# Configuration file ########################################################################################################## # general #--------------------------------------------------------------------------------------------------------# # Change the inner workings of the mod requires restart ########################################################################################################## general { # whether to add general warp effects. If false extra effects will only be seen when using Pure Tear [default: true] B:addWarpEffects=true # whether warp effects that involve the environment are triggered [default: true] B:allowGlobalWarpEffects=true # whether multi-level warp effects are allowed. If false, only the first level will trigger [default: true] B:allowMultiWarpEffects=true # whether items can remove permanent warp or not [default: true] B:allowPermWarpRemoval=true # whether to allow warp effects known to cause errors on servers [default: false] B:allowServerErrorWarpEffects=false # disable warp events ignoring warpwarding which occur by Pure Tear [default: false] B:disableRebound=false # how much more 'expensive' permanent warp is compared to normal warp [range: 0 ~ 2147483647, default: 1] I:permWarpMult=1 # enables less expensive recipes [default: false] B:wussMode=false } ########################################################################################################## # warp_effects #--------------------------------------------------------------------------------------------------------# # Toggle specific warp effect, If all disabled Pure Tear will not work ########################################################################################################## warp_effects { # Whether to allow acceleration warp effect. [default: true] B:allowAccelerationEffect=true # Whether to allow spawn bats warp effect. [default: true] B:allowBatsEffect=true # Whether to allow blaze fireball warp effect. [default: true] B:allowBlazeFireballEffect=true # Whether to allow blindness warp effect. [default: true] B:allowBlindEffect=true # Whether to allow random teleport warp effect. [default: true] B:allowBlinkEffect=true # Whether to allow blood warp effect. [default: true] B:allowBloodEffect=true # Whether to allow chest scramble warp effect. [default: false] B:allowChestEffect=false # Whether to allow coin warp effect. [default: true] B:allowCoinEffect=true # Whether to allow countdown bomb warp effect. [default: true] B:allowCountdownBombEffect=true # Whether to allow ears (unable to read messages) warp effect. [default: false] B:allowDeafEffect=false # Whether to allow decay warp effect. [default: true] B:allowDecayEffect=true # Whether to allow doppelganger warp effect. [default: true] B:allowDoppelgangerEffect=true # Whether to allow ender pearl warp effect. [default: true] B:allowEnderPearlEffect=true # Whether to allow endermen warp effect. [default: true] B:allowEndermenEffect=true # Whether to allow eye blink warp effect. [default: false] B:allowEyeBlinkEffect=false # Whether to allow fake explosion warp effect. [default: true] B:allowFakeBoomEffect=true # Whether to allow fake creeper warp effect. [default: true] B:allowFakeBoomerEffect=true # Whether to allow fake enderman warp effect. [default: true] B:allowFakeEndermanEffect=true # Whether to allow fake rain warp effect. [default: true] B:allowFakeRainEffect=true # Whether to allow fake wither warp effect. [default: true] B:allowFakeWitherEffect=true # Whether to allow fire bats warp effect. [default: true] B:allowFireBatsEffect=true # Whether to allow friendly creeper warp effect. [default: true] B:allowFriendEffect=true # Whether to allow GregTech fake sound warp effect. [default: true] B:allowGregTechFakeSoundEffect=true # Whether to allow insomnia warp effect. [default: true] B:allowInsomniaEffect=true # Whether to allow inventory scramble warp effect. [default: true] B:allowInventoryScrambleEffect=true # Whether to allow inventory swap warp effect. [default: true] B:allowInventorySwapEffect=true # Whether to allow jump boost warp effect. [default: true] B:allowJumpEffect=true # Whether to allow junk warp effect. [default: true] B:allowJunkEffect=true # Whether to allow lay eggs warp effect. [default: true] B:allowLayEggsEffect=true # Whether to allow lightning warp effect. [default: true] B:allowLightningEffect=true # Whether to allow litmus paper warp effect. [default: true] B:allowLitmusPaperEffect=true # Whether to allow livestock rain warp effect. [default: true] B:allowLiveStockRainEffect=true # Whether to allow message warp effect. [default: true] B:allowMessageEffect=true # Whether to allow mushrooms warp effect. [default: true] B:allowMushroomsEffect=true # Whether to allow tongue (unable to send messages) warp effect. [default: false] B:allowMuteEffect=false # Whether to allow nausea warp effect. [default: true] B:allowNauseaEffect=true # Whether to allow obsidian warp effect. [default: true] B:allowObsidianEffect=true # Whether to allow phantoms warp effect. [default: true] B:allowPhantomsEffect=true # Whether to allow poison warp effect. [default: true] B:allowPoisonEffect=true # Whether to allow pumpkin warp effect. [default: true] B:allowPumpkinEffect=true # Whether to allow rain warp effect. [default: true] B:allowRainEffect=true # Whether to allow snow warp effect. [default: true] B:allowSnowEffect=true # Whether to allow swamp (random trees) warp effect. [default: true] B:allowSwampEffect=true # Whether to allow wand drain warp effect. [default: true] B:allowWandDrainEffect=true # Whether to allow wind warp effect. [default: true] B:allowWindEffect=true # Whether to allow wither potion warp effect. [default: true] B:allowWitherPotionEffect=true # Whether to allow spawn wither warp effect. [default: true] B:allowWitherSpawnEffect=true # Whether to allow world hole warp effect. May cause server errors. [default: false] B:allowWorldHoleEffect=false } warp_levels { # Min warp required until acceleration can happen. [range: 1 ~ 200, default: 140] I:minWarpAccelerationEffect=140 # Min warp required until spawn bats can happen. [range: 1 ~ 200, default: 30] I:minWarpBatsEffect=30 # Min warp required until blaze fireball can happen. [range: 1 ~ 200, default: 95] I:minWarpBlazeFireballEffect=95 # Min warp required until blindness can happen. [range: 1 ~ 200, default: 65] I:minWarpBlindEffect=65 # Min warp required until random teleport can happen. [range: 1 ~ 200, default: 130] I:minWarpBlinkEffect=130 # Min warp required until blood can happen. [range: 1 ~ 200, default: 35] I:minWarpBloodEffect=35 # Min warp required until chest scramble can happen. [range: 1 ~ 200, default: 175] I:minWarpChestEffect=175 # Min warp required until coin can happen. [range: 1 ~ 200, default: 15] I:minWarpCoinEffect=15 # Min warp required until countdown bomb can happen. [range: 1 ~ 200, default: 160] I:minWarpCountdownBombEffect=160 # Min warp required until ears (unable to read messages) can happen. [range: 1 ~ 200, default: 75] I:minWarpDeafEffect=75 # Min warp required until decay can happen. [range: 1 ~ 200, default: 180] I:minWarpDecayEffect=180 # Min warp required until doppelganger can happen. [range: 1 ~ 200, default: 75] I:minWarpDoppelgangerEffect=75 # Min warp required until ender pearl can happen. [range: 1 ~ 200, default: 90] I:minWarpEnderPearlEffect=90 # Min warp required until endermen can happen. [range: 1 ~ 200, default: 80] I:minWarpEndermenEffect=80 # Min warp required until eye blink can happen. [range: 1 ~ 200, default: 5] I:minWarpEyeBlinkEffect=5 # Min warp required until fake explosion can happen. [range: 1 ~ 200, default: 10] I:minWarpFakeBoomEffect=10 # Min warp required until fake creeper can happen. [range: 1 ~ 200, default: 25] I:minWarpFakeBoomerEffect=25 # Min warp required until fake enderman can happen. [range: 1 ~ 200, default: 35] I:minWarpFakeEndermanEffect=35 # Min warp required until fake rain can happen. [range: 1 ~ 200, default: 25] I:minWarpFakeRainEffect=25 # Min warp required until fake wither can happen. [range: 1 ~ 200, default: 150] I:minWarpFakeWitherEffect=150 # Min warp required until fire bats can happen. [range: 1 ~ 200, default: 60] I:minWarpFireBatsEffect=60 # Min warp required until friendly creeper can happen. [range: 1 ~ 200, default: 40] I:minWarpFriendEffect=40 # Min warp required until GregTech fake sound can happen. [range: 1 ~ 200, default: 30] I:minWarpGregTechFakeSoundEffect=30 # Min warp required until insomnia can happen. [range: 1 ~ 200, default: 50] I:minWarpInsomniaEffect=50 # Min warp required until inventory scramble can happen. [range: 1 ~ 200, default: 150] I:minWarpInventoryScrambleEffect=150 # Min warp required until inventory swap can happen. [range: 1 ~ 200, default: 125] I:minWarpInventorySwapEffect=125 # Min warp required until jump boost can happen. [range: 1 ~ 200, default: 45] I:minWarpJumpEffect=45 # Min warp required until junk can happen. [range: 1 ~ 200, default: 100] I:minWarpJunkEffect=100 # Min warp required until lay eggs can happen. [range: 1 ~ 200, default: 20] I:minWarpLayEggsEffect=20 # Min warp required until lightning can happen. [range: 1 ~ 200, default: 120] I:minWarpLightningEffect=120 # Min warp required until litmus paper can happen. [range: 1 ~ 200, default: 100] I:minWarpLitmusPaperEffect=100 # Min warp required until livestock rain can happen. [range: 1 ~ 200, default: 70] I:minWarpLiveStockRainEffect=70 # Min warp required until message can happen. [range: 1 ~ 200, default: 5] I:minWarpMessageEffect=5 # Min warp required until mushrooms can happen. [range: 1 ~ 200, default: 170] I:minWarpMushroomsEffect=170 # Min warp required until tongue (unable to send messages) can happen. [range: 1 ~ 200, default: 75] I:minWarpMuteEffect=75 # Min warp required until nausea can happen. [range: 1 ~ 200, default: 45] I:minWarpNauseaEffect=45 # Min warp required until obsidian can happen. [range: 1 ~ 200, default: 110] I:minWarpObsidianEffect=110 # Min warp required until phantoms can happen. [range: 1 ~ 200, default: 20] I:minWarpPhantomsEffect=20 # Min warp required until poison can happen. [range: 1 ~ 200, default: 65] I:minWarpPoisonEffect=65 # Min warp required until pumpkin can happen. [range: 1 ~ 200, default: 15] I:minWarpPumpkinEffect=15 # Min warp required until rain can happen. [range: 1 ~ 200, default: 55] I:minWarpRainEffect=55 # Min warp required until snow can happen. [range: 1 ~ 200, default: 175] I:minWarpSnowEffect=175 # Min warp required until swamp (random trees) can happen. [range: 1 ~ 200, default: 190] I:minWarpSwampEffect=190 # Min warp required until wand drain can happen. [range: 1 ~ 200, default: 50] I:minWarpWandDrainEffect=50 # Min warp required until wind can happen. [range: 1 ~ 200, default: 85] I:minWarpWindEffect=85 # Min warp required until wither potion can happen. [range: 1 ~ 200, default: 80] I:minWarpWitherPotionEffect=80 # Min warp required until spawn wither can happen. [range: 1 ~ 200, default: 200] I:minWarpWitherSpawnEffect=200 # Min warp required until world hole can happen. [range: 1 ~ 200, default: 150] I:minWarpWorldHoleEffect=150 }