### Author: fndragon - used with permission of the Wanderlust Reloaded team var glassPane = ; var gearBronze = ; var goldNugget = ; var glassBlock = ; #### Isolator recipes.remove(); var isolatorRF = .withTag({"power-system": 1 as byte}) * 1; recipes.addShaped(isolatorRF, [[goldNugget,,goldNugget], [,,], [,,]]); #### Sequencer recipes.remove(); var sequencerRF = .withTag({"power-system": 1 as byte}) * 1; recipes.addShaped(sequencerRF, [[goldNugget,gearBronze,goldNugget], [,,], [,,]]); #### Polymerizer recipes.remove(); var pollyRF = .withTag({"power-system": 1 as byte}) * 1; recipes.addShaped(pollyRF, [[goldNugget,gearBronze,goldNugget], [,,], [goldNugget,,goldNugget]]); #### Innoculator recipes.remove(); var innocRF = .withTag({"power-system": 1 as byte}) * 1; recipes.addShaped(innocRF, [[goldNugget,gearBronze,goldNugget], [,,], [,,]]); #### Analyzer recipes.remove(); var analizerRF = .withTag({"power-system": 1 as byte}) * 1; recipes.addShaped(analizerRF, [[glassPane,,glassPane], [,,], [,,]]); #### Incubator recipes.remove(); var incubeRF = .withTag({"power-system": 1 as byte}) * 1; recipes.addShaped(incubeRF, [[glassPane,,glassPane], [,,], [,,]]); #### GenePool recipes.remove(); var genepRF = .withTag({"power-system": 1 as byte}) * 1; recipes.addShaped(genepRF, [[glassPane,gearBronze,glassPane], [,,], [glassBlock,,glassBlock]]); #### Acclimator recipes.remove(); var acclimRF = .withTag({"power-system": 1 as byte}) * 1; recipes.addShaped(acclimRF, [[glassPane,gearBronze,glassPane], [,,], [,,]]); #### LumberMill recipes.remove(); var lumberRF = .withTag({"power-system": 1 as byte}) * 1; recipes.addShaped(lumberRF, [[,,], [glassBlock,,glassBlock], [,,]]); #### Fruit Press recipes.remove(); var fruitRF = .withTag({"power-system": 1 as byte}) * 1; recipes.addShaped(fruitRF, [[,glassBlock,], [,,], [,,]]); #### Brewery recipes.remove(); var brewRF = .withTag({"power-system": 1 as byte}) * 1; recipes.addShaped(brewRF, [[gearBronze,glassBlock,gearBronze], [,,], [gearBronze,,gearBronze]]); #### Distillery recipes.remove(); var distillRF = .withTag({"power-system": 1 as byte}) * 1; recipes.addShaped(distillRF, [[,glassBlock,], [,,], [,,]]); #### Remove the Nursery (Invalid object, screws NEI results, can cause crash recipes.remove();