# Configuration file ~CONFIG_VERSION: 1.1.0 ########################################################################################################## # tiny progressions apples #--------------------------------------------------------------------------------------------------------# # Just Because ########################################################################################################## "tiny progressions apples" { # Enable Diamond Apple? [default: true] B:"Diamond Apple"=false # Enable Emerald Apple? [default: true] B:"Emerald Apple"=true # Enable Golden Apple Progression? # [If you do not want Golden Apple Progression DISABLE and enable the Notch Apple.] [default: true] B:"Golden Apple Progression"=false # Bring back the Notch Apple Recipe? # [Only Enable if you have Golden Apple Progression DISABLED.] [default: false] B:"Notch Apple"=true } ########################################################################################################## # tiny progressions armor #--------------------------------------------------------------------------------------------------------# # Why not ########################################################################################################## "tiny progressions armor" { # Enable Bone Armor? [default: true] B:"Bone Armor"=false # Enable Flint Armor? [default: true] B:"Flint Armor"=false # Enable Stone Armor? [default: true] B:"Stone Armor"=true # Enable Wooden Armor? [default: true] B:"Wooden Armor"=true } "tiny progressions battleaxes" { B:"Diamond BattleAxe"=true B:"Emerald BattleAxe"=true B:"Golden BattleAxe"=true B:"Iron BattleAxe"=true B:"Obsidian BattleAxe"=true B:"Stone BattleAxe"=true B:"Wooden BattleAxe"=true } ########################################################################################################## # tiny progressions bricks #--------------------------------------------------------------------------------------------------------# # Because People Love Bricks ########################################################################################################## "tiny progressions bricks" { # Enable Andesite Bricks? [default: true] B:"Andesite Bricks"=true # Enable Diorite Bricks? [default: true] B:"Diorite Bricks"=true # Enable Granite Bricks? [default: true] B:"Granite Bricks"=true } ########################################################################################################## # tiny progressions cobblegen crystals #--------------------------------------------------------------------------------------------------------# # Everyone needs a little cobblestone! ########################################################################################################## "tiny progressions cobblegen crystals" { # Enable Cobblegen Crystal Tier 1? [default: true] B:"Cobblegen Crystal Tier 1"=true # Enable Cobblegen Crystal Tier 2? # [Requires Cobblegen Crystal Tier 1 to be Enabled for recipe] [default: true] B:"Cobblegen Crystal Tier 2"=true # Enable Cobblegen Crystal Tier 3? # [Requires Cobblegen Crystal Tier 2 to be Enabled for recipe] [default: true] B:"Cobblegen Crystal Tier 3"=true # Enable Cobblegen Crystal Tier 4? # [Requires Cobblegen Crystal Tier 3 to be Enabled for recipe] [default: true] B:"Cobblegen Crystal Tier 4"=true # Enable Cobblegen Crystal Tier 5? # [Requires Cobblegen Crystal Tier 4 to be Enabled for recipe] [default: true] B:"Cobblegen Crystal Tier 5"=true } ########################################################################################################## # tiny progressions compressed blocks #--------------------------------------------------------------------------------------------------------# # These blocks are required for Other Items in this mod, If Disabled you will have to make your own recipes. ########################################################################################################## "tiny progressions compressed blocks" { # Enable Compressed Bone Block? [default: true] B:"Compressed Bone Block"=true # Enable Compressed Flesh Block? [default: true] B:"Compressed Flesh Block"=true # Enable Compressed Flint Block? [default: true] B:"Compressed Flint Block"=false # Enable Compressed Nether Star Block? [default: true] B:"Compressed Nether Star Block"=false } "tiny progressions cus" { B:"Flint Knife"=false I:"Flint Knife Durability"=100 B:"Stone Dust"=false } ########################################################################################################## # tiny progressions drops #--------------------------------------------------------------------------------------------------------# # Extra Drops ########################################################################################################## "tiny progressions drops" { # Sets the Ammount of Bones Dropped from Dirt. [range: 1 ~ 64, default: 1] I:"Bone Drop Ammount"=1 # Sets the Chance of Bones from Dirt. [range: 0.0 ~ 1.0, default: 0.01] S:"Bone Drop Chance"=0.01 # Enable Bones to drop from Dirt? [default: true] B:"Bone Drops"=false # Sets the Ammount of Skulls Dropped from Dirt. [range: 1 ~ 64, default: 1] I:"Skull Drop Ammount"=1 # Sets the Chance of Skulls from Dirt. [range: 0.0 ~ 1.0, default: 0.01] S:"Skull Drop Chance"=0.01 # Enable Skulls to drop from Dirt? [default: true] B:"Skull Drops"=false # Sets the Ammount of Sticks Dropped from leaves. [range: 1 ~ 64, default: 1] I:"Stick Drop Ammount"=1 # Sets the Chance of Sticks from leaves. [range: 0.0 ~ 1.0, default: 0.1] S:"Stick Drop Chance"=0.1 # Enable Sticks to drop from leaves? [default: true] B:"Stick Drops"=false } "tiny progressions emerald" { B:"Emerald Axe"=true B:"Emerald Hoe"=true B:"Emerald Pickaxe"=true B:"Emerald Shovel"=true B:"Emerald Sword"=true } "tiny progressions ender ore" { B:"Ender Ore"=true I:"Ender Ore Frequency"=5 I:"Ender Ore Max"=32 I:"Ender Ore Min"=1 I:"Ender Ore Size"=7 B:Endermite=true S:"Endermite Spawn"=0.25 } ########################################################################################################## # tiny progressions extra stuff #--------------------------------------------------------------------------------------------------------# # It's the little things that count right? ########################################################################################################## "tiny progressions extra stuff" { # Enable the Charcoal Block? [default: true] B:"Charcoal Block"=true # Sets the burn time for the Charcoal Block. [range: 0 ~ 2147483647, default: 16000] I:"Charcoal Block Burn Time"=16000 # Enable Dirty Glass Block? # [Required for Other Items in this mod.] # [If Disabled you will have to make your own recipes.] [default: true] B:"Dirty Glass Block"=true B:"Flint Recipe"=true # Enable Medkit? [default: true] B:Medkit=false # How many ticks. (1 = 1 Tick) [range: 0 ~ 2147483647, default: 15] I:"Medkit Heal Duration"=15 # Enable Mycelium Seeds? [default: true] B:"Mycelium Seeds"=false # Enable Smooth EndStone? [default: true] B:"Smooth EndStone"=true # Enable Stone Torch? # [Do not ENABLE is Tinkers is installed.] [default: true] B:"Stone Torch"=true } ########################################################################################################## # tiny progressions flint and bone tools & weapons #--------------------------------------------------------------------------------------------------------# # Cause Progression! ########################################################################################################## "tiny progressions flint and bone tools & weapons" { # Enable Bone Tools & Weapons? [default: true] B:"Bone Tools & Weapons"=false # Enable Flint Tools & Weapons? [default: true] B:"Flint Tools & Weapons"=false # Remove Wooden Tools & Weapons? [default: true] B:"Remove Wooden Tools & Weapons"=false } ########################################################################################################## # tiny progressions goodies #--------------------------------------------------------------------------------------------------------# # Fun Stuff ########################################################################################################## "tiny progressions goodies" { # Enable Party Pickaxe? [default: true] B:"Party Pickaxe"=true } ########################################################################################################## # tiny progressions growth crystal #--------------------------------------------------------------------------------------------------------# # These like to grow things! ########################################################################################################## "tiny progressions growth crystal" { # Enable Growth Crystal Tier 1? [default: true] B:"Growth Crystal Tier 1"=true # Lower Number gives more Particles [range: 50 ~ 750, default: 250] I:"Growth Crystal Tier 1 Particles"=250 # Number of Ticks between Growth Ticks. # [1 = 40 Ticks or 2 Seconds] # [Default*40=1200 Ticks] [range: 1 ~ 100, default: 30] I:"Growth Crystal Tier 1 Speed"=130 # Enable Growth Crystal Tier 2? # [Requires Tier 1 to be Enabled] [default: true] B:"Growth Crystal Tier 2"=true # Lower Number gives more Particles [range: 50 ~ 750, default: 250] I:"Growth Crystal Tier 2 Particles"=250 # Number of Ticks between Growth Ticks. # [1 = 20 Ticks or 1 Second] # [Default*20=800 Ticks] [range: 1 ~ 100, default: 40] I:"Growth Crystal Tier 2 Speed"=40 # Enable Growth Crystal Tier 3? # [Requires Tier 2 to be Enabled] [default: true] B:"Growth Crystal Tier 3"=true # Lower Number gives more Particles [range: 50 ~ 750, default: 250] I:"Growth Crystal Tier 3 Particles"=250 # Number of Ticks between Growth Ticks. # [1 = 10 Ticks or 1/2 a Second] # [Default*10=400 Ticks] [range: 1 ~ 100, default: 30] I:"Growth Crystal Tier 3 Speed"=30 } "tiny progressions multitools" { B:"Diamond MultiTool"=true B:"Emerald MultiTool"=true B:"Golden MultiTool"=true B:"Iron MultiTool"=true B:"Obsidian MultiTool"=true B:"Stone MultiTool"=true B:"Wooden MultiTool"=true } "tiny progressions obsidian" { B:"Obsidian Axe"=true B:"Obsidian Hoe"=true B:"Obsidian Pickaxe"=true B:"Obsidian Shovel"=true B:"Obsidian Sword"=true } ########################################################################################################## # tiny progressions quartz #--------------------------------------------------------------------------------------------------------# # Added for Sky Factory 3 - If you enable please make a recipe for it, Other wise it does nothing. ########################################################################################################## "tiny progressions quartz" { B:"Quartz Dust"=true B:"Quartz Dust Recipe"=false # Enable the Quartz Knife and Dust Recipe? [default: false] B:"Quartz Knife"=true # Sets the ammount of Durability. [range: 0 ~ 2147483647, default: 128] I:"Quartz Knife Durability"=128 } ########################################################################################################## # tiny progressions ragecraft #--------------------------------------------------------------------------------------------------------# # Added for RageCraft - If you enable please make a recipe for them, Other wise they do nothing. ########################################################################################################## "tiny progressions ragecraft" { # Enable Flint Knife? [default: false] B:"Flint Knife"=false # Sets the ammount of Durability. [range: 0 ~ 2147483647, default: 100] I:"Flint Knife Durability"=100 # Enable Stone Dust? [default: false] B:"Stone Dust"=false } ########################################################################################################## # tiny progressions reinforced blocks #--------------------------------------------------------------------------------------------------------# # True or False ########################################################################################################## "tiny progressions reinforced blocks" { # Enable Reinforced Glass Block? [default: true] B:"Reinforced Glass Block"=true # Enable Reinforced Obsidian Block? [default: true] B:"Reinforced Obsidian Block"=true } ########################################################################################################## # tiny progressions scythes #--------------------------------------------------------------------------------------------------------# # Because I love to farm and stuff ########################################################################################################## "tiny progressions scythes" { B:"Diamond Scythe"=true B:"Emerald Scythe"=true B:"Golden Scythe"=true B:"Iron Scythe"=true B:"Obsidian Scythe"=true B:"Stone Scythe"=true # Enable Scythes? [default: true] B:"Vanilla Scythes"=true B:"Wooden Scythe"=true } "tiny progressions spears" { I:"A Spears Extended Reach"=7 B:"Diamond Spear"=true B:"Emerald Spear"=true B:"Golden Spear"=true B:"Iron Spear"=true B:"Obsidian Spear"=true B:"Stone Spear"=true B:"Wooden Spear"=true } ########################################################################################################## # tiny progressions watering cans #--------------------------------------------------------------------------------------------------------# # Remember to water those plants! ########################################################################################################## "tiny progressions watering cans" { # Enable Watering Can? [default: true] B:"Watering Can"=true # Enable Reinforced Watering Can? # [Requires Watering Can to be Enabled] [default: true] S:"Watering Can Reinforced"=true }