[core] [core.general] #If mod compatibility loader should crash hard if errors occur in that process. crashOnModCompatCrash = false #Set 'true' to enable development debug mode. This will result in a lower performance! debug = false #If the recipe loader should crash when finding invalid recipes. crashOnInvalidRecipe = false #If an anonymous mod startup analytics request may be sent to our analytics service. analytics = true #If the version checker should be enabled. versionChecker = true [machine] [machine.flopper] #The maximum capacity in mB. capacityMb = 5000 #If fluids should be pushed into the world. pushFluidsWorld = true #If sounds should be placed when placing or picking up fluids to/from the world. worldPullPushSounds = true #If neighbour-change events should be triggered when placing or picking up fluids to/from the world. worldPullPushNeighbourEvents = true #If a status message with the flopper contents should be shown to the player on right click without an item. showContentsStatusMessageOnClick = true #The rate at which fluids can be pushed to other tanks. pushFluidRate = 100 #The number of ticks each flopper should sleep after picking up or placing fluids. workWorldCooldown = 20 #The rate at which fluids can be pulled from other tanks. pullFluidRate = 100 #If fluids should be pulled from the world. pullFluidsWorld = true #The number of ticks each flopper should sleep after interacting with tanks workCooldown = 8 #If the contained fluid should be rendered. renderFluid = true