#Name: industrialForegoing.zs #Author: Feed the Beast print("Initializing 'industrialForegoing.zs'..."); #tree fluid extractor recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [, , ]]); #alt latex recipe for later game mods.thermalexpansion.Crucible.addRecipe( * 250, , 1000); mods.thermalexpansion.Crucible.addRecipe( * 250, , 1000); #black hole tank/unit/controller recipes.remove(); recipes.remove(); recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [null, , null]]); recipes.addShaped(, [[, , ], [, , ], [null, , null]]); recipes.addShaped(, [[, , ], [, , ], [null, , null]]); #tier range upgrades //1 recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [, , ]]); //2 recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [, , ]]); //3 recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [, , ]]); //4 recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [, , ]]); //5 recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [, , ]]); //6 recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [, , ]]); //7 recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [, , ]]); //8 recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [, , ]]); //9 recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [, , ]]); //10 recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [, , ]]); //11 recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [, , ]]); #meat feeder recipes.remove(); recipes.addShaped(, [[, , ], [, , ], [null, , null]]); print("Initialized 'industrialForegoing.zs'");