####################################################################### # +-----------------------------------------------------------------+ # # | BO3 object | # # +-----------------------------------------------------------------+ # ####################################################################### Author: LordSmellyPants Description: Converted version of the BO2 HauntedTwisted6 Version: 3 SettingsMode: WriteWithoutComments ####################################################################### # +-----------------------------------------------------------------+ # # | Main settings | # # +-----------------------------------------------------------------+ # ####################################################################### Tree: true Frequency: 1 Rarity: 4.0 RotateRandomly: true SpawnHeight: highestSolidBlock SpawnHeightOffset: 0 SpawnHeightVariance: 0 ############################## # Height Limits for the BO3. # ############################## MinHeight: 57 MaxHeight: 81 ###################### # Extrusion settings # ###################### ExtrudeMode: None ExtrudeThroughBlocks: AIR MaxBranchDepth: 10 ExcludedBiomes: All ####################################################################### # +-----------------------------------------------------------------+ # # | Source block settings | # # +-----------------------------------------------------------------+ # ####################################################################### SourceBlocks: STONE:1,STONE:3,STONE:5,DIRT:1,DIRT,SAND,GRASS,DIRT:2,STATIONARY_WATER,HARD_CLAY,STAINED_CLAY,CLAY,SANDSTONE,SAND:1,AIR,STONE,GRAVEL,LONG_GRASS,LONG_GRASS:1,LONG_GRASS:2,DEAD_BUSH,YELLOW_FLOWER,RED_ROSE,BROWN_MUSHROOM,RED_MUSHROOM,biomesoplenty:plant_0:1,biomesoplenty:plant_0:2,biomesoplenty:plant_0:3,biomesoplenty:plant_0:4,biomesoplenty:plant_0:5,biomesoplenty:plant_0:6,biomesoplenty:plant_0:7,biomesoplenty:plant_0:8,biomesoplenty:plant_0:9,biomesoplenty:plant_0:10,biomesoplenty:plant_0:11,biomesoplenty:plant_0:12,biomesoplenty:plant_0:13,biomesoplenty:plant_0:14,biomesoplenty:flower_0:1,biomesoplenty:flower_0:2,biomesoplenty:flower_0:3,biomesoplenty:flower_0:4,biomesoplenty:flower_0:5,biomesoplenty:flower_0:6,biomesoplenty:flower_0:7,biomesoplenty:flower_0:8,biomesoplenty:flower_0:9,biomesoplenty:flower_0:10,biomesoplenty:flower_0:11,biomesoplenty:flower_0:12,biomesoplenty:flower_0:13,biomesoplenty:flower_0:14,biomesoplenty:plant_1,biomesoplenty:grass:0,biomesoplenty:grass:1,biomesoplenty:grass,biomesoplenty:grass:3,biomesoplenty:grass:4,biomesoplenty:grass:5,biomesoplenty:grass:6,biomesoplenty:grass:7,UNKNOWN_BLOCK:0,UNKNOWN_BLOCK:1,UNKNOWN_BLOCK:2,UNKNOWN_BLOCK:8,UNKNOWN_BLOCK:9,UNKNOWN_BLOCK:10,biomesoplenty:dried_sand,biomesoplenty:hard_ice,biomesoplenty:white_sand,biomesoplenty:white_sandstone,biomesoplenty:mud,biomesoplenty:ash_block MaxPercentageOutsideSourceBlock: 0 OutsideSourceBlock: placeAnyway DoReplaceBlocks: true IsOTGPlus: false ####################################################################### # +-----------------------------------------------------------------+ # # | Blocks | # # +-----------------------------------------------------------------+ # ####################################################################### Block(-2,-3,0,LOG_2:1) Block(-2,-2,0,LOG_2:1) Block(-2,-4,0,LOG_2:1) Block(-2,-1,0,LOG_2:1) Block(-1,16,1,LOG_2:1) Block(-1,17,1,LOG_2:1) Block(-1,18,1,LOG_2:1) Block(-1,14,1,LEAVES_2:9) Block(-1,15,1,LOG_2:1) Block(-1,5,0,LOG_2:1) Block(-1,4,0,LOG_2:1) Block(-1,7,0,LOG_2:1) Block(-1,6,0,LOG_2:1) Block(-1,9,0,LOG_2:1) Block(-1,8,0,LOG_2:1) Block(-1,8,-3,LEAVES_2:1) Block(2,0,1,LOG_2:1) Block(1,0,3,LOG_2:1) Block(-1,1,0,LOG_2:1) Block(-1,0,0,LOG_2:1) Block(-1,3,0,LOG_2:1) Block(-1,2,0,LOG_2:1) Block(0,7,-1,LOG_2:1) Block(0,9,-1,LOG_2:1) Block(0,8,-1,LOG_2:1) Block(-4,3,1,LOG_2:1) Block(0,0,-1,LOG_2:1) Block(-4,4,1,LOG_2:1) Block(-1,-4,3,LOG_2:1) Block(1,12,-1,LOG_2:1) Block(1,11,-1,LOG_2:1) Block(-1,-1,3,LOG_2:1) Block(-1,-3,3,LOG_2:1) Block(-1,-2,3,LOG_2:1) Block(-1,6,-2,LEAVES_2:13) Block(2,0,2,LOG_2:1) Block(-1,9,-2,LOG_2:1) Block(-1,8,-2,LOG_2:1) Block(-1,7,-2,LOG_2:1) Block(-3,5,-1,LOG_2:1) Block(0,-1,4,LOG_2:1) Block(-3,6,-1,LOG_2:1) Block(0,-2,4,LOG_2:1) Block(-3,7,-1,LOG_2:1) Block(0,-3,4,LOG_2:1) Block(0,-4,4,LOG_2:1) Block(1,-2,3,LOG_2:1) Block(1,-1,3,LOG_2:1) Block(1,-4,3,LOG_2:1) Block(0,10,-1,LOG_2:1) Block(1,-3,3,LOG_2:1) Block(0,12,-1,LOG_2:1) Block(0,11,-1,LOG_2:1) Block(0,14,-1,LOG_2:1) Block(0,13,-1,LOG_2:1) Block(0,1,0,LOG_2:1) Block(0,0,0,LOG_2:1) Block(0,2,0,LOG_2:1) Block(0,5,0,LOG_2:1) Block(0,4,0,LOG_2:1) Block(0,6,0,LOG_2:1) Block(-1,-2,1,LOG_2:1) Block(0,-1,1,LOG_2:1) Block(-1,-3,1,LOG_2:1) Block(-1,-4,1,LOG_2:1) Block(0,-4,1,LOG_2:1) Block(0,-3,1,LOG_2:1) Block(0,-2,1,LOG_2:1) Block(-1,-1,1,LOG_2:1) Block(-1,3,2,LOG_2:1) Block(-1,2,2,LOG_2:1) Block(-1,5,2,LEAVES_2:1) Block(-1,4,2,LOG_2:1) Block(-1,6,2,LEAVES_2:13) Block(-2,7,0,LOG_2:1) Block(-2,6,0,LOG_2:1) Block(-2,5,0,LOG_2:1) Block(-2,4,0,LOG_2:1) Block(-2,3,0,LOG_2:1) Block(-2,2,0,LOG_2:1) Block(-1,15,0,LOG_2:1) Block(-2,1,0,LOG_2:1) Block(-1,16,0,LOG_2:1) Block(-2,0,0,LOG_2:1) Block(-1,10,0,LOG_2:1) Block(-1,1,2,LOG_2:1) Block(-1,13,0,LOG_2:1) Block(-1,0,2,LOG_2:1) Block(-1,14,0,LOG_2:1) Block(0,-2,-1,LOG_2:1) Block(-1,4,1,LOG_2:1) Block(0,-1,-1,LOG_2:1) Block(-1,3,1,LOG_2:1) Block(0,-4,-1,LOG_2:1) Block(-1,6,1,LOG_2:1) Block(0,-3,-1,LOG_2:1) Block(-1,5,1,LOG_2:1) Block(-2,-4,1,LOG_2:1) Block(-2,-3,1,LOG_2:1) Block(-1,-1,-1,LOG_2:1) Block(-1,-2,-1,LOG_2:1) Block(-1,-3,-1,LOG_2:1) Block(-2,-2,1,LOG_2:1) Block(-1,-4,-1,LOG_2:1) Block(-2,-1,1,LOG_2:1) Block(-1,-4,2,LOG_2:1) Block(-1,-3,2,LOG_2:1) Block(0,-4,0,LOG_2:1) Block(0,-3,0,LOG_2:1) Block(0,-2,0,LOG_2:1) Block(0,9,0,LOG_2:1) Block(-1,0,1,LOG_2:1) Block(-1,-2,2,LOG_2:1) Block(-1,2,1,LOG_2:1) Block(-1,-1,2,LOG_2:1) Block(-1,1,1,LOG_2:1) Block(0,1,2,LOG_2:1) Block(0,0,2,LOG_2:1) Block(0,3,2,LEAVES_2:13) Block(0,2,2,LOG_2:1) Block(0,15,1,LOG_2:1) Block(0,14,1,LOG_2:1) Block(0,13,1,LOG_2:1) Block(0,12,1,LOG_2:1) Block(0,17,1,LOG_2:1) Block(0,16,1,LOG_2:1) Block(-3,7,0,LOG_2:1) Block(-3,6,0,LOG_2:1) Block(-3,3,0,LOG_2:1) Block(-3,2,0,LOG_2:1) Block(-3,5,0,LOG_2:1) Block(-3,4,0,LOG_2:1) Block(-1,1,4,LOG_2:1) Block(1,-4,0,LOG_2:1) Block(-1,0,4,LOG_2:1) Block(1,-3,0,LOG_2:1) Block(1,-2,0,LOG_2:1) Block(1,-1,0,LOG_2:1) Block(-2,-3,3,LOG_2:1) Block(-2,-4,3,LOG_2:1) Block(-2,-1,3,LOG_2:1) Block(-2,6,2,LOG_2:1) Block(-2,-2,3,LOG_2:1) Block(-2,5,2,LOG_2:1) Block(-2,4,2,LOG_2:1) Block(-2,3,2,LOG_2:1) Block(-2,2,2,LOG_2:1) Block(-2,1,2,LOG_2:1) Block(0,-3,2,LOG_2:1) Block(-1,-1,0,LOG_2:1) Block(-2,0,2,LOG_2:1) Block(0,-4,2,LOG_2:1) Block(-1,-2,0,LOG_2:1) Block(-1,-3,0,LOG_2:1) Block(-1,10,-2,LOG_2:1) Block(-1,-4,0,LOG_2:1) Block(-1,11,-2,LOG_2:1) Block(0,-1,2,LOG_2:1) Block(0,-2,2,LOG_2:1) Block(0,0,1,LOG_2:1) Block(0,2,1,LOG_2:1) Block(0,1,1,LOG_2:1) Block(-3,-2,1,LOG_2:1) Block(0,4,1,LOG_2:1) Block(-3,-3,1,LOG_2:1) Block(0,3,1,LOG_2:1) Block(-2,-4,2,LOG_2:1) Block(-3,-1,1,LOG_2:1) Block(-2,-2,2,LOG_2:1) Block(-2,-3,2,LOG_2:1) Block(-3,-4,1,LOG_2:1) Block(-2,-1,2,LOG_2:1) Block(2,-2,2,LOG_2:1) Block(2,-1,2,LOG_2:1) Block(2,-4,2,LOG_2:1) Block(2,-3,2,LOG_2:1) Block(-2,10,-1,LOG_2:1) Block(-1,10,-1,LOG_2:1) Block(-1,2,3,LOG_2:1) Block(2,11,1,LEAVES_2:13) Block(-1,1,3,LOG_2:1) Block(-1,5,3,LEAVES_2:1) Block(-2,7,1,LOG_2:1) Block(-2,6,1,LOG_2:1) Block(-2,5,1,LOG_2:1) Block(-1,11,-1,LOG_2:1) Block(-2,4,1,LOG_2:1) Block(-1,12,-1,LOG_2:1) Block(-2,3,1,LOG_2:1) Block(-2,2,1,LOG_2:1) Block(-2,1,1,LOG_2:1) Block(0,14,0,LOG_2:1) Block(-2,0,1,LOG_2:1) Block(0,13,0,LOG_2:1) Block(0,12,0,LOG_2:1) Block(0,11,0,LOG_2:1) Block(0,10,0,LOG_2:1) Block(1,0,0,LOG_2:1) Block(-1,0,3,LOG_2:1) Block(0,0,4,LOG_2:1) Block(-4,4,0,LOG_2:1) Block(-4,6,0,LOG_2:1) Block(-4,5,0,LOG_2:1) Block(-2,9,-1,LOG_2:1) Block(-2,4,-1,LOG_2:1) Block(-2,3,-1,LOG_2:1) Block(-3,4,2,LOG_2:1) Block(-2,2,-1,LOG_2:1) Block(-2,8,-1,LOG_2:1) Block(-3,0,2,LOG_2:1) Block(-2,7,-1,LOG_2:1) Block(-3,3,2,LOG_2:1) Block(-2,6,-1,LOG_2:1) Block(-3,2,2,LOG_2:1) Block(-2,5,-1,LOG_2:1) Block(-1,7,-1,LOG_2:1) Block(-1,6,-1,LOG_2:1) Block(-1,5,-1,LOG_2:1) Block(-3,-4,2,LOG_2:1) Block(-1,3,-1,BROWN_MUSHROOM) Block(-3,-3,2,LOG_2:1) Block(-1,2,-1,LOG_2:1) Block(1,14,0,LOG_2:1) Block(-3,-2,2,LOG_2:1) Block(-1,1,-1,LOG_2:1) Block(1,13,0,LOG_2:1) Block(-3,-1,2,LOG_2:1) Block(-1,0,-1,LOG_2:1) Block(1,12,0,LEAVES_2:9) Block(1,11,0,LEAVES_2:13) Block(-2,4,4,LEAVES_2:5) Block(-1,9,-1,LOG_2:1) Block(-1,8,-1,LOG_2:1) Block(2,12,-1,LEAVES_2:5) Block(1,4,1,LEAVES_2:1) Block(1,-1,1,LOG_2:1) Block(1,-2,1,LOG_2:1) Block(1,2,1,LOG_2:1) Block(1,-3,1,LOG_2:1) Block(-1,-3,4,LOG_2:1) Block(1,1,1,LOG_2:1) Block(1,-4,1,LOG_2:1) Block(-1,-4,4,LOG_2:1) Block(1,0,1,LOG_2:1) Block(-1,-1,4,LOG_2:1) Block(-1,-2,4,LOG_2:1) Block(-3,0,1,LOG_2:1) Block(0,0,3,LOG_2:1) Block(0,2,3,LEAVES_2:5) Block(0,1,3,LOG_2:1) Block(0,-4,3,LOG_2:1) Block(-2,8,-2,LOG_2:1) Block(0,-1,3,LOG_2:1) Block(0,-2,3,LOG_2:1) Block(0,-3,3,LOG_2:1) Block(-3,6,1,LOG_2:1) Block(1,-1,2,LOG_2:1) Block(-3,5,1,LOG_2:1) Block(1,-2,2,LOG_2:1) Block(0,11,-2,LOG_2:1) Block(1,-3,2,LOG_2:1) Block(0,10,-2,LOG_2:1) Block(1,-4,2,LOG_2:1) Block(-3,2,1,LOG_2:1) Block(-2,7,-2,LOG_2:1) Block(-3,1,1,LOG_2:1) Block(-2,6,-2,LOG_2:1) Block(0,12,-2,LOG_2:1) Block(-3,4,1,LOG_2:1) Block(-3,3,1,LOG_2:1) Block(2,-4,1,LOG_2:1) Block(-2,4,3,LOG_2:1) Block(2,-1,1,LOG_2:1) Block(-2,3,3,LOG_2:1) Block(-2,2,3,LOG_2:1) Block(2,-3,1,LOG_2:1) Block(2,-2,1,LOG_2:1) Block(-2,0,3,LOG_2:1) Block(1,1,2,LOG_2:1) Block(1,0,2,LOG_2:1) ####################################################################### # +-----------------------------------------------------------------+ # # | BO3 checks | # # +-----------------------------------------------------------------+ # ####################################################################### BlockCheck(0,-1,0,GRASS,DIRT:0,DIRT:1,DIRT:2,biomesoplenty:grass:0,biomesoplenty:grass:1,biomesoplenty:grass,biomesoplenty:grass:3,biomesoplenty:grass:4,biomesoplenty:grass:5,biomesoplenty:grass:6,biomesoplenty:grass:7,UNKNOWN_BLOCK:0,UNKNOWN_BLOCK:1,UNKNOWN_BLOCK:2,UNKNOWN_BLOCK:8,UNKNOWN_BLOCK:9,UNKNOWN_BLOCK:10,biomesoplenty:dried_sand,biomesoplenty:hard_ice,biomesoplenty:white_sand,biomesoplenty:white_sandstone,biomesoplenty:mud,biomesoplenty:ash_block) ####################################################################### # +-----------------------------------------------------------------+ # # | Branches | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Entities | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Particles | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Spawners | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | ModData | # # +-----------------------------------------------------------------+ # #######################################################################