# Tip: restart MAtmos to reload the configs without restarting Minecraft # There's a bug in Minecraft's sound system that causes it to crash after some time if looping streams are played. # Forge provides a fix for this in 1.12.2, but MAtmos has to provide its own fix on 1.7.10, and on LiteLoader versions. # Use this option to control when the SoundSystem should be overridden. # # Allowed values are: always, never, auto (which only overrides if no other mod is present which also overrides it (like DynamicSurroundings on 1.7.10, or Forge itself on 1.12.2)) coremod.replacesoundsystem=auto # Guess the aliases of items from their class and name dealias.guessfromclass=true # Dealias oredicted blocks to the lowest id block of the oredict group. dealias.oredict=true debug.mode=0 # Show alias map warnings unconditionally debug.verbosealiasparsing=false # Comma-separated list of dimensions. If dimensions.listtype is black, then ambience will NOT be played in these dimensions. # If it's white, then ambience will ONLY play in these dimensions. dimensions.list= # BLACK or WHITE? dimensions.listtype=black dump.sheets.enabled=false globalvolume.scale=1.0 key.code=62 # Display message in chat when MAtmos crashes log.printcrashestochat=true minecraftsound.ambient.volume=1.0 # Comma-separated list of rain sounds to suppress if rain.suppress is true rain.soundlist=weather.rain,weather.rain.above,rain # Rain strength threshold above which it's considered to be raining by soundpacks # Range: 0~1, or -1 to use the default setting, which is 0.2 in vanilla # Set this to something low like 0 for better compatibility with Weather2 rain.strengththreshold=-1 # Use this option to control how the conflict should be resolved between MAtmos rain sounds # and rain sounds from vanilla or other mods. # True: rain from other sources is muted # False: rain is muted from MAtmos soundpacks which support this option # Auto: true if there's at least one soundpack which supports this option present, false otherwise rain.suppress=auto reversed.controls=false sound.autopreview=true # Configure sound system to be able to play more sounds at once. Note: Regardless of the setting, this can get overrriden by mods that change it after us (e.g. Dynamic Surroundings) # True: always do this # Auto: don't do this if another mod has done it before us # False: never do this soundsystem.changechannelcount=auto # The number of normal channels (e.g. sound effects). The vanilla value is 28. Set to -1 to decide automatically. soundsystem.changechannelcount.normal=-1 # The number of streaming channels (e.g. music, longer soundpack sounds). The vanilla value is 4. Set to -1 to decide automatically. soundsystem.changechannelcount.streaming=-1 # I forgot what this does, but it probably makes things faster. It is not known to cause any issues, but can be disabled here just in case. soundsystem.changestreamqueueformatsmatch=true # If false, MAtmos won't start until the MAtmos key is pressed. start.enabled=true update.display.count=3 update.enabled=false update.mod.display.remaining=2 update.mod.version=1.12.2-35.4.5 useroptions.altitudes.high=true useroptions.altitudes.low=true useroptions.biome.override=-1 version.last=35.4.3 version.warnunstable=3 world.height=256