# Configuration file "apotheosis:berserk" { # The max level of this enchantment. [range: 1 ~ 127, default: 6] I:"Max Level"=6 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:capturing" { # The max level of this enchantment. [range: 1 ~ 127, default: 14] I:"Max Level"=14 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:depth_miner" { # The max level of this enchantment. [range: 1 ~ 127, default: 12] I:"Max Level"=12 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:hell_infusion" { # The max level of this enchantment. [range: 1 ~ 127, default: 13] I:"Max Level"=13 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:icy_thorns" { # The max level of this enchantment. [range: 1 ~ 127, default: 7] I:"Max Level"=7 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:knowledge" { # The max level of this enchantment. [range: 1 ~ 127, default: 9] I:"Max Level"=9 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:life_mending" { # The max level of this enchantment. [range: 1 ~ 127, default: 4] I:"Max Level"=4 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:magic_protection" { # The max level of this enchantment. [range: 1 ~ 127, default: 6] I:"Max Level"=6 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:mounted_strike" { # The max level of this enchantment. [range: 1 ~ 127, default: 16] I:"Max Level"=16 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:natures_blessing" { # The max level of this enchantment. [range: 1 ~ 127, default: 14] I:"Max Level"=14 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:rebounding" { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:reflective" { # The max level of this enchantment. [range: 1 ~ 127, default: 10] I:"Max Level"=10 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:scavenger" { # The max level of this enchantment. [range: 1 ~ 127, default: 3] I:"Max Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:shield_bash" { # The max level of this enchantment. [range: 1 ~ 127, default: 15] I:"Max Level"=15 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:splitting" { # The max level of this enchantment. [range: 1 ~ 127, default: 17] I:"Max Level"=17 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:stable_footing" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:tempting" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "apotheosis:true_infinity" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "astralsorcery:enchantment" { as { nightvision { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } smelting { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } } } "bibliocraft:bibliocraft" { readingench { # The max level of this enchantment. [range: 1 ~ 127, default: 14] I:"Max Level"=14 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } } "cofhcore:holding" { # The max level of this enchantment. [range: 1 ~ 127, default: 15] I:"Max Level"=15 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "cofhcore:insight" { # The max level of this enchantment. [range: 1 ~ 127, default: 16] I:"Max Level"=16 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "cofhcore:leech" { # The max level of this enchantment. [range: 1 ~ 127, default: 15] I:"Max Level"=15 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "cofhcore:multishot" { # The max level of this enchantment. [range: 1 ~ 127, default: 15] I:"Max Level"=15 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "cofhcore:smashing" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "cofhcore:smelting" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "cofhcore:soulbound" { # The max level of this enchantment. [range: 1 ~ 127, default: 15] I:"Max Level"=15 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "cofhcore:vorpal" { # The max level of this enchantment. [range: 1 ~ 127, default: 15] I:"Max Level"=15 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "cyclicmagic:enchantment" { autosmelt { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } beheading { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } excavation { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } launch { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } lifeleech { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } magnet { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } multishot { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } quickdraw { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } reach { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } venom { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } waterwalking { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } expboost { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } } "endercore:autosmelt" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "endercore:xpboost" { # The max level of this enchantment. [range: 1 ~ 127, default: 16] I:"Max Level"=16 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "matteroverdrive:overclock" { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:aqua_affinity" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:bane_of_arthropods" { # The max level of this enchantment. [range: 1 ~ 127, default: 22] I:"Max Level"=22 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:binding_curse" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:blast_protection" { # The max level of this enchantment. [range: 1 ~ 127, default: 24] I:"Max Level"=24 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:depth_strider" { # The max level of this enchantment. [range: 1 ~ 127, default: 18] I:"Max Level"=18 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:efficiency" { # The max level of this enchantment. [range: 1 ~ 127, default: 14] I:"Max Level"=14 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:feather_falling" { # The max level of this enchantment. [range: 1 ~ 127, default: 31] I:"Max Level"=31 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:fire_aspect" { # The max level of this enchantment. [range: 1 ~ 127, default: 14] I:"Max Level"=14 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:fire_protection" { # The max level of this enchantment. [range: 1 ~ 127, default: 23] I:"Max Level"=23 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:flame" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:fortune" { # The max level of this enchantment. [range: 1 ~ 127, default: 14] I:"Max Level"=14 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:frost_walker" { # The max level of this enchantment. [range: 1 ~ 127, default: 18] I:"Max Level"=18 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:infinity" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:knockback" { # The max level of this enchantment. [range: 1 ~ 127, default: 14] I:"Max Level"=14 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:looting" { # The max level of this enchantment. [range: 1 ~ 127, default: 14] I:"Max Level"=14 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:luck_of_the_sea" { # The max level of this enchantment. [range: 1 ~ 127, default: 14] I:"Max Level"=14 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:lure" { # The max level of this enchantment. [range: 1 ~ 127, default: 14] I:"Max Level"=14 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:mending" { # The max level of this enchantment. [range: 1 ~ 127, default: 6] I:"Max Level"=6 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:power" { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:projectile_protection" { # The max level of this enchantment. [range: 1 ~ 127, default: 32] I:"Max Level"=32 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:protection" { # The max level of this enchantment. [range: 1 ~ 127, default: 18] I:"Max Level"=18 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:punch" { # The max level of this enchantment. [range: 1 ~ 127, default: 9] I:"Max Level"=9 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:respiration" { # The max level of this enchantment. [range: 1 ~ 127, default: 16] I:"Max Level"=16 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:sharpness" { # The max level of this enchantment. [range: 1 ~ 127, default: 17] I:"Max Level"=17 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:silk_touch" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:smite" { # The max level of this enchantment. [range: 1 ~ 127, default: 22] I:"Max Level"=22 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:sweeping" { # The max level of this enchantment. [range: 1 ~ 127, default: 20] I:"Max Level"=20 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:thorns" { # The max level of this enchantment. [range: 1 ~ 127, default: 14] I:"Max Level"=14 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:unbreaking" { # The max level of this enchantment. [range: 1 ~ 127, default: 14] I:"Max Level"=14 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "minecraft:vanishing_curse" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "walljump:doublejump" { # The max level of this enchantment. [range: 1 ~ 127, default: 4] I:"Max Level"=4 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "walljump:speedboost" { # The max level of this enchantment. [range: 1 ~ 127, default: 4] I:"Max Level"=4 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "walljump:walljump" { # The max level of this enchantment. [range: 1 ~ 127, default: 1] I:"Max Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= } "yoyos:collecting" { # The max level of this enchantment. [range: 1 ~ 127, default: 19] I:"Max Level"=19 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] S:"Max Power Function"= # The min level of this enchantment. [range: 1 ~ 127, default: 1] I:"Min Level"=1 # A function to determine the min enchanting power. [default: ] S:"Min Power Function"= }