# Configuration file ########################################################################################################## # module #--------------------------------------------------------------------------------------------------------# # Disabling these Modules can greatly change how the mod functions. # For example, disabling the Train Module will prevent you from linking carts. # Disabling the Locomotive Module will remove the extra drag added to Trains. # Disabling the World Module will disable all world gen. # # Railcraft will attempt to compensate for disabled Modules on a best effort basis. # It will define alternate recipes and crafting paths, but the system is far from flawless. # Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed. # # # railcraft:tracks|high_speed # -- high speed tracks # # items/blocks/entities/etc added by this module: # -- track_flex_high_speed # -- transition # ########################################################################################################## module { # Whether the railcraft:tracks|high_speed module is loaded or not B:enabled=true config { # add entity names to exclude them from explosions caused by high speed collisions [default: [minecraft:bat], [minecraft:blaze], [minecraft:cave_spider], [minecraft:chicken], [minecraft:parrot], [minecraft:rabbit], [minecraft:spider], [minecraft:vex]] S:ignoredEntities < minecraft:bat minecraft:blaze minecraft:cave_spider minecraft:chicken minecraft:parrot minecraft:rabbit minecraft:spider minecraft:vex > # change to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading # iron tracks operate at 0.4 blocks per tick [range: 0.6 ~ 1.2, default: 1.0] S:maxSpeed=1.0 } }