# Configuration file general { # Time in ticks (20 ticks a second) to delay missile launching for the tier 1 launcher I:tier_1_delay=100 # Size of the energy buffer for the tier 1 launcher I:tier_1_power_capacity=5000 # Energy consumed per launch for the tier 1 launcher I:tier_1_power_per_launch=4000 # Range of tier 1 launcher in blocks (meters) I:tier_1_range=1000 # true if missiles can be launched with the tier 1 launcher using redstone, false to disable B:tier_1_redstone=true # Time in ticks (20 ticks a second) to delay missile launching for the tier 2 launcher I:tier_2_delay=80 # Size of the energy buffer for the tier 2 launcher I:tier_2_power_capacity=16000 # Energy consumed per launch for the tier 2 launcher I:tier_2_power_per_launch=8000 # Range of tier 2 launcher in blocks (meters) I:tier_2_range=3000 # true if missiles can be launched with the tier 2 launcher using redstone, false to disable B:tier_2_redstone=true # Time in ticks (20 ticks a second) to delay missile launching for the tier 3 launcher I:tier_3_delay=60 # Size of the energy buffer for the tier 3 launcher I:tier_3_power_capacity=36000 # Energy consumed per launch for the tier 3 launcher I:tier_3_power_per_launch=12000 # Range of tier 3 launcher in blocks (meters) I:tier_3_range=10000 # true if missiles can be launched with the tier 3 launcher using redstone, false to disable B:tier_3_redstone=true }