# Configuration file allowedbiomes { # List of biomes allowed for the personal dimensions. [default: [Plains], [Ocean], [Desert], [Extreme Hills], [Forest], [Taiga], [Swampland], [River], [MushroomIsland], [Swampland], [Jungle], [Savanna], [Mesa]] S:general < Plains Ocean Desert Extreme Hills Forest Taiga Swampland River MushroomIsland Swampland Jungle Savanna Mesa > } allowedblocks { # List of blocks allowed in the user-specified presets, keep in mind these are used in world generation, so will be available in infinite quantities for the player. [default: [minecraft:air], [minecraft:bedrock], [minecraft:stone], [minecraft:cobblestone], [minecraft:dirt], [minecraft:grass], [minecraft:double_stone_slab], [minecraft:netherrack]] S:general < minecraft:air minecraft:bedrock minecraft:stone minecraft:cobblestone minecraft:dirt minecraft:grass minecraft:double_stone_slab minecraft:netherrack > } defaultpresets { # Default world configuration presets. Format: blockname*layers;blockname*layers;..., example preset: minecraft:bedrock;minecraft:dirt*3;minecraft:grass [default: [], [minecraft:bedrock;minecraft:dirt*3;minecraft:grass], [minecraft:bedrock*4;minecraft:stone*58;minecraft:dirt;minecraft:grass]] S:general < minecraft:bedrock;minecraft:dirt*3;minecraft:grass minecraft:bedrock*4;minecraft:stone*58;minecraft:dirt;minecraft:grass > } general { # Debug logging toggle [default: false] B:debugLogging=false # First dimension ID to use for newly generated worlds [range: 0 ~ 2147483647, default: 180] I:firstDimensionId=180 # Use fake Block break events to check for permissions, disable in case of broken event handlers [default: true] B:useBlockEventChecks=true }