# Nether Dungeon Seeder -- MC 1.7.10 -- 5 Feb 2016 # Created by Ruins mod version 15.1 Ingame Parser # authoring Player: Jordan_Greywolf # Experimental method of spawning a Nether structure on the "floor" # of the Nether caves, vs. ceiling. Should be in "hell" folder. # Summoned structures need to be in \templateparser folder. # Last Updated 18 Feb 2016 # Updated for MC 1.12: 23 Jun 2017 biomesToSpawnIn=boneyard,corrupted sands,hell,phantasmagoric inferno, spectral garden,undergarden,visceral heap #uniqueMinDistance=500 weight=1 embed_into_distance=64 acceptable_target_blocks= unacceptable_target_blocks=cloud,Natura:Cloud,command_block dimensions=1,1,1 allowable_overhang=99999 max_leveling=1 leveling_buffer=-1 preserve_water=0 preserve_lava=0 rule1=0,100,CommandBlock:RUINSTRIGGER /summon falling_block ~0 80 ~0 {TileID:137,Time:1,TileEntityData:{Command:"RUINSTRIGGER /testruin TP_Nether_CrazyVillage ~0 ~-5 ~0"}}:@,CommandBlock:RUINSTRIGGER /summon falling_block ~0 80 ~0 {TileID:137,Time:1,TileEntityData:{Command:"RUINSTRIGGER /testruin TP_Nether_TowerEeevil ~0 ~-11 ~0"}}:@,CommandBlock:RUINSTRIGGER /summon falling_block ~0 80 ~0 {TileID:137,Time:1,TileEntityData:{Command:"RUINSTRIGGER /testruin TP_Nether_Skull ~0 ~-14 ~0"}}:@CommandBlock:RUINSTRIGGER /summon falling_block ~0 80 ~0 {TileID:137,Time:1,TileEntityData:{Command:"RUINSTRIGGER /testruin TP_Nether_ShrineEvil ~0 ~-28 ~0"}}:@,CommandBlock:RUINSTRIGGER /summon falling_block ~0 80 ~0 {TileID:137,Time:1,TileEntityData:{Command:"RUINSTRIGGER /testruin TP_Nether_NightmareDungeon ~0 ~-23 ~0"}}:@,CommandBlock:RUINSTRIGGER /summon falling_block ~0 80 ~0 {TileID:137,Time:1,TileEntityData:{Command:"RUINSTRIGGER /testruin TP_Nether_WizardTower4 ~0 ~-12 ~0"}}:@,CommandBlock:RUINSTRIGGER /summon falling_block ~0 80 ~0 {TileID:137,Time:1,TileEntityData:{Command:"RUINSTRIGGER /testruin TP_Nether_Tower ~0 ~-5 ~0"}}:@ layer 1 endlayer