{ "questIDHigh:4": 0, "preRequisites:9": { "0:10": { "questIDHigh:4": 0, "questIDLow:4": 458 }, "1:10": { "questIDHigh:4": 0, "questIDLow:4": 3279 } }, "questIDLow:4": 3280, "properties:10": { "betterquesting:10": { "snd_complete:8": "random.levelup", "taskLogic:8": "AND", "visibility:8": "NORMAL", "isMain:1": 1, "simultaneous:1": 0, "icon:10": { "id:8": "gregtech:gt.metaitem.03", "Count:3": 1, "Damage:2": 4129, "OreDict:8": "" }, "snd_update:8": "random.levelup", "repeatTime:3": -1, "globalShare:1": 0, "questLogic:8": "AND", "repeat_relative:1": 1, "name:8": "Nano Forge Tier 2", "lockedProgress:1": 0, "autoClaim:1": 0, "isSilent:1": 0, "desc:8": "Carbon Nanites are good first worker, but they don\u0027t have much in the way of working with more complex systems as they have a very basic nanite network. So a new more advanced nanite will be needed to produce complex nanites.\n\nThe neutronium nanite is an in-between of the two tiers able to produce tier 2 nanites, which have other uses.\n\n§3When putting the neutronium nanite in the controller, you will need to wait for the structure check to happen again or break and replace the controller with a neutronium nanite inside. Allows the Nano Forge to make tier 2 nanites." } }, "tasks:9": { "0:10": { "partialMatch:1": 1, "autoConsume:1": 0, "groupDetect:1": 0, "ignoreNBT:1": 1, "index:3": 0, "consume:1": 0, "requiredItems:9": { "0:10": { "id:8": "gregtech:gt.metaitem.03", "Count:3": 1, "Damage:2": 4129, "OreDict:8": "" } }, "taskID:8": "bq_standard:retrieval" }, "1:10": { "partialMatch:1": 1, "autoConsume:1": 0, "groupDetect:1": 0, "ignoreNBT:1": 1, "index:3": 1, "consume:1": 0, "requiredItems:9": { "0:10": { "id:8": "gregtech:gt.blockcasings8", "Count:3": 1, "Damage:2": 10, "OreDict:8": "" }, "1:10": { "id:8": "gregtech:gt.blockcasings2", "Count:3": 1, "Damage:2": 5, "OreDict:8": "" } }, "taskID:8": "bq_standard:retrieval" } }, "rewards:9": {} }