some mods may have opted to lock which handlers can be used for its # blocks. # Possible keys: # 'default' - to assign default handler. # 'mod:' - to assign every block from a mod. # ':' - to assign block from a mod for every meta. # ':m' - to assign block from mod for specific meta. # # Available tile movers: # 'saveload' - Saves the tile and then reloads it in the next position. Reliable but CPU intensive. # 'coordpush' - Physically changes the location of tiles. Works if tiles do not cache their position. # 'static' - Setting this disables movement for the specified block. # 'FMP' - Tile mover for Forge Multipart # # Movers locked via API: # mod:ForgeMultipart -> FMP # ########################################################################################################## "Tile Movers" { S:"mover registry" < default -> saveload mod:minecraft -> coordpush mod:Relocation -> coordpush mod:ComputerCraft -> coordpush mod:EnderStorage -> coordpush mod:ChickenChunks -> coordpush mod:Translocator -> coordpush mod:ProjRed|Compatibility -> coordpush mod:ProjRed|Core -> coordpush mod:ProjRed|Expansion -> coordpush mod:ProjRed|Exploration -> coordpush mod:ProjRed|Fabrication -> coordpush mod:ProjRed|Illumination -> coordpush mod:ProjRed|Integration -> coordpush mod:ProjRed|Transmission -> coordpush mod:ProjRed|Transportation -> coordpush mod:ForgeMultipart -> FMP > }