####################################################################### # +-----------------------------------------------------------------+ # # | BO3 object | # # +-----------------------------------------------------------------+ # ####################################################################### # This is the config file of a custom object. # If you add this object correctly to your BiomeConfigs, it will spawn in the world. # This is the creator of this BO3 object Author: LordSmellyPants # A short description of this BO3 object Description: No description given # The BO3 version, don't change this! It can be used by external applications to do a version check. Version: 3 # The settings mode, WriteAll, WriteWithoutComments or WriteDisable. See WorldConfig. SettingsMode: WriteDisable ####################################################################### # +-----------------------------------------------------------------+ # # | Main settings | # # +-----------------------------------------------------------------+ # ####################################################################### # This needs to be set to true to spawn the object in the Tree and Sapling resources. Tree: false # The frequency of the BO3 from 1 to 200. Tries this many times to spawn this BO3 when using the CustomObject(...) resource. # Ignored by Tree(..), Sapling(..) and CustomStructure(..) Frequency: 1 # The rarity of the BO3 from 0 to 100. Each spawn attempt has rarity% chance to succeed when using the CustomObject(...) resource. # Ignored by Tree(..), Sapling(..) and CustomStructure(..) Rarity: 100.0 # If you set this to true, the BO3 will be placed with a random rotation. RotateRandomly: false # The spawn height of the BO3 - atMinY, randomY, highestBlock or highestSolidBlock. SpawnHeight: highestSolidBlock # The offset from the spawn height to spawn this BO3 # Ex. SpawnHeight = highestSolidBlock, SpawnHeightOffset = 3; This object will spawn 3 blocks above the highest solid block SpawnHeightOffset: 0 # A random amount to offset the spawn location from the spawn offset height # Ex. SpawnHeightOffset = 3, SpawnHeightVariance = 3; This object will spawn 3 to 6 blocks above the original spot it would have spawned SpawnHeightVariance: 0 ############################## # Height Limits for the BO3. # ############################## # When in randomY mode used as the minimum Y or in atMinY mode as the actual Y to spawn this BO3 at. MinHeight: 0 # When in randomY mode used as the maximum Y to spawn this BO3 at. MaxHeight: 256 ###################### # Extrusion settings # ###################### # The style of extrusion you wish to use - BottomDown, TopUp, None (Default) ExtrudeMode: None # The blocks to extrude your BO3 through ExtrudeThroughBlocks: AIR # Objects can have other objects attacthed to it: branches. Branches can also # have branches attached to it, which can also have branches, etc. This is the # maximum branch depth for this objects. MaxBranchDepth: 10 # When spawned with the UseWorld keyword, this BO3 should NOT spawn in the following biomes. # If you write the BO3 name directly in the BiomeConfigs, this will be ignored. ExcludedBiomes: All ####################################################################### # +-----------------------------------------------------------------+ # # | Source block settings | # # +-----------------------------------------------------------------+ # ####################################################################### # The B(s) the BO3 should spawn in. SourceBlocks: AIR # The maximum percentage of the BO3 that can be outside the SourceBlock. # The BO3 won't be placed on a location with more blocks outside the SourceBlock than this percentage. MaxPercentageOutsideSourceBlock: 100 # What to do when a block is about to be placed outside the SourceBlock? (dontPlace, placeAnyway) OutsideSourceBlock: placeAnyway ####################################################################### # +-----------------------------------------------------------------+ # # | Blocks | # # +-----------------------------------------------------------------+ # ####################################################################### # All the blocks used in the BO3 are listed here. Possible blocks: # B(x,y,z,id[.data][,nbtfile.nbt) # RB(x,y,z,id[:data][,nbtfile.nbt],chance[,id[:data][,nbtfile.nbt],chance[,...]]) # So RB(0,0,0,CHEST,chest.nbt,50,CHEST,anotherchest.nbt,100) will spawn a chest at # the BO3 origin, and give it a 50% chance to have the contents of chest.nbt, or, if that # fails, a 100% percent chance to have the contents of anotherchest.nbt. # MinecraftObject(x,y,z,name) # Spawns an object in the Mojang NBT structure format. For example, # MinecraftObject(0,0,0,minecraft:igloo/igloo_bottom) # spawns the bottom part of an igloo. B(-2,-24,-2,COBBLESTONE) B(-2,-24,-1,COBBLESTONE) B(-2,-24,0,COBBLESTONE) B(-2,-24,1,COBBLESTONE) B(-2,-24,2,COBBLESTONE) B(-2,-23,-2,COBBLESTONE) B(-2,-23,-1,COBBLESTONE) B(-2,-23,0,COBBLESTONE) B(-2,-23,1,COBBLESTONE) B(-2,-23,2,COBBLESTONE) B(-2,-22,-2,COBBLESTONE) B(-2,-22,-1,COBBLESTONE) B(-2,-22,0,COBBLESTONE) B(-2,-22,1,COBBLESTONE) B(-2,-22,2,COBBLESTONE) B(-2,-21,-2,COBBLESTONE) B(-2,-21,-1,COBBLESTONE) B(-2,-21,0,COBBLESTONE) B(-2,-21,1,COBBLESTONE) B(-2,-21,2,COBBLESTONE) B(-2,-20,-2,COBBLESTONE) B(-2,-20,-1,COBBLESTONE) B(-2,-20,0,COBBLESTONE) B(-2,-20,1,COBBLESTONE) B(-2,-20,2,COBBLESTONE) B(-2,-19,-2,COBBLESTONE) B(-2,-19,-1,COBBLESTONE) B(-2,-19,0,COBBLESTONE) B(-2,-19,1,COBBLESTONE) B(-2,-19,2,COBBLESTONE) B(-2,-18,-2,COBBLESTONE) B(-2,-18,-1,COBBLESTONE) B(-2,-18,0,COBBLESTONE) B(-2,-18,1,COBBLESTONE) B(-2,-18,2,COBBLESTONE) B(-2,-17,-2,COBBLESTONE) B(-2,-17,-1,COBBLESTONE) B(-2,-17,0,COBBLESTONE) B(-2,-17,1,COBBLESTONE) B(-2,-17,2,COBBLESTONE) B(-2,-16,-2,COBBLESTONE) B(-2,-16,-1,COBBLESTONE) B(-2,-16,0,COBBLESTONE) B(-2,-16,1,COBBLESTONE) B(-2,-16,2,COBBLESTONE) B(-2,-15,-2,COBBLESTONE) B(-2,-15,-1,COBBLESTONE) B(-2,-15,0,COBBLESTONE) B(-2,-15,1,COBBLESTONE) B(-2,-15,2,COBBLESTONE) B(-2,-14,-2,COBBLESTONE) B(-2,-14,-1,COBBLESTONE) B(-2,-14,0,COBBLESTONE) B(-2,-14,1,COBBLESTONE) B(-2,-14,2,COBBLESTONE) B(-2,-13,-2,COBBLESTONE) B(-2,-13,-1,COBBLESTONE) B(-2,-13,0,COBBLESTONE) B(-2,-13,1,COBBLESTONE) B(-2,-13,2,COBBLESTONE) B(-2,-12,-2,COBBLESTONE) B(-2,-12,-1,COBBLESTONE) B(-2,-12,0,COBBLESTONE) B(-2,-12,1,COBBLESTONE) B(-2,-12,2,COBBLESTONE) B(-2,-11,-2,COBBLESTONE) B(-2,-11,-1,COBBLESTONE) B(-2,-11,0,COBBLESTONE) B(-2,-11,1,COBBLESTONE) B(-2,-11,2,COBBLESTONE) B(-2,-10,-2,COBBLESTONE) B(-2,-10,-1,COBBLESTONE) B(-2,-10,0,COBBLESTONE) B(-2,-10,1,COBBLESTONE) B(-2,-10,2,COBBLESTONE) B(-2,-9,-2,COBBLESTONE) B(-2,-9,-1,COBBLESTONE) B(-2,-9,0,COBBLESTONE) B(-2,-9,1,COBBLESTONE) B(-2,-9,2,COBBLESTONE) B(-2,-8,-2,COBBLESTONE) B(-2,-8,-1,COBBLESTONE) B(-2,-8,0,COBBLESTONE) B(-2,-8,1,COBBLESTONE) B(-2,-8,2,COBBLESTONE) B(-2,-7,-2,COBBLESTONE) B(-2,-7,-1,COBBLESTONE) B(-2,-7,0,COBBLESTONE) B(-2,-7,1,COBBLESTONE) B(-2,-7,2,COBBLESTONE) B(-2,-6,-2,COBBLESTONE) B(-2,-6,-1,COBBLESTONE) B(-2,-6,0,COBBLESTONE) B(-2,-6,1,COBBLESTONE) B(-2,-6,2,COBBLESTONE) B(-2,-5,-2,COBBLESTONE) B(-2,-5,-1,COBBLESTONE) B(-2,-5,0,COBBLESTONE) B(-2,-5,1,COBBLESTONE) B(-2,-5,2,COBBLESTONE) B(-2,-4,-2,COBBLESTONE) B(-2,-4,-1,COBBLESTONE) B(-2,-4,0,COBBLESTONE) B(-2,-4,1,COBBLESTONE) B(-2,-4,2,COBBLESTONE) B(-2,-3,-2,COBBLESTONE) B(-2,-3,-1,COBBLESTONE) B(-2,-3,0,COBBLESTONE) B(-2,-3,1,COBBLESTONE) B(-2,-3,2,COBBLESTONE) B(-2,-2,-2,COBBLESTONE) B(-2,-2,-1,COBBLESTONE) B(-2,-2,0,COBBLESTONE) B(-2,-2,1,COBBLESTONE) B(-2,-2,2,COBBLESTONE) B(-2,-1,-2,COBBLESTONE) B(-2,-1,-1,COBBLESTONE) B(-2,-1,0,COBBLESTONE) B(-2,-1,1,COBBLESTONE) B(-2,-1,2,COBBLESTONE) B(-2,0,-2,AIR) B(-2,0,-1,AIR) B(-2,0,0,SMOOTH_BRICK) B(-2,0,1,AIR) B(-2,0,2,AIR) B(-2,1,-2,AIR) B(-2,1,-1,AIR) B(-2,1,0,SMOOTH_BRICK) B(-2,1,1,AIR) B(-2,1,2,AIR) B(-2,2,-2,AIR) B(-2,2,-1,AIR) B(-2,2,0,SMOOTH_BRICK) B(-2,2,1,AIR) B(-2,2,2,AIR) B(-2,3,-2,AIR) B(-2,3,-1,AIR) B(-2,3,0,SMOOTH_BRICK) B(-2,3,1,AIR) B(-2,3,2,AIR) B(-2,4,-2,AIR) B(-2,4,-1,AIR) B(-2,4,0,SMOOTH_STAIRS:0) B(-2,4,1,AIR) B(-2,4,2,AIR) B(-2,5,-2,AIR) B(-2,5,-1,AIR) B(-2,5,0,AIR) B(-2,5,1,AIR) B(-2,5,2,AIR) B(-2,6,-2,AIR) B(-2,6,-1,AIR) B(-2,6,0,AIR) B(-2,6,1,AIR) B(-2,6,2,AIR) B(-2,7,-2,AIR) B(-2,7,-1,AIR) B(-2,7,0,AIR) B(-2,7,1,AIR) B(-2,7,2,AIR) B(-2,8,-2,AIR) B(-2,8,-1,AIR) B(-2,8,0,AIR) B(-2,8,1,AIR) B(-2,8,2,AIR) B(-2,9,-2,AIR) B(-2,9,-1,AIR) B(-2,9,0,AIR) B(-2,9,1,AIR) B(-2,9,2,AIR) B(-2,10,-2,AIR) B(-2,10,-1,AIR) B(-2,10,0,AIR) B(-2,10,1,AIR) B(-2,10,2,AIR) B(-2,11,-2,AIR) B(-2,11,-1,AIR) B(-2,11,0,AIR) B(-2,11,1,AIR) B(-2,11,2,AIR) B(-2,12,-2,STEP:8) B(-2,12,-1,SMOOTH_STAIRS:4) B(-2,12,0,SMOOTH_STAIRS:4) B(-2,12,1,SMOOTH_STAIRS:4) B(-2,12,2,STEP:8) B(-2,13,-2,STONE:6) B(-2,13,-1,STEP) B(-2,13,0,STONE:6) B(-2,13,1,STEP) B(-2,13,2,STONE:6) B(-2,14,-2,AIR) B(-2,14,-1,AIR) B(-2,14,0,AIR) B(-2,14,1,AIR) B(-2,14,2,AIR) B(-2,15,-2,AIR) B(-2,15,-1,AIR) B(-2,15,0,AIR) B(-2,15,1,AIR) B(-2,15,2,AIR) B(-2,16,-2,AIR) B(-2,16,-1,AIR) B(-2,16,0,AIR) B(-2,16,1,AIR) B(-2,16,2,AIR) B(-2,17,-2,AIR) B(-2,17,-1,AIR) B(-2,17,0,AIR) B(-2,17,1,AIR) B(-2,17,2,AIR) B(-2,18,-2,AIR) B(-2,18,-1,AIR) B(-2,18,0,AIR) B(-2,18,1,AIR) B(-2,18,2,AIR) B(-2,19,-2,AIR) B(-2,19,-1,AIR) B(-2,19,0,AIR) B(-2,19,1,AIR) B(-2,19,2,AIR) B(-2,20,-2,AIR) B(-2,20,-1,AIR) B(-2,20,0,AIR) B(-2,20,1,AIR) B(-2,20,2,AIR) B(-2,21,-2,AIR) B(-2,21,-1,AIR) B(-2,21,0,AIR) B(-2,21,1,AIR) B(-2,21,2,AIR) B(-2,22,-2,AIR) B(-2,22,-1,AIR) B(-2,22,0,AIR) B(-2,22,1,AIR) B(-2,22,2,AIR) B(-2,23,-2,AIR) B(-2,23,-1,AIR) B(-2,23,0,AIR) B(-2,23,1,AIR) B(-2,23,2,AIR) B(-2,24,-2,AIR) B(-2,24,-1,AIR) B(-2,24,0,AIR) B(-2,24,1,AIR) B(-2,24,2,AIR) B(-2,25,-2,AIR) B(-2,25,-1,AIR) B(-2,25,0,AIR) B(-2,25,1,AIR) B(-2,25,2,AIR) B(-2,26,-2,AIR) B(-2,26,-1,AIR) B(-2,26,0,AIR) B(-2,26,1,AIR) B(-2,26,2,AIR) B(-2,27,-2,AIR) B(-2,27,-1,AIR) B(-2,27,0,AIR) B(-2,27,1,AIR) B(-2,27,2,AIR) B(-2,28,-2,AIR) B(-2,28,-1,AIR) B(-2,28,0,AIR) B(-2,28,1,AIR) B(-2,28,2,AIR) B(-1,-24,-2,COBBLESTONE) B(-1,-24,-1,COBBLESTONE) B(-1,-24,0,COBBLESTONE) B(-1,-24,1,COBBLESTONE) B(-1,-24,2,COBBLESTONE) B(-1,-23,-2,COBBLESTONE) B(-1,-23,-1,COBBLESTONE) B(-1,-23,0,COBBLESTONE) B(-1,-23,1,COBBLESTONE) B(-1,-23,2,COBBLESTONE) B(-1,-22,-2,COBBLESTONE) B(-1,-22,-1,COBBLESTONE) B(-1,-22,0,COBBLESTONE) B(-1,-22,1,COBBLESTONE) B(-1,-22,2,COBBLESTONE) B(-1,-21,-2,COBBLESTONE) B(-1,-21,-1,COBBLESTONE) B(-1,-21,0,COBBLESTONE) B(-1,-21,1,COBBLESTONE) B(-1,-21,2,COBBLESTONE) B(-1,-20,-2,COBBLESTONE) B(-1,-20,-1,COBBLESTONE) B(-1,-20,0,COBBLESTONE) B(-1,-20,1,COBBLESTONE) B(-1,-20,2,COBBLESTONE) B(-1,-19,-2,COBBLESTONE) B(-1,-19,-1,COBBLESTONE) B(-1,-19,0,COBBLESTONE) B(-1,-19,1,COBBLESTONE) B(-1,-19,2,COBBLESTONE) B(-1,-18,-2,COBBLESTONE) B(-1,-18,-1,COBBLESTONE) B(-1,-18,0,COBBLESTONE) B(-1,-18,1,COBBLESTONE) B(-1,-18,2,COBBLESTONE) B(-1,-17,-2,COBBLESTONE) B(-1,-17,-1,COBBLESTONE) B(-1,-17,0,COBBLESTONE) B(-1,-17,1,COBBLESTONE) B(-1,-17,2,COBBLESTONE) B(-1,-16,-2,COBBLESTONE) B(-1,-16,-1,COBBLESTONE) B(-1,-16,0,COBBLESTONE) B(-1,-16,1,COBBLESTONE) B(-1,-16,2,COBBLESTONE) B(-1,-15,-2,COBBLESTONE) B(-1,-15,-1,COBBLESTONE) B(-1,-15,0,COBBLESTONE) B(-1,-15,1,COBBLESTONE) B(-1,-15,2,COBBLESTONE) B(-1,-14,-2,COBBLESTONE) B(-1,-14,-1,COBBLESTONE) B(-1,-14,0,COBBLESTONE) B(-1,-14,1,COBBLESTONE) B(-1,-14,2,COBBLESTONE) B(-1,-13,-2,COBBLESTONE) B(-1,-13,-1,COBBLESTONE) B(-1,-13,0,COBBLESTONE) B(-1,-13,1,COBBLESTONE) B(-1,-13,2,COBBLESTONE) B(-1,-12,-2,COBBLESTONE) B(-1,-12,-1,COBBLESTONE) B(-1,-12,0,COBBLESTONE) B(-1,-12,1,COBBLESTONE) B(-1,-12,2,COBBLESTONE) B(-1,-11,-2,COBBLESTONE) B(-1,-11,-1,COBBLESTONE) B(-1,-11,0,COBBLESTONE) B(-1,-11,1,COBBLESTONE) B(-1,-11,2,COBBLESTONE) B(-1,-10,-2,COBBLESTONE) B(-1,-10,-1,COBBLESTONE) B(-1,-10,0,COBBLESTONE) B(-1,-10,1,COBBLESTONE) B(-1,-10,2,COBBLESTONE) B(-1,-9,-2,COBBLESTONE) B(-1,-9,-1,COBBLESTONE) B(-1,-9,0,COBBLESTONE) B(-1,-9,1,COBBLESTONE) B(-1,-9,2,COBBLESTONE) B(-1,-8,-2,COBBLESTONE) B(-1,-8,-1,COBBLESTONE) B(-1,-8,0,COBBLESTONE) B(-1,-8,1,COBBLESTONE) B(-1,-8,2,COBBLESTONE) B(-1,-7,-2,COBBLESTONE) B(-1,-7,-1,COBBLESTONE) B(-1,-7,0,COBBLESTONE) B(-1,-7,1,COBBLESTONE) B(-1,-7,2,COBBLESTONE) B(-1,-6,-2,COBBLESTONE) B(-1,-6,-1,COBBLESTONE) B(-1,-6,0,COBBLESTONE) B(-1,-6,1,COBBLESTONE) B(-1,-6,2,COBBLESTONE) B(-1,-5,-2,COBBLESTONE) B(-1,-5,-1,COBBLESTONE) B(-1,-5,0,COBBLESTONE) B(-1,-5,1,COBBLESTONE) B(-1,-5,2,COBBLESTONE) B(-1,-4,-2,COBBLESTONE) B(-1,-4,-1,COBBLESTONE) B(-1,-4,0,COBBLESTONE) B(-1,-4,1,COBBLESTONE) B(-1,-4,2,COBBLESTONE) B(-1,-3,-2,COBBLESTONE) B(-1,-3,-1,COBBLESTONE) B(-1,-3,0,COBBLESTONE) B(-1,-3,1,COBBLESTONE) B(-1,-3,2,COBBLESTONE) B(-1,-2,-2,COBBLESTONE) B(-1,-2,-1,COBBLESTONE) B(-1,-2,0,COBBLESTONE) B(-1,-2,1,COBBLESTONE) B(-1,-2,2,COBBLESTONE) B(-1,-1,-2,COBBLESTONE) B(-1,-1,-1,COBBLESTONE) B(-1,-1,0,COBBLESTONE) B(-1,-1,1,COBBLESTONE) B(-1,-1,2,COBBLESTONE) B(-1,0,-2,AIR) B(-1,0,-1,SMOOTH_BRICK) B(-1,0,0,SMOOTH_BRICK) B(-1,0,1,SMOOTH_BRICK) B(-1,0,2,AIR) B(-1,1,-2,AIR) B(-1,1,-1,SMOOTH_BRICK) B(-1,1,0,SMOOTH_BRICK) B(-1,1,1,SMOOTH_BRICK) B(-1,1,2,AIR) B(-1,2,-2,AIR) B(-1,2,-1,SMOOTH_BRICK) B(-1,2,0,SMOOTH_BRICK) B(-1,2,1,SMOOTH_BRICK) B(-1,2,2,AIR) B(-1,3,-2,AIR) B(-1,3,-1,SMOOTH_BRICK) B(-1,3,0,SMOOTH_BRICK) B(-1,3,1,SMOOTH_BRICK) B(-1,3,2,AIR) B(-1,4,-2,AIR) B(-1,4,-1,SMOOTH_BRICK) B(-1,4,0,SMOOTH_BRICK) B(-1,4,1,SMOOTH_BRICK) B(-1,4,2,AIR) B(-1,5,-2,AIR) B(-1,5,-1,SMOOTH_BRICK) B(-1,5,0,SMOOTH_STAIRS:0) B(-1,5,1,SMOOTH_BRICK) B(-1,5,2,AIR) B(-1,6,-2,AIR) B(-1,6,-1,SMOOTH_BRICK) B(-1,6,0,AIR) B(-1,6,1,SMOOTH_BRICK) B(-1,6,2,AIR) B(-1,7,-2,AIR) B(-1,7,-1,SMOOTH_BRICK) B(-1,7,0,AIR) B(-1,7,1,SMOOTH_BRICK) B(-1,7,2,AIR) B(-1,8,-2,AIR) B(-1,8,-1,SMOOTH_BRICK) B(-1,8,0,AIR) B(-1,8,1,SMOOTH_BRICK) B(-1,8,2,AIR) B(-1,9,-2,AIR) B(-1,9,-1,SMOOTH_BRICK) B(-1,9,0,AIR) B(-1,9,1,SMOOTH_BRICK) B(-1,9,2,AIR) B(-1,10,-2,AIR) B(-1,10,-1,SMOOTH_BRICK) B(-1,10,0,STEP:8) B(-1,10,1,SMOOTH_BRICK) B(-1,10,2,AIR) B(-1,11,-2,AIR) B(-1,11,-1,SMOOTH_BRICK) B(-1,11,0,STONE:6) B(-1,11,1,SMOOTH_BRICK) B(-1,11,2,AIR) B(-1,12,-2,SMOOTH_STAIRS:6) B(-1,12,-1,SMOOTH_BRICK) B(-1,12,0,SMOOTH_BRICK) B(-1,12,1,SMOOTH_BRICK) B(-1,12,2,SMOOTH_STAIRS:7) B(-1,13,-2,STEP) B(-1,13,-1,SMOOTH_BRICK) B(-1,13,0,SMOOTH_BRICK) B(-1,13,1,SMOOTH_BRICK) B(-1,13,2,STEP) B(-1,14,-2,AIR) B(-1,14,-1,SMOOTH_BRICK) B(-1,14,0,SMOOTH_BRICK) B(-1,14,1,SMOOTH_BRICK) B(-1,14,2,AIR) B(-1,15,-2,AIR) B(-1,15,-1,SMOOTH_BRICK) B(-1,15,0,AIR) B(-1,15,1,SMOOTH_BRICK) B(-1,15,2,AIR) B(-1,16,-2,AIR) B(-1,16,-1,SMOOTH_BRICK) B(-1,16,0,AIR) B(-1,16,1,SMOOTH_BRICK) B(-1,16,2,AIR) B(-1,17,-2,AIR) B(-1,17,-1,SMOOTH_BRICK) B(-1,17,0,AIR) B(-1,17,1,SMOOTH_BRICK) B(-1,17,2,AIR) B(-1,18,-2,AIR) B(-1,18,-1,STEP:5) B(-1,18,0,SMOOTH_BRICK) B(-1,18,1,STEP:5) B(-1,18,2,AIR) B(-1,19,-2,AIR) B(-1,19,-1,AIR) B(-1,19,0,SMOOTH_BRICK) B(-1,19,1,AIR) B(-1,19,2,AIR) B(-1,20,-2,AIR) B(-1,20,-1,AIR) B(-1,20,0,SMOOTH_BRICK) B(-1,20,1,AIR) B(-1,20,2,AIR) B(-1,21,-2,AIR) B(-1,21,-1,AIR) B(-1,21,0,SMOOTH_BRICK) B(-1,21,1,AIR) B(-1,21,2,AIR) B(-1,22,-2,AIR) B(-1,22,-1,STEP:8) B(-1,22,0,STONE:6) B(-1,22,1,STEP:8) B(-1,22,2,AIR) B(-1,23,-2,AIR) B(-1,23,-1,AIR) B(-1,23,0,AIR) B(-1,23,1,AIR) B(-1,23,2,AIR) B(-1,24,-2,AIR) B(-1,24,-1,AIR) B(-1,24,0,AIR) B(-1,24,1,AIR) B(-1,24,2,AIR) B(-1,25,-2,AIR) B(-1,25,-1,AIR) B(-1,25,0,AIR) B(-1,25,1,AIR) B(-1,25,2,AIR) B(-1,26,-2,AIR) B(-1,26,-1,AIR) B(-1,26,0,AIR) B(-1,26,1,AIR) B(-1,26,2,AIR) B(-1,27,-2,AIR) B(-1,27,-1,AIR) B(-1,27,0,AIR) B(-1,27,1,AIR) B(-1,27,2,AIR) B(-1,28,-2,AIR) B(-1,28,-1,AIR) B(-1,28,0,AIR) B(-1,28,1,AIR) B(-1,28,2,AIR) B(0,-24,-2,COBBLESTONE) B(0,-24,-1,COBBLESTONE) B(0,-24,0,COBBLESTONE) B(0,-24,1,COBBLESTONE) B(0,-24,2,COBBLESTONE) B(0,-23,-2,COBBLESTONE) B(0,-23,-1,COBBLESTONE) B(0,-23,0,COBBLESTONE) B(0,-23,1,COBBLESTONE) B(0,-23,2,COBBLESTONE) B(0,-22,-2,COBBLESTONE) B(0,-22,-1,COBBLESTONE) B(0,-22,0,COBBLESTONE) B(0,-22,1,COBBLESTONE) B(0,-22,2,COBBLESTONE) B(0,-21,-2,COBBLESTONE) B(0,-21,-1,COBBLESTONE) B(0,-21,0,COBBLESTONE) B(0,-21,1,COBBLESTONE) B(0,-21,2,COBBLESTONE) B(0,-20,-2,COBBLESTONE) B(0,-20,-1,COBBLESTONE) B(0,-20,0,COBBLESTONE) B(0,-20,1,COBBLESTONE) B(0,-20,2,COBBLESTONE) B(0,-19,-2,COBBLESTONE) B(0,-19,-1,COBBLESTONE) B(0,-19,0,COBBLESTONE) B(0,-19,1,COBBLESTONE) B(0,-19,2,COBBLESTONE) B(0,-18,-2,COBBLESTONE) B(0,-18,-1,COBBLESTONE) B(0,-18,0,COBBLESTONE) B(0,-18,1,COBBLESTONE) B(0,-18,2,COBBLESTONE) B(0,-17,-2,COBBLESTONE) B(0,-17,-1,COBBLESTONE) B(0,-17,0,COBBLESTONE) B(0,-17,1,COBBLESTONE) B(0,-17,2,COBBLESTONE) B(0,-16,-2,COBBLESTONE) B(0,-16,-1,COBBLESTONE) B(0,-16,0,COBBLESTONE) B(0,-16,1,COBBLESTONE) B(0,-16,2,COBBLESTONE) B(0,-15,-2,COBBLESTONE) B(0,-15,-1,COBBLESTONE) B(0,-15,0,COBBLESTONE) B(0,-15,1,COBBLESTONE) B(0,-15,2,COBBLESTONE) B(0,-14,-2,COBBLESTONE) B(0,-14,-1,COBBLESTONE) B(0,-14,0,COBBLESTONE) B(0,-14,1,COBBLESTONE) B(0,-14,2,COBBLESTONE) B(0,-13,-2,COBBLESTONE) B(0,-13,-1,COBBLESTONE) B(0,-13,0,COBBLESTONE) B(0,-13,1,COBBLESTONE) B(0,-13,2,COBBLESTONE) B(0,-12,-2,COBBLESTONE) B(0,-12,-1,COBBLESTONE) B(0,-12,0,COBBLESTONE) B(0,-12,1,COBBLESTONE) B(0,-12,2,COBBLESTONE) B(0,-11,-2,COBBLESTONE) B(0,-11,-1,COBBLESTONE) B(0,-11,0,COBBLESTONE) B(0,-11,1,COBBLESTONE) B(0,-11,2,COBBLESTONE) B(0,-10,-2,COBBLESTONE) B(0,-10,-1,COBBLESTONE) B(0,-10,0,COBBLESTONE) B(0,-10,1,COBBLESTONE) B(0,-10,2,COBBLESTONE) B(0,-9,-2,COBBLESTONE) B(0,-9,-1,COBBLESTONE) B(0,-9,0,COBBLESTONE) B(0,-9,1,COBBLESTONE) B(0,-9,2,COBBLESTONE) B(0,-8,-2,COBBLESTONE) B(0,-8,-1,COBBLESTONE) B(0,-8,0,COBBLESTONE) B(0,-8,1,COBBLESTONE) B(0,-8,2,COBBLESTONE) B(0,-7,-2,COBBLESTONE) B(0,-7,-1,COBBLESTONE) B(0,-7,0,COBBLESTONE) B(0,-7,1,COBBLESTONE) B(0,-7,2,COBBLESTONE) B(0,-6,-2,COBBLESTONE) B(0,-6,-1,COBBLESTONE) B(0,-6,0,COBBLESTONE) B(0,-6,1,COBBLESTONE) B(0,-6,2,COBBLESTONE) B(0,-5,-2,COBBLESTONE) B(0,-5,-1,COBBLESTONE) B(0,-5,0,COBBLESTONE) B(0,-5,1,COBBLESTONE) B(0,-5,2,COBBLESTONE) B(0,-4,-2,COBBLESTONE) B(0,-4,-1,COBBLESTONE) B(0,-4,0,COBBLESTONE) B(0,-4,1,COBBLESTONE) B(0,-4,2,COBBLESTONE) B(0,-3,-2,COBBLESTONE) B(0,-3,-1,COBBLESTONE) B(0,-3,0,COBBLESTONE) B(0,-3,1,COBBLESTONE) B(0,-3,2,COBBLESTONE) B(0,-2,-2,COBBLESTONE) B(0,-2,-1,COBBLESTONE) B(0,-2,0,COBBLESTONE) B(0,-2,1,COBBLESTONE) B(0,-2,2,COBBLESTONE) B(0,-1,-2,COBBLESTONE) B(0,-1,-1,COBBLESTONE) B(0,-1,0,COBBLESTONE) B(0,-1,1,COBBLESTONE) B(0,-1,2,COBBLESTONE) B(0,0,-2,SMOOTH_BRICK) B(0,0,-1,SMOOTH_BRICK) B(0,0,0,SMOOTH_BRICK) B(0,0,1,SMOOTH_BRICK) B(0,0,2,SMOOTH_BRICK) B(0,1,-2,SMOOTH_BRICK) B(0,1,-1,SMOOTH_BRICK) B(0,1,0,SMOOTH_BRICK) B(0,1,1,SMOOTH_BRICK) B(0,1,2,SMOOTH_BRICK) B(0,2,-2,SMOOTH_BRICK) B(0,2,-1,SMOOTH_BRICK) B(0,2,0,SMOOTH_BRICK) B(0,2,1,SMOOTH_BRICK) B(0,2,2,SMOOTH_BRICK) B(0,3,-2,SMOOTH_BRICK) B(0,3,-1,SMOOTH_BRICK) B(0,3,0,SMOOTH_BRICK) B(0,3,1,SMOOTH_BRICK) B(0,3,2,SMOOTH_BRICK) B(0,4,-2,SMOOTH_STAIRS:2) B(0,4,-1,SMOOTH_BRICK) B(0,4,0,SMOOTH_BRICK) B(0,4,1,SMOOTH_BRICK) B(0,4,2,SMOOTH_STAIRS) B(0,5,-2,AIR) B(0,5,-1,SMOOTH_STAIRS:2) B(0,5,0,SMOOTH_BRICK) B(0,5,1,SMOOTH_STAIRS) B(0,5,2,AIR) B(0,6,-2,AIR) B(0,6,-1,AIR) B(0,6,0,SMOOTH_BRICK) B(0,6,1,AIR) B(0,6,2,AIR) B(0,7,-2,AIR) B(0,7,-1,AIR) B(0,7,0,SMOOTH_BRICK) B(0,7,1,AIR) B(0,7,2,AIR) B(0,8,-2,AIR) B(0,8,-1,AIR) B(0,8,0,SMOOTH_BRICK) B(0,8,1,AIR) B(0,8,2,AIR) B(0,9,-2,AIR) B(0,9,-1,AIR) B(0,9,0,SMOOTH_BRICK) B(0,9,1,AIR) B(0,9,2,AIR) B(0,10,-2,AIR) B(0,10,-1,STEP:8) B(0,10,0,SMOOTH_BRICK) B(0,10,1,STEP:8) B(0,10,2,AIR) B(0,11,-2,AIR) B(0,11,-1,STONE:6) B(0,11,0,SMOOTH_BRICK) B(0,11,1,STONE:6) B(0,11,2,AIR) B(0,12,-2,SMOOTH_STAIRS:6) B(0,12,-1,SMOOTH_BRICK) B(0,12,0,SMOOTH_BRICK) B(0,12,1,SMOOTH_BRICK) B(0,12,2,SMOOTH_STAIRS:7) B(0,13,-2,STONE:6) B(0,13,-1,SMOOTH_BRICK) B(0,13,0,SMOOTH_BRICK) B(0,13,1,SMOOTH_BRICK) B(0,13,2,STONE:6) B(0,14,-2,AIR) B(0,14,-1,SMOOTH_BRICK) B(0,14,0,NETHERRACK) B(0,14,1,SMOOTH_BRICK) B(0,14,2,AIR) B(0,15,-2,AIR) B(0,15,-1,AIR) B(0,15,0,FIRE) B(0,15,1,AIR) B(0,15,2,AIR) B(0,16,-2,AIR) B(0,16,-1,AIR) B(0,16,0,AIR) B(0,16,1,AIR) B(0,16,2,AIR) B(0,17,-2,AIR) B(0,17,-1,AIR) B(0,17,0,AIR) B(0,17,1,AIR) B(0,17,2,AIR) B(0,18,-2,AIR) B(0,18,-1,SMOOTH_BRICK) B(0,18,0,SMOOTH_BRICK) B(0,18,1,SMOOTH_BRICK) B(0,18,2,AIR) B(0,19,-2,AIR) B(0,19,-1,SMOOTH_BRICK) B(0,19,0,SMOOTH_BRICK) B(0,19,1,SMOOTH_BRICK) B(0,19,2,AIR) B(0,20,-2,AIR) B(0,20,-1,SMOOTH_BRICK) B(0,20,0,SMOOTH_BRICK) B(0,20,1,SMOOTH_BRICK) B(0,20,2,AIR) B(0,21,-2,AIR) B(0,21,-1,SMOOTH_BRICK) B(0,21,0,SMOOTH_BRICK) B(0,21,1,SMOOTH_BRICK) B(0,21,2,AIR) B(0,22,-2,AIR) B(0,22,-1,STONE:6) B(0,22,0,SMOOTH_BRICK) B(0,22,1,STONE:6) B(0,22,2,AIR) B(0,23,-2,AIR) B(0,23,-1,AIR) B(0,23,0,SMOOTH_BRICK) B(0,23,1,AIR) B(0,23,2,AIR) B(0,24,-2,AIR) B(0,24,-1,AIR) B(0,24,0,SMOOTH_BRICK) B(0,24,1,AIR) B(0,24,2,AIR) B(0,25,-2,AIR) B(0,25,-1,AIR) B(0,25,0,SMOOTH_BRICK) B(0,25,1,AIR) B(0,25,2,AIR) B(0,26,-2,AIR) B(0,26,-1,AIR) B(0,26,0,SMOOTH_BRICK) B(0,26,1,AIR) B(0,26,2,AIR) B(0,27,-2,AIR) B(0,27,-1,AIR) B(0,27,0,STONE:6) B(0,27,1,AIR) B(0,27,2,AIR) B(0,28,-2,AIR) B(0,28,-1,AIR) B(0,28,0,STEP) B(0,28,1,AIR) B(0,28,2,AIR) B(1,-24,-2,COBBLESTONE) B(1,-24,-1,COBBLESTONE) B(1,-24,0,COBBLESTONE) B(1,-24,1,COBBLESTONE) B(1,-24,2,COBBLESTONE) B(1,-23,-2,COBBLESTONE) B(1,-23,-1,COBBLESTONE) B(1,-23,0,COBBLESTONE) B(1,-23,1,COBBLESTONE) B(1,-23,2,COBBLESTONE) B(1,-22,-2,COBBLESTONE) B(1,-22,-1,COBBLESTONE) B(1,-22,0,COBBLESTONE) B(1,-22,1,COBBLESTONE) B(1,-22,2,COBBLESTONE) B(1,-21,-2,COBBLESTONE) B(1,-21,-1,COBBLESTONE) B(1,-21,0,COBBLESTONE) B(1,-21,1,COBBLESTONE) B(1,-21,2,COBBLESTONE) B(1,-20,-2,COBBLESTONE) B(1,-20,-1,COBBLESTONE) B(1,-20,0,COBBLESTONE) B(1,-20,1,COBBLESTONE) B(1,-20,2,COBBLESTONE) B(1,-19,-2,COBBLESTONE) B(1,-19,-1,COBBLESTONE) B(1,-19,0,COBBLESTONE) B(1,-19,1,COBBLESTONE) B(1,-19,2,COBBLESTONE) B(1,-18,-2,COBBLESTONE) B(1,-18,-1,COBBLESTONE) B(1,-18,0,COBBLESTONE) B(1,-18,1,COBBLESTONE) B(1,-18,2,COBBLESTONE) B(1,-17,-2,COBBLESTONE) B(1,-17,-1,COBBLESTONE) B(1,-17,0,COBBLESTONE) B(1,-17,1,COBBLESTONE) B(1,-17,2,COBBLESTONE) B(1,-16,-2,COBBLESTONE) B(1,-16,-1,COBBLESTONE) B(1,-16,0,COBBLESTONE) B(1,-16,1,COBBLESTONE) B(1,-16,2,COBBLESTONE) B(1,-15,-2,COBBLESTONE) B(1,-15,-1,COBBLESTONE) B(1,-15,0,COBBLESTONE) B(1,-15,1,COBBLESTONE) B(1,-15,2,COBBLESTONE) B(1,-14,-2,COBBLESTONE) B(1,-14,-1,COBBLESTONE) B(1,-14,0,COBBLESTONE) B(1,-14,1,COBBLESTONE) B(1,-14,2,COBBLESTONE) B(1,-13,-2,COBBLESTONE) B(1,-13,-1,COBBLESTONE) B(1,-13,0,COBBLESTONE) B(1,-13,1,COBBLESTONE) B(1,-13,2,COBBLESTONE) B(1,-12,-2,COBBLESTONE) B(1,-12,-1,COBBLESTONE) B(1,-12,0,COBBLESTONE) B(1,-12,1,COBBLESTONE) B(1,-12,2,COBBLESTONE) B(1,-11,-2,COBBLESTONE) B(1,-11,-1,COBBLESTONE) B(1,-11,0,COBBLESTONE) B(1,-11,1,COBBLESTONE) B(1,-11,2,COBBLESTONE) B(1,-10,-2,COBBLESTONE) B(1,-10,-1,COBBLESTONE) B(1,-10,0,COBBLESTONE) B(1,-10,1,COBBLESTONE) B(1,-10,2,COBBLESTONE) B(1,-9,-2,COBBLESTONE) B(1,-9,-1,COBBLESTONE) B(1,-9,0,COBBLESTONE) B(1,-9,1,COBBLESTONE) B(1,-9,2,COBBLESTONE) B(1,-8,-2,COBBLESTONE) B(1,-8,-1,COBBLESTONE) B(1,-8,0,COBBLESTONE) B(1,-8,1,COBBLESTONE) B(1,-8,2,COBBLESTONE) B(1,-7,-2,COBBLESTONE) B(1,-7,-1,COBBLESTONE) B(1,-7,0,COBBLESTONE) B(1,-7,1,COBBLESTONE) B(1,-7,2,COBBLESTONE) B(1,-6,-2,COBBLESTONE) B(1,-6,-1,COBBLESTONE) B(1,-6,0,COBBLESTONE) B(1,-6,1,COBBLESTONE) B(1,-6,2,COBBLESTONE) B(1,-5,-2,COBBLESTONE) B(1,-5,-1,COBBLESTONE) B(1,-5,0,COBBLESTONE) B(1,-5,1,COBBLESTONE) B(1,-5,2,COBBLESTONE) B(1,-4,-2,COBBLESTONE) B(1,-4,-1,COBBLESTONE) B(1,-4,0,COBBLESTONE) B(1,-4,1,COBBLESTONE) B(1,-4,2,COBBLESTONE) B(1,-3,-2,COBBLESTONE) B(1,-3,-1,COBBLESTONE) B(1,-3,0,COBBLESTONE) B(1,-3,1,COBBLESTONE) B(1,-3,2,COBBLESTONE) B(1,-2,-2,COBBLESTONE) B(1,-2,-1,COBBLESTONE) B(1,-2,0,COBBLESTONE) B(1,-2,1,COBBLESTONE) B(1,-2,2,COBBLESTONE) B(1,-1,-2,COBBLESTONE) B(1,-1,-1,COBBLESTONE) B(1,-1,0,COBBLESTONE) B(1,-1,1,COBBLESTONE) B(1,-1,2,COBBLESTONE) B(1,0,-2,AIR) B(1,0,-1,SMOOTH_BRICK) B(1,0,0,SMOOTH_BRICK) B(1,0,1,SMOOTH_BRICK) B(1,0,2,AIR) B(1,1,-2,AIR) B(1,1,-1,SMOOTH_BRICK) B(1,1,0,SMOOTH_BRICK) B(1,1,1,SMOOTH_BRICK) B(1,1,2,AIR) B(1,2,-2,AIR) B(1,2,-1,SMOOTH_BRICK) B(1,2,0,SMOOTH_BRICK) B(1,2,1,SMOOTH_BRICK) B(1,2,2,AIR) B(1,3,-2,AIR) B(1,3,-1,SMOOTH_BRICK) B(1,3,0,SMOOTH_BRICK) B(1,3,1,SMOOTH_BRICK) B(1,3,2,AIR) B(1,4,-2,AIR) B(1,4,-1,SMOOTH_BRICK) B(1,4,0,SMOOTH_BRICK) B(1,4,1,SMOOTH_BRICK) B(1,4,2,AIR) B(1,5,-2,AIR) B(1,5,-1,SMOOTH_BRICK) B(1,5,0,SMOOTH_STAIRS:1) B(1,5,1,SMOOTH_BRICK) B(1,5,2,AIR) B(1,6,-2,AIR) B(1,6,-1,SMOOTH_BRICK) B(1,6,0,AIR) B(1,6,1,SMOOTH_BRICK) B(1,6,2,AIR) B(1,7,-2,AIR) B(1,7,-1,SMOOTH_BRICK) B(1,7,0,AIR) B(1,7,1,SMOOTH_BRICK) B(1,7,2,AIR) B(1,8,-2,AIR) B(1,8,-1,SMOOTH_BRICK) B(1,8,0,AIR) B(1,8,1,SMOOTH_BRICK) B(1,8,2,AIR) B(1,9,-2,AIR) B(1,9,-1,SMOOTH_BRICK) B(1,9,0,AIR) B(1,9,1,SMOOTH_BRICK) B(1,9,2,AIR) B(1,10,-2,AIR) B(1,10,-1,SMOOTH_BRICK) B(1,10,0,STEP:8) B(1,10,1,SMOOTH_BRICK) B(1,10,2,AIR) B(1,11,-2,AIR) B(1,11,-1,SMOOTH_BRICK) B(1,11,0,STONE:6) B(1,11,1,SMOOTH_BRICK) B(1,11,2,AIR) B(1,12,-2,SMOOTH_STAIRS:6) B(1,12,-1,SMOOTH_BRICK) B(1,12,0,SMOOTH_BRICK) B(1,12,1,SMOOTH_BRICK) B(1,12,2,SMOOTH_STAIRS:7) B(1,13,-2,STEP) B(1,13,-1,SMOOTH_BRICK) B(1,13,0,SMOOTH_BRICK) B(1,13,1,SMOOTH_BRICK) B(1,13,2,STEP) B(1,14,-2,AIR) B(1,14,-1,SMOOTH_BRICK) B(1,14,0,SMOOTH_BRICK) B(1,14,1,SMOOTH_BRICK) B(1,14,2,AIR) B(1,15,-2,AIR) B(1,15,-1,SMOOTH_BRICK) B(1,15,0,AIR) B(1,15,1,SMOOTH_BRICK) B(1,15,2,AIR) B(1,16,-2,AIR) B(1,16,-1,SMOOTH_BRICK) B(1,16,0,AIR) B(1,16,1,SMOOTH_BRICK) B(1,16,2,AIR) B(1,17,-2,AIR) B(1,17,-1,SMOOTH_BRICK) B(1,17,0,AIR) B(1,17,1,SMOOTH_BRICK) B(1,17,2,AIR) B(1,18,-2,AIR) B(1,18,-1,STEP:5) B(1,18,0,SMOOTH_BRICK) B(1,18,1,STEP:5) B(1,18,2,AIR) B(1,19,-2,AIR) B(1,19,-1,AIR) B(1,19,0,SMOOTH_BRICK) B(1,19,1,AIR) B(1,19,2,AIR) B(1,20,-2,AIR) B(1,20,-1,AIR) B(1,20,0,SMOOTH_BRICK) B(1,20,1,AIR) B(1,20,2,AIR) B(1,21,-2,AIR) B(1,21,-1,AIR) B(1,21,0,SMOOTH_BRICK) B(1,21,1,AIR) B(1,21,2,AIR) B(1,22,-2,AIR) B(1,22,-1,STEP:8) B(1,22,0,STONE:6) B(1,22,1,STEP:8) B(1,22,2,AIR) B(1,23,-2,AIR) B(1,23,-1,AIR) B(1,23,0,AIR) B(1,23,1,AIR) B(1,23,2,AIR) B(1,24,-2,AIR) B(1,24,-1,AIR) B(1,24,0,AIR) B(1,24,1,AIR) B(1,24,2,AIR) B(1,25,-2,AIR) B(1,25,-1,AIR) B(1,25,0,AIR) B(1,25,1,AIR) B(1,25,2,AIR) B(1,26,-2,AIR) B(1,26,-1,AIR) B(1,26,0,AIR) B(1,26,1,AIR) B(1,26,2,AIR) B(1,27,-2,AIR) B(1,27,-1,AIR) B(1,27,0,AIR) B(1,27,1,AIR) B(1,27,2,AIR) B(1,28,-2,AIR) B(1,28,-1,AIR) B(1,28,0,AIR) B(1,28,1,AIR) B(1,28,2,AIR) B(2,-24,-2,COBBLESTONE) B(2,-24,-1,COBBLESTONE) B(2,-24,0,COBBLESTONE) B(2,-24,1,COBBLESTONE) B(2,-24,2,COBBLESTONE) B(2,-23,-2,COBBLESTONE) B(2,-23,-1,COBBLESTONE) B(2,-23,0,COBBLESTONE) B(2,-23,1,COBBLESTONE) B(2,-23,2,COBBLESTONE) B(2,-22,-2,COBBLESTONE) B(2,-22,-1,COBBLESTONE) B(2,-22,0,COBBLESTONE) B(2,-22,1,COBBLESTONE) B(2,-22,2,COBBLESTONE) B(2,-21,-2,COBBLESTONE) B(2,-21,-1,COBBLESTONE) B(2,-21,0,COBBLESTONE) B(2,-21,1,COBBLESTONE) B(2,-21,2,COBBLESTONE) B(2,-20,-2,COBBLESTONE) B(2,-20,-1,COBBLESTONE) B(2,-20,0,COBBLESTONE) B(2,-20,1,COBBLESTONE) B(2,-20,2,COBBLESTONE) B(2,-19,-2,COBBLESTONE) B(2,-19,-1,COBBLESTONE) B(2,-19,0,COBBLESTONE) B(2,-19,1,COBBLESTONE) B(2,-19,2,COBBLESTONE) B(2,-18,-2,COBBLESTONE) B(2,-18,-1,COBBLESTONE) B(2,-18,0,COBBLESTONE) B(2,-18,1,COBBLESTONE) B(2,-18,2,COBBLESTONE) B(2,-17,-2,COBBLESTONE) B(2,-17,-1,COBBLESTONE) B(2,-17,0,COBBLESTONE) B(2,-17,1,COBBLESTONE) B(2,-17,2,COBBLESTONE) B(2,-16,-2,COBBLESTONE) B(2,-16,-1,COBBLESTONE) B(2,-16,0,COBBLESTONE) B(2,-16,1,COBBLESTONE) B(2,-16,2,COBBLESTONE) B(2,-15,-2,COBBLESTONE) B(2,-15,-1,COBBLESTONE) B(2,-15,0,COBBLESTONE) B(2,-15,1,COBBLESTONE) B(2,-15,2,COBBLESTONE) B(2,-14,-2,COBBLESTONE) B(2,-14,-1,COBBLESTONE) B(2,-14,0,COBBLESTONE) B(2,-14,1,COBBLESTONE) B(2,-14,2,COBBLESTONE) B(2,-13,-2,COBBLESTONE) B(2,-13,-1,COBBLESTONE) B(2,-13,0,COBBLESTONE) B(2,-13,1,COBBLESTONE) B(2,-13,2,COBBLESTONE) B(2,-12,-2,COBBLESTONE) B(2,-12,-1,COBBLESTONE) B(2,-12,0,COBBLESTONE) B(2,-12,1,COBBLESTONE) B(2,-12,2,COBBLESTONE) B(2,-11,-2,COBBLESTONE) B(2,-11,-1,COBBLESTONE) B(2,-11,0,COBBLESTONE) B(2,-11,1,COBBLESTONE) B(2,-11,2,COBBLESTONE) B(2,-10,-2,COBBLESTONE) B(2,-10,-1,COBBLESTONE) B(2,-10,0,COBBLESTONE) B(2,-10,1,COBBLESTONE) B(2,-10,2,COBBLESTONE) B(2,-9,-2,COBBLESTONE) B(2,-9,-1,COBBLESTONE) B(2,-9,0,COBBLESTONE) B(2,-9,1,COBBLESTONE) B(2,-9,2,COBBLESTONE) B(2,-8,-2,COBBLESTONE) B(2,-8,-1,COBBLESTONE) B(2,-8,0,COBBLESTONE) B(2,-8,1,COBBLESTONE) B(2,-8,2,COBBLESTONE) B(2,-7,-2,COBBLESTONE) B(2,-7,-1,COBBLESTONE) B(2,-7,0,COBBLESTONE) B(2,-7,1,COBBLESTONE) B(2,-7,2,COBBLESTONE) B(2,-6,-2,COBBLESTONE) B(2,-6,-1,COBBLESTONE) B(2,-6,0,COBBLESTONE) B(2,-6,1,COBBLESTONE) B(2,-6,2,COBBLESTONE) B(2,-5,-2,COBBLESTONE) B(2,-5,-1,COBBLESTONE) B(2,-5,0,COBBLESTONE) B(2,-5,1,COBBLESTONE) B(2,-5,2,COBBLESTONE) B(2,-4,-2,COBBLESTONE) B(2,-4,-1,COBBLESTONE) B(2,-4,0,COBBLESTONE) B(2,-4,1,COBBLESTONE) B(2,-4,2,COBBLESTONE) B(2,-3,-2,COBBLESTONE) B(2,-3,-1,COBBLESTONE) B(2,-3,0,COBBLESTONE) B(2,-3,1,COBBLESTONE) B(2,-3,2,COBBLESTONE) B(2,-2,-2,COBBLESTONE) B(2,-2,-1,COBBLESTONE) B(2,-2,0,COBBLESTONE) B(2,-2,1,COBBLESTONE) B(2,-2,2,COBBLESTONE) B(2,-1,-2,COBBLESTONE) B(2,-1,-1,COBBLESTONE) B(2,-1,0,COBBLESTONE) B(2,-1,1,COBBLESTONE) B(2,-1,2,COBBLESTONE) B(2,0,-2,AIR) B(2,0,-1,AIR) B(2,0,0,SMOOTH_BRICK) B(2,0,1,AIR) B(2,0,2,AIR) B(2,1,-2,AIR) B(2,1,-1,AIR) B(2,1,0,SMOOTH_BRICK) B(2,1,1,AIR) B(2,1,2,AIR) B(2,2,-2,AIR) B(2,2,-1,AIR) B(2,2,0,SMOOTH_BRICK) B(2,2,1,AIR) B(2,2,2,AIR) B(2,3,-2,AIR) B(2,3,-1,AIR) B(2,3,0,SMOOTH_BRICK) B(2,3,1,AIR) B(2,3,2,AIR) B(2,4,-2,AIR) B(2,4,-1,AIR) B(2,4,0,SMOOTH_STAIRS:1) B(2,4,1,AIR) B(2,4,2,AIR) B(2,5,-2,AIR) B(2,5,-1,AIR) B(2,5,0,AIR) B(2,5,1,AIR) B(2,5,2,AIR) B(2,6,-2,AIR) B(2,6,-1,AIR) B(2,6,0,AIR) B(2,6,1,AIR) B(2,6,2,AIR) B(2,7,-2,AIR) B(2,7,-1,AIR) B(2,7,0,AIR) B(2,7,1,AIR) B(2,7,2,AIR) B(2,8,-2,AIR) B(2,8,-1,AIR) B(2,8,0,AIR) B(2,8,1,AIR) B(2,8,2,AIR) B(2,9,-2,AIR) B(2,9,-1,AIR) B(2,9,0,AIR) B(2,9,1,AIR) B(2,9,2,AIR) B(2,10,-2,AIR) B(2,10,-1,AIR) B(2,10,0,AIR) B(2,10,1,AIR) B(2,10,2,AIR) B(2,11,-2,AIR) B(2,11,-1,AIR) B(2,11,0,AIR) B(2,11,1,AIR) B(2,11,2,AIR) B(2,12,-2,STEP:8) B(2,12,-1,SMOOTH_STAIRS:5) B(2,12,0,SMOOTH_STAIRS:5) B(2,12,1,SMOOTH_STAIRS:5) B(2,12,2,STEP:8) B(2,13,-2,STONE:6) B(2,13,-1,STEP) B(2,13,0,STONE:6) B(2,13,1,STEP) B(2,13,2,STONE:6) B(2,14,-2,AIR) B(2,14,-1,AIR) B(2,14,0,AIR) B(2,14,1,AIR) B(2,14,2,AIR) B(2,15,-2,AIR) B(2,15,-1,AIR) B(2,15,0,AIR) B(2,15,1,AIR) B(2,15,2,AIR) B(2,16,-2,AIR) B(2,16,-1,AIR) B(2,16,0,AIR) B(2,16,1,AIR) B(2,16,2,AIR) B(2,17,-2,AIR) B(2,17,-1,AIR) B(2,17,0,AIR) B(2,17,1,AIR) B(2,17,2,AIR) B(2,18,-2,AIR) B(2,18,-1,AIR) B(2,18,0,AIR) B(2,18,1,AIR) B(2,18,2,AIR) B(2,19,-2,AIR) B(2,19,-1,AIR) B(2,19,0,AIR) B(2,19,1,AIR) B(2,19,2,AIR) B(2,20,-2,AIR) B(2,20,-1,AIR) B(2,20,0,AIR) B(2,20,1,AIR) B(2,20,2,AIR) B(2,21,-2,AIR) B(2,21,-1,AIR) B(2,21,0,AIR) B(2,21,1,AIR) B(2,21,2,AIR) B(2,22,-2,AIR) B(2,22,-1,AIR) B(2,22,0,AIR) B(2,22,1,AIR) B(2,22,2,AIR) B(2,23,-2,AIR) B(2,23,-1,AIR) B(2,23,0,AIR) B(2,23,1,AIR) B(2,23,2,AIR) B(2,24,-2,AIR) B(2,24,-1,AIR) B(2,24,0,AIR) B(2,24,1,AIR) B(2,24,2,AIR) B(2,25,-2,AIR) B(2,25,-1,AIR) B(2,25,0,AIR) B(2,25,1,AIR) B(2,25,2,AIR) B(2,26,-2,AIR) B(2,26,-1,AIR) B(2,26,0,AIR) B(2,26,1,AIR) B(2,26,2,AIR) B(2,27,-2,AIR) B(2,27,-1,AIR) B(2,27,0,AIR) B(2,27,1,AIR) B(2,27,2,AIR) B(2,28,-2,AIR) B(2,28,-1,AIR) B(2,28,0,AIR) B(2,28,1,AIR) B(2,28,2,AIR) ####################################################################### # +-----------------------------------------------------------------+ # # | BO3 checks | # # +-----------------------------------------------------------------+ # ####################################################################### # Require a condition at a certain location in order for the BO3 to be spawned. # BlockCheck(x,y,z,BlockName[,BlockName[,...]]) - one of the blocks must be at the location # BlockCheckNot(x,y,z,BlockName[,BlockName[,...]]) - all the blocks must not be at the location # LightCheck(x,y,z,minLightLevel,maxLightLevel) - light must be between min and max (inclusive) # You can use "Solid" as a BlockName for matching all solid blocks or "All" to match all blocks that aren't air. # Examples: # BlockCheck(0,-1,0,GRASS,DIRT) Require grass or dirt just below the object # BlockCheck(0,-1,0,Solid) Require any solid block just below the object # BlockCheck(0,-1,0,WOOL) Require any type of wool just below the object # BlockCheck(0,-1,0,WOOL:0) Require white wool just below the object # BlockCheckNot(0,-1,0,WOOL:0) Require that there is no white wool below the object # LightCheck(0,0,0,0,1) Require almost complete darkness just below the object ####################################################################### # +-----------------------------------------------------------------+ # # | Branches | # # +-----------------------------------------------------------------+ # ####################################################################### # Branches are objects that will spawn when this object spawns when it is used in # the CustomStructure resource. Branches can also have branches, making complex # structures possible. See the wiki for more details. # Regular Branches spawn each branch with an independent chance of spawning. # Branch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][IndividualChance]) # branchName - name of the object to spawn. # rotation - NORTH, SOUTH, EAST or WEST. # IndividualChance - The chance each branch has to spawn, assumed to be 100 when left blank # Weighted Branches spawn branches with a dependent chance of spawning. # WBR(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][MaxChanceOutOf]) # MaxChanceOutOf - The chance all branches have to spawn out of, assumed to be 100 when left blank