# Configuration file ~CONFIG_VERSION: 1 general { # Cooldown period for Shield Bashes. [range: 1 ~ 1000, default: 30] I:cooldownShieldBash=30 # Set to true to disable the Shield Bash feature. [default: false] B:disableShieldBash=false # Set to disable all Standard Shields in the mod. Tower Shields are unaffected. [default: false] B:disableStandardShields=false # Set to disable all Tower Shields in the mod. [default: false] B:disableTowerShields=false # Set to false to completely disable the Spikes enchantment. [default: true] B:enableSpikesEnchantment=true # Will force the uncraftable shield tooltip (highlighted in red) to not appear. Useful for modpack makers who wish to change recipes. [default: false] B:forceDisableUncraftableTooltips=false # Set to true to have only Vanilla-based shields enabled. Note that this completely removes mod-based Shields from the game! You won't be able to see them even in JEI. [default: false] B:vanillaOnly=false } moddedabyssalcraft { # Tweaks the durability of the Abyssalnite Plated Shield. [range: 1 ~ 100000, default: 1800] I:durabilityAbyssalniteShield=1800 # Tweaks the durability of the Coralium Plated Shield. [range: 1 ~ 100000, default: 2700] I:durabilityCoraliumShield=2700 # Tweaks the durability of the Darkstone Braced Shield. [range: 1 ~ 100000, default: 270] I:durabilityDarkstoneShield=270 # Tweaks the durability of the Dreadium Reinforced Shield. [range: 1 ~ 100000, default: 3450] I:durabilityDreadiumShield=3450 # Tweaks the durability of the Ethaxium Strengthened Shield. [range: 1 ~ 100000, default: 4200] I:durabilityEthaxiumShield=4200 # Enables or Disables the Abyssalnite Plated Shield. [default: true] B:enableAbyssalniteShield=true # Enables or Disables the Coralium Plated Shield. [default: true] B:enableCoraliumShield=true # Enables or Disables the Darkstone Braced Shield. [default: true] B:enableDarkstoneShield=true # Enables or Disables the Dreadium Reinforced Shield. [default: true] B:enableDreadiumShield=true # Enables or Disables the Ethaxium Strengthened Shield. [default: true] B:enableEthaxiumShield=true } moddedbotania { # Tweaks the durability of the Elementium Plated Shield. [range: 1 ~ 100000, default: 1080] I:durabilityElementiumShield=1080 # Tweaks the durability of the Manasteel Plated Shield. [range: 1 ~ 100000, default: 450] I:durabilityManasteelShield=450 # Tweaks the durability of the Terrasteel Plated Shield. [range: 1 ~ 100000, default: 2920] I:durabilityTerrasteelShield=2920 # Enables or Disables the Elementium Plated Shield. [default: true] B:enableElementiumShield=true # Enables or Disables the Manasteel Plated Shield. [default: true] B:enableManasteelShield=true # Enables or Disables the Terrasteel Plated Shield. [default: true] B:enableTerrasteelShield=true } moddedbwm { # Tweaks the durability of the Soulforged Steel Plated Shield. [range: 1 ~ 100000, default: 1024] I:durabilitySoulforgedSteelShield=1024 # Enables or Disables the Soulforged Steel Plated Shield. [default: true] B:enableSoulforgedSteelShield=true } moddedcommon { # Tweaks the durability of the Bronze Plated Shield. [range: 1 ~ 100000, default: 680] I:durabilityBronzeShield=680 # Tweaks the durability of the Constantan Plated Shield. [range: 1 ~ 100000, default: 640] I:durabilityConstantanShield=640 # Tweaks the durability of the Copper Braced Shield. [range: 1 ~ 100000, default: 400] I:durabilityCopperShield=400 # Tweaks the durability of the Electrum Plated Shield. [range: 1 ~ 100000, default: 320] I:durabilityElectrumShield=320 # Tweaks the durability of the Invar Plated Shield. [range: 1 ~ 100000, default: 720] I:durabilityInvarShield=720 # Tweaks the durability of the Lead Plated Shield. [range: 1 ~ 100000, default: 480] I:durabilityLeadShield=480 # Tweaks the durability of the Nickel Braced Shield. [range: 1 ~ 100000, default: 420] I:durabilityNickelShield=420 # Tweaks the durability of the Platinum Plated Shield. [range: 1 ~ 100000, default: 1536] I:durabilityPlatinumShield=1536 # Tweaks the durability of the Silver Gilded Shield. [range: 1 ~ 100000, default: 216] I:durabilitySilverShield=216 # Tweaks the durability of the Steel Plated Shield. [range: 1 ~ 100000, default: 800] I:durabilitySteelShield=800 # Tweaks the durability of the Tin Braced Shield. [range: 1 ~ 100000, default: 320] I:durabilityTinShield=320 # Enables or Disables the Bronze Plated Shield. [default: true] B:enableBronzeShield=true # Enables or Disables the Constantan Plated Shield. [default: true] B:enableConstantanShield=true # Enables or Disables the Copper Braced Shield. [default: true] B:enableCopperShield=true # Enables or Disables the Electrum Plated Shield. [default: true] B:enableElectrumShield=true # Enables or Disables the Invar Plated Shield. [default: true] B:enableInvarShield=true # Enables or Disables the Lead Plated Shield. [default: true] B:enableLeadShield=true # Enables or Disables the Nickel Braced Shield. [default: true] B:enableNickelShield=true # Enables or Disables the Platinum Plated Shield. [default: true] B:enablePlatinumShield=true # Enables or Disables the Silver Gilded Shield. [default: true] B:enableSilverShield=true # Enables or Disables the Steel Plated Shield. [default: true] B:enableSteelShield=true # Enables or Disables the Tin Braced Shield. [default: true] B:enableTinShield=true } moddedpowered { # The amount of FE to use per damage point absorbed with FE-powered Shields. [range: 1 ~ 100000, default: 50] I:damageToFEMultiplier=50 # The amount of RF to use per damage point absorbed with RF-powered Shields. [range: 1 ~ 100000, default: 50] I:damageToRFMultiplier=50 # Enables or Disables the Dark Steel Riot Shield. [default: true] B:enableEnderIOShield=true # Enables or Disables the Flux-Infused Shield. [default: true] B:enableRAShield=true # Enables or Disables the Infused Riot Shield. [default: true] B:enableRFToolsShield=true } moddedthaumcraft { # Tweaks the durability of the Thaumium Plated Shield. [range: 1 ~ 100000, default: 1024] I:durabilityThaumiumShield=1024 # Tweaks the durability of the Void Plated Shield. [range: 1 ~ 100000, default: 225] I:durabilityVoidShield=225 # Enables or Disables the Thaumium Plated Shield. [default: true] B:enableThaumiumShield=true # Enables or Disables the Void Plated Shield. [default: true] B:enableVoidShield=true } moddedthermal { # Tweaks the durability of the Enderium Strengthened Shield. [range: 1 ~ 100000, default: 3120] I:durabilityEnderiumShield=3120 # Tweaks the durability of the Radiant Lumium Shield. [range: 1 ~ 100000, default: 1280] I:durabilityLumiumShield=1280 # Tweaks the durability of the Signalum Strengthened Shield. [range: 1 ~ 100000, default: 2048] I:durabilitySignalumShield=2048 # Enables or Disables the Enderium Strengthened Shield. [default: true] B:enableEnderiumShield=true # Enables or Disables the Radiant Lumium Shield. [default: true] B:enableLumiumShield=true # Enables or Disables the Signalum Strengthened Shield. [default: true] B:enableSignalumShield=true } vanilla { # Tweaks the durability of the Diamond Reinforced Shield. [range: 1 ~ 100000, default: 2560] I:durabilityDiamondShield=2560 # Tweaks the durability of the Gold Gilded Shield. [range: 1 ~ 100000, default: 192] I:durabilityGoldShield=192 # Tweaks the durability of the Iron Plated Shield. [range: 1 ~ 100000, default: 538] I:durabilityIronShield=538 # Tweaks the durability of the Bulky Obsidian Shield. [range: 1 ~ 100000, default: 1600] I:durabilityObsidianShield=1600 # Tweaks the durability of the Stone Braced Shield. [range: 1 ~ 100000, default: 230] I:durabilityStoneShield=230 # Tweaks the durability of the Crude Wooden Shield. [range: 1 ~ 100000, default: 104] I:durabilityWoodShield=104 # Enables or Disables the Bulky Obsidian Shield. [default: true] B:enableObsidianShield=true }