####################################################################### # +-----------------------------------------------------------------+ # # | BO3 object | # # +-----------------------------------------------------------------+ # ####################################################################### # This is the config file of a custom object. # If you add this object correctly to your BiomeConfigs, it will spawn in the world. # This is the creator of this BO3 object Author: LordSmellyPants # A short description of this BO3 object Description: No description given # The BO3 version, don't change this! It can be used by external applications to do a version check. Version: 3 # The settings mode, WriteAll, WriteWithoutComments or WriteDisable. See WorldConfig. SettingsMode: WriteDisable ####################################################################### # +-----------------------------------------------------------------+ # # | Main settings | # # +-----------------------------------------------------------------+ # ####################################################################### # This needs to be set to true to spawn the object in the Tree and Sapling resources. Tree: false # The frequency of the BO3 from 1 to 200. Tries this many times to spawn this BO3 when using the CustomObject(...) resource. # Ignored by Tree(..), Sapling(..) and CustomStructure(..) Frequency: 1 # The rarity of the BO3 from 0 to 100. Each spawn attempt has rarity% chance to succeed when using the CustomObject(...) resource. # Ignored by Tree(..), Sapling(..) and CustomStructure(..) Rarity: 100.0 # If you set this to true, the BO3 will be placed with a random rotation. RotateRandomly: false # The spawn height of the BO3 - randomY, highestBlock or highestSolidBlock. SpawnHeight: randomY # The height limits for the BO3. MinHeight: 0 MaxHeight: 256 # Objects can have other objects attacthed to it: branches. Branches can also # have branches attached to it, which can also have branches, etc. This is the # maximum branch depth for this objects. MaxBranchDepth: 10 # When spawned with the UseWorld keyword, this BO3 should NOT spawn in the following biomes. # If you writer.write the BO3 name directly in the BiomeConfigs, this will be ignored. ExcludedBiomes: All ####################################################################### # +-----------------------------------------------------------------+ # # | Source block settings | # # +-----------------------------------------------------------------+ # ####################################################################### # The B(s) the BO3 should spawn in. SourceBlocks: AIR # The maximum percentage of the BO3 that can be outside the SourceBlock. # The BO3 won't be placed on a location with more blocks outside the SourceBlock than this percentage. MaxPercentageOutsideSourceBlock: 100 # What to do when a block is about to be placed outside the SourceBlock? (dontPlace, placeAnyway) OutsideSourceBlock: placeAnyway ####################################################################### # +-----------------------------------------------------------------+ # # | Blocks | # # +-----------------------------------------------------------------+ # ####################################################################### # All the blocks used in the BO3 are listed here. Possible blocks: # B(x,y,z,id[.data][,nbtfile.nbt) # RB(x,y,z,id[:data][,nbtfile.nbt],chance[,id[:data][,nbtfile.nbt],chance[,...]]) # So RB(0,0,0,CHEST,chest.nbt,50,CHEST,anotherchest.nbt,100) will spawn a chest at # the BO3 origin, and give it a 50% chance to have the contents of chest.nbt, or, if that # fails, a 100% percent chance to have the contents of anotherchest.nbt. RB(-8,-25,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-8,-24,0,SMOOTH_BRICK) B(-8,-23,0,SMOOTH_BRICK) B(-8,-22,0,SMOOTH_BRICK) B(-8,-21,0,SMOOTH_BRICK) RB(-8,-20,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-8,-19,-1,SMOOTH_BRICK) B(-8,-19,0,SMOOTH_BRICK) B(-8,-18,0,SMOOTH_BRICK) B(-8,-17,0,SMOOTH_BRICK) B(-8,-16,0,SMOOTH_BRICK) B(-8,-15,0,SMOOTH_BRICK) B(-8,-14,0,SMOOTH_BRICK) B(-8,-13,-1,SMOOTH_BRICK) B(-8,-13,0,SMOOTH_BRICK) B(-8,-12,0,SMOOTH_BRICK) B(-8,-11,0,SMOOTH_BRICK) B(-8,-10,0,SMOOTH_BRICK) B(-8,-9,0,SMOOTH_BRICK) B(-8,-8,0,SMOOTH_BRICK) B(-8,-7,-1,SMOOTH_BRICK) B(-8,-7,0,SMOOTH_BRICK) B(-8,-6,0,SMOOTH_BRICK) B(-8,-5,0,SMOOTH_BRICK) B(-8,-4,0,SMOOTH_BRICK) RB(-8,-3,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) RB(-8,-2,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-8,-1,-1,SMOOTH_BRICK) B(-8,-1,0,SMOOTH_BRICK) B(-7,-25,-1,SMOOTH_BRICK) B(-7,-25,0,SMOOTH_BRICK) B(-7,-24,-1,SMOOTH_BRICK) B(-7,-24,0,SMOOTH_BRICK) B(-7,-23,-1,SMOOTH_BRICK) B(-7,-23,0,SMOOTH_BRICK) B(-7,-22,-1,SMOOTH_BRICK) B(-7,-22,0,SMOOTH_BRICK) B(-7,-21,-1,SMOOTH_BRICK) B(-7,-21,0,SMOOTH_BRICK) B(-7,-20,-1,SMOOTH_BRICK) B(-7,-20,0,SMOOTH_BRICK) B(-7,-19,-1,SMOOTH_BRICK) B(-7,-19,0,SMOOTH_BRICK) B(-7,-18,-1,SMOOTH_BRICK) RB(-7,-18,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-7,-17,-1,SMOOTH_BRICK) B(-7,-17,0,SMOOTH_BRICK) B(-7,-16,-1,SMOOTH_BRICK) B(-7,-16,0,SMOOTH_BRICK) B(-7,-15,-1,SMOOTH_BRICK) B(-7,-15,0,SMOOTH_BRICK) B(-7,-14,-1,SMOOTH_BRICK) RB(-7,-14,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-7,-13,-1,SMOOTH_BRICK) RB(-7,-13,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-7,-12,-1,SMOOTH_BRICK) B(-7,-12,0,SMOOTH_BRICK) B(-7,-11,-1,SMOOTH_BRICK) B(-7,-11,0,SMOOTH_BRICK) B(-7,-10,-1,SMOOTH_BRICK) B(-7,-10,0,SMOOTH_BRICK) B(-7,-9,-1,SMOOTH_BRICK) RB(-7,-9,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-7,-8,-1,SMOOTH_BRICK) B(-7,-8,0,SMOOTH_BRICK) B(-7,-7,-1,SMOOTH_BRICK) B(-7,-7,0,SMOOTH_BRICK) B(-7,-6,-1,SMOOTH_BRICK) B(-7,-6,0,SMOOTH_BRICK) B(-7,-5,-1,SMOOTH_BRICK) B(-7,-5,0,SMOOTH_BRICK) B(-7,-4,-1,SMOOTH_BRICK) B(-7,-4,0,SMOOTH_BRICK) B(-7,-3,-1,SMOOTH_BRICK) B(-7,-3,0,SMOOTH_BRICK) B(-7,-2,-1,SMOOTH_BRICK) B(-7,-2,0,SMOOTH_BRICK) B(-7,-1,-1,SMOOTH_BRICK) B(-7,-1,0,SMOOTH_BRICK) B(-7,0,-1,98) B(-6,-25,-1,SMOOTH_BRICK) B(-6,-25,0,SMOOTH_BRICK) B(-6,-24,-1,SMOOTH_BRICK) B(-6,-24,0,SMOOTH_BRICK) RB(-6,-23,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-6,-23,0,SMOOTH_BRICK) B(-6,-22,-1,SMOOTH_BRICK) B(-6,-22,0,SMOOTH_BRICK) B(-6,-21,-1,SMOOTH_BRICK) B(-6,-21,0,SMOOTH_BRICK) B(-6,-20,-1,SMOOTH_BRICK) B(-6,-20,0,SMOOTH_BRICK) B(-6,-19,-1,SMOOTH_BRICK) RB(-6,-19,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-6,-18,-1,SMOOTH_BRICK) B(-6,-18,0,SMOOTH_BRICK) B(-6,-17,-1,SMOOTH_BRICK) B(-6,-17,0,SMOOTH_BRICK) B(-6,-16,-1,SMOOTH_BRICK) B(-6,-16,0,SMOOTH_BRICK) B(-6,-15,-1,SMOOTH_BRICK) B(-6,-15,0,SMOOTH_BRICK) B(-6,-14,-1,SMOOTH_BRICK) B(-6,-14,0,SMOOTH_BRICK) B(-6,-13,-1,SMOOTH_BRICK) B(-6,-13,0,SMOOTH_BRICK) B(-6,-12,-1,SMOOTH_BRICK) B(-6,-12,0,SMOOTH_BRICK) B(-6,-11,-1,SMOOTH_BRICK) B(-6,-11,0,SMOOTH_BRICK) RB(-6,-10,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-6,-10,0,SMOOTH_BRICK) B(-6,-9,-1,SMOOTH_BRICK) B(-6,-9,0,SMOOTH_BRICK) B(-6,-8,-1,SMOOTH_BRICK) B(-6,-8,0,SMOOTH_BRICK) B(-6,-7,-1,SMOOTH_BRICK) B(-6,-7,0,SMOOTH_BRICK) B(-6,-6,-1,SMOOTH_BRICK) B(-6,-6,0,SMOOTH_BRICK) RB(-6,-5,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-6,-5,0,SMOOTH_BRICK) B(-6,-4,-1,SMOOTH_BRICK) B(-6,-4,0,SMOOTH_BRICK) B(-6,-3,-1,SMOOTH_BRICK) B(-6,-3,0,SMOOTH_BRICK) B(-6,-2,-1,SMOOTH_BRICK) B(-6,-2,0,SMOOTH_BRICK) B(-6,-1,-1,SMOOTH_BRICK) RB(-6,-1,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-6,0,-1,98) B(-5,-25,0,SMOOTH_BRICK) RB(-5,-24,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-5,-23,0,SMOOTH_BRICK) B(-5,-22,0,SMOOTH_BRICK) B(-5,-21,0,SMOOTH_BRICK) B(-5,-20,0,SMOOTH_BRICK) B(-5,-19,-1,SMOOTH_BRICK) B(-5,-19,0,SMOOTH_BRICK) RB(-5,-18,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-5,-17,0,SMOOTH_BRICK) B(-5,-16,0,SMOOTH_BRICK) B(-5,-15,0,SMOOTH_BRICK) B(-5,-14,0,SMOOTH_BRICK) RB(-5,-13,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-5,-13,0,SMOOTH_BRICK) B(-5,-12,0,SMOOTH_BRICK) B(-5,-11,0,SMOOTH_BRICK) B(-5,-10,0,SMOOTH_BRICK) B(-5,-9,0,SMOOTH_BRICK) RB(-5,-8,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-5,-7,-1,SMOOTH_BRICK) B(-5,-7,0,SMOOTH_BRICK) B(-5,-6,0,SMOOTH_BRICK) B(-5,-5,0,SMOOTH_BRICK) RB(-5,-4,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-5,-3,0,SMOOTH_BRICK) B(-5,-2,0,SMOOTH_BRICK) B(-5,-1,-1,SMOOTH_BRICK) B(-5,-1,0,SMOOTH_BRICK) RB(-4,-25,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-4,-25,0,SMOOTH_BRICK) B(-4,-24,-1,SMOOTH_BRICK) B(-4,-24,0,SMOOTH_BRICK) B(-4,-23,-1,SMOOTH_BRICK) B(-4,-23,0,SMOOTH_BRICK) B(-4,-22,-1,SMOOTH_BRICK) B(-4,-22,0,SMOOTH_BRICK) B(-4,-21,-1,SMOOTH_BRICK) RB(-4,-21,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-4,-20,-1,SMOOTH_BRICK) B(-4,-20,0,SMOOTH_BRICK) B(-4,-19,-1,SMOOTH_BRICK) RB(-4,-19,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-4,-18,-1,SMOOTH_BRICK) B(-4,-18,0,SMOOTH_BRICK) B(-4,-17,-1,SMOOTH_BRICK) B(-4,-17,0,SMOOTH_BRICK) B(-4,-16,-1,SMOOTH_BRICK) B(-4,-16,0,SMOOTH_BRICK) B(-4,-15,-1,SMOOTH_BRICK) B(-4,-15,0,SMOOTH_BRICK) B(-4,-14,-1,SMOOTH_BRICK) B(-4,-14,0,SMOOTH_BRICK) B(-4,-13,-1,SMOOTH_BRICK) B(-4,-13,0,SMOOTH_BRICK) B(-4,-12,-1,SMOOTH_BRICK) B(-4,-12,0,SMOOTH_BRICK) B(-4,-11,-1,SMOOTH_BRICK) B(-4,-11,0,SMOOTH_BRICK) B(-4,-10,-1,SMOOTH_BRICK) B(-4,-10,0,SMOOTH_BRICK) B(-4,-9,-1,SMOOTH_BRICK) B(-4,-9,0,SMOOTH_BRICK) B(-4,-8,-1,SMOOTH_BRICK) RB(-4,-8,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-4,-7,-1,SMOOTH_BRICK) B(-4,-7,0,SMOOTH_BRICK) B(-4,-6,-1,SMOOTH_BRICK) B(-4,-6,0,SMOOTH_BRICK) B(-4,-5,-1,SMOOTH_BRICK) B(-4,-5,0,SMOOTH_BRICK) B(-4,-4,-1,SMOOTH_BRICK) B(-4,-4,0,SMOOTH_BRICK) B(-4,-3,-1,SMOOTH_BRICK) B(-4,-3,0,SMOOTH_BRICK) B(-4,-2,-1,SMOOTH_BRICK) B(-4,-2,0,SMOOTH_BRICK) B(-4,-1,-1,SMOOTH_BRICK) B(-4,-1,0,SMOOTH_BRICK) B(-4,0,-1,98) B(-3,-25,-1,SMOOTH_BRICK) B(-3,-25,0,SMOOTH_BRICK) B(-3,-24,-1,SMOOTH_BRICK) B(-3,-24,0,SMOOTH_BRICK) RB(-3,-23,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-3,-23,0,SMOOTH_BRICK) RB(-3,-22,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-3,-22,0,SMOOTH_BRICK) B(-3,-21,-1,SMOOTH_BRICK) B(-3,-21,0,SMOOTH_BRICK) B(-3,-20,-1,SMOOTH_BRICK) B(-3,-20,0,SMOOTH_BRICK) B(-3,-19,-1,SMOOTH_BRICK) B(-3,-19,0,SMOOTH_BRICK) RB(-3,-18,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-3,-18,0,SMOOTH_BRICK) B(-3,-17,-1,SMOOTH_BRICK) RB(-3,-17,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-3,-16,-1,SMOOTH_BRICK) B(-3,-16,0,SMOOTH_BRICK) B(-3,-15,-1,SMOOTH_BRICK) B(-3,-15,0,SMOOTH_BRICK) B(-3,-14,-1,SMOOTH_BRICK) B(-3,-14,0,SMOOTH_BRICK) B(-3,-13,-1,SMOOTH_BRICK) B(-3,-13,0,SMOOTH_BRICK) B(-3,-12,-1,SMOOTH_BRICK) B(-3,-12,0,SMOOTH_BRICK) B(-3,-11,-1,SMOOTH_BRICK) B(-3,-11,0,SMOOTH_BRICK) B(-3,-10,-1,SMOOTH_BRICK) B(-3,-10,0,SMOOTH_BRICK) B(-3,-9,-1,SMOOTH_BRICK) B(-3,-9,0,SMOOTH_BRICK) B(-3,-8,-1,SMOOTH_BRICK) B(-3,-8,0,SMOOTH_BRICK) B(-3,-7,-1,SMOOTH_BRICK) B(-3,-7,0,SMOOTH_BRICK) B(-3,-6,-1,SMOOTH_BRICK) B(-3,-6,0,SMOOTH_BRICK) B(-3,-5,-1,98) B(-3,-5,0,SMOOTH_BRICK) B(-3,-4,-1,SMOOTH_BRICK) B(-3,-4,0,SMOOTH_BRICK) B(-3,-3,-1,SMOOTH_BRICK) B(-3,-3,0,SMOOTH_BRICK) B(-3,-2,-1,SMOOTH_BRICK) RB(-3,-2,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) RB(-3,-1,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-3,-1,0,SMOOTH_BRICK) B(-3,0,-1,98) B(-2,-25,0,SMOOTH_BRICK) B(-2,-24,0,SMOOTH_BRICK) B(-2,-23,0,SMOOTH_BRICK) B(-2,-22,0,SMOOTH_BRICK) B(-2,-21,0,SMOOTH_BRICK) B(-2,-20,0,SMOOTH_BRICK) B(-2,-19,-1,SMOOTH_BRICK) B(-2,-19,0,SMOOTH_BRICK) B(-2,-18,0,SMOOTH_BRICK) B(-2,-17,0,SMOOTH_BRICK) B(-2,-16,0,SMOOTH_BRICK) B(-2,-15,0,SMOOTH_BRICK) B(-2,-14,0,SMOOTH_BRICK) B(-2,-13,-1,SMOOTH_BRICK) B(-2,-13,0,SMOOTH_BRICK) B(-2,-12,0,SMOOTH_BRICK) B(-2,-11,0,SMOOTH_BRICK) B(-2,-10,0,SMOOTH_BRICK) B(-2,-9,0,SMOOTH_BRICK) B(-2,-8,0,SMOOTH_BRICK) B(-2,-7,-1,SMOOTH_BRICK) B(-2,-7,0,SMOOTH_BRICK) B(-2,-6,0,SMOOTH_BRICK) B(-2,-5,0,SMOOTH_BRICK) RB(-2,-4,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-2,-3,0,SMOOTH_BRICK) RB(-2,-2,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-2,-1,-1,SMOOTH_BRICK) B(-2,-1,0,SMOOTH_BRICK) B(-1,-25,-1,SMOOTH_BRICK) B(-1,-25,0,SMOOTH_BRICK) RB(-1,-24,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-1,-24,0,SMOOTH_BRICK) B(-1,-23,-1,SMOOTH_BRICK) B(-1,-23,0,SMOOTH_BRICK) B(-1,-22,-1,SMOOTH_BRICK) B(-1,-22,0,SMOOTH_BRICK) B(-1,-21,-1,SMOOTH_BRICK) B(-1,-21,0,SMOOTH_BRICK) B(-1,-20,-1,SMOOTH_BRICK) B(-1,-20,0,SMOOTH_BRICK) B(-1,-19,-1,SMOOTH_BRICK) B(-1,-19,0,SMOOTH_BRICK) B(-1,-18,-1,SMOOTH_BRICK) B(-1,-18,0,SMOOTH_BRICK) B(-1,-17,-1,SMOOTH_BRICK) RB(-1,-17,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) RB(-1,-16,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-1,-16,0,SMOOTH_BRICK) B(-1,-15,-1,SMOOTH_BRICK) B(-1,-15,0,SMOOTH_BRICK) B(-1,-14,-1,SMOOTH_BRICK) B(-1,-14,0,SMOOTH_BRICK) B(-1,-13,-1,SMOOTH_BRICK) B(-1,-13,0,SMOOTH_BRICK) B(-1,-12,-1,SMOOTH_BRICK) B(-1,-12,0,SMOOTH_BRICK) B(-1,-11,-1,SMOOTH_BRICK) B(-1,-11,0,SMOOTH_BRICK) B(-1,-10,-1,SMOOTH_BRICK) B(-1,-10,0,SMOOTH_BRICK) B(-1,-9,-1,SMOOTH_BRICK) RB(-1,-9,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(-1,-8,-1,SMOOTH_BRICK) B(-1,-8,0,SMOOTH_BRICK) B(-1,-7,-1,SMOOTH_BRICK) B(-1,-7,0,SMOOTH_BRICK) B(-1,-6,-1,SMOOTH_BRICK) B(-1,-6,0,SMOOTH_BRICK) B(-1,-5,-1,SMOOTH_BRICK) B(-1,-5,0,SMOOTH_BRICK) B(-1,-4,-1,SMOOTH_BRICK) B(-1,-4,0,SMOOTH_BRICK) B(-1,-3,-1,SMOOTH_BRICK) B(-1,-3,0,SMOOTH_BRICK) B(-1,-2,-1,SMOOTH_BRICK) B(-1,-2,0,SMOOTH_BRICK) B(-1,-1,-1,SMOOTH_BRICK) B(-1,-1,0,SMOOTH_BRICK) RB(0,-25,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(0,-25,0,SMOOTH_BRICK) B(0,-24,-1,SMOOTH_BRICK) B(0,-24,0,SMOOTH_BRICK) B(0,-23,-1,SMOOTH_BRICK) RB(0,-23,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(0,-22,-1,SMOOTH_BRICK) B(0,-22,0,SMOOTH_BRICK) B(0,-21,-1,SMOOTH_BRICK) B(0,-21,0,SMOOTH_BRICK) B(0,-20,-1,SMOOTH_BRICK) B(0,-20,0,SMOOTH_BRICK) B(0,-19,-1,SMOOTH_BRICK) RB(0,-19,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(0,-18,-1,SMOOTH_BRICK) RB(0,-18,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(0,-17,-1,SMOOTH_BRICK) B(0,-17,0,SMOOTH_BRICK) B(0,-16,-1,SMOOTH_BRICK) RB(0,-16,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(0,-15,-1,SMOOTH_BRICK) RB(0,-15,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(0,-14,-1,SMOOTH_BRICK) B(0,-14,0,SMOOTH_BRICK) B(0,-13,-1,SMOOTH_BRICK) B(0,-13,0,SMOOTH_BRICK) B(0,-12,-1,SMOOTH_BRICK) B(0,-12,0,SMOOTH_BRICK) B(0,-11,-1,SMOOTH_BRICK) B(0,-11,0,SMOOTH_BRICK) B(0,-10,-1,SMOOTH_BRICK) B(0,-10,0,SMOOTH_BRICK) B(0,-9,-1,SMOOTH_BRICK) B(0,-9,0,SMOOTH_BRICK) B(0,-8,-1,SMOOTH_BRICK) RB(0,-8,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(0,-7,-1,SMOOTH_BRICK) B(0,-7,0,SMOOTH_BRICK) B(0,-6,-1,SMOOTH_BRICK) B(0,-6,0,SMOOTH_BRICK) B(0,-5,-1,SMOOTH_BRICK) B(0,-5,0,SMOOTH_BRICK) B(0,-4,-1,SMOOTH_BRICK) B(0,-4,0,SMOOTH_BRICK) B(0,-3,-1,SMOOTH_BRICK) B(0,-3,0,SMOOTH_BRICK) B(0,-2,-1,SMOOTH_BRICK) B(0,-2,0,SMOOTH_BRICK) B(0,-1,-1,SMOOTH_BRICK) B(0,-1,0,SMOOTH_BRICK) B(1,-25,0,SMOOTH_BRICK) B(1,-24,0,SMOOTH_BRICK) B(1,-23,0,SMOOTH_BRICK) B(1,-22,0,SMOOTH_BRICK) B(1,-21,0,SMOOTH_BRICK) B(1,-20,0,SMOOTH_BRICK) B(1,-19,-1,SMOOTH_BRICK) RB(1,-19,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(1,-18,0,SMOOTH_BRICK) B(1,-17,0,SMOOTH_BRICK) B(1,-16,0,SMOOTH_BRICK) B(1,-15,0,SMOOTH_BRICK) B(1,-14,0,SMOOTH_BRICK) B(1,-13,-1,SMOOTH_BRICK) B(1,-13,0,SMOOTH_BRICK) B(1,-12,0,SMOOTH_BRICK) RB(1,-11,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(1,-10,0,SMOOTH_BRICK) B(1,-9,0,SMOOTH_BRICK) B(1,-8,0,SMOOTH_BRICK) B(1,-7,-1,SMOOTH_BRICK) B(1,-7,0,SMOOTH_BRICK) B(1,-6,0,SMOOTH_BRICK) B(1,-5,0,SMOOTH_BRICK) B(1,-4,0,SMOOTH_BRICK) B(1,-3,0,SMOOTH_BRICK) B(1,-2,0,SMOOTH_BRICK) B(1,-1,-1,SMOOTH_BRICK) RB(1,-1,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(2,-25,-1,SMOOTH_BRICK) B(2,-25,0,SMOOTH_BRICK) B(2,-24,-1,SMOOTH_BRICK) B(2,-24,0,SMOOTH_BRICK) B(2,-23,-1,SMOOTH_BRICK) B(2,-23,0,SMOOTH_BRICK) RB(2,-22,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(2,-22,0,SMOOTH_BRICK) B(2,-21,-1,SMOOTH_BRICK) RB(2,-21,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) RB(2,-20,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) RB(2,-20,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(2,-19,-1,SMOOTH_BRICK) RB(2,-19,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(2,-18,-1,SMOOTH_BRICK) B(2,-18,0,SMOOTH_BRICK) B(2,-17,-1,SMOOTH_BRICK) B(2,-17,0,SMOOTH_BRICK) B(2,-16,-1,SMOOTH_BRICK) B(2,-16,0,SMOOTH_BRICK) B(2,-15,-1,SMOOTH_BRICK) B(2,-15,0,SMOOTH_BRICK) B(2,-14,-1,SMOOTH_BRICK) B(2,-14,0,SMOOTH_BRICK) B(2,-13,-1,SMOOTH_BRICK) B(2,-13,0,SMOOTH_BRICK) B(2,-12,-1,SMOOTH_BRICK) B(2,-12,0,SMOOTH_BRICK) B(2,-11,-1,SMOOTH_BRICK) B(2,-11,0,SMOOTH_BRICK) RB(2,-10,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(2,-10,0,SMOOTH_BRICK) B(2,-9,-1,SMOOTH_BRICK) B(2,-9,0,SMOOTH_BRICK) B(2,-8,-1,SMOOTH_BRICK) B(2,-8,0,SMOOTH_BRICK) B(2,-7,-1,SMOOTH_BRICK) B(2,-7,0,SMOOTH_BRICK) B(2,-6,-1,SMOOTH_BRICK) B(2,-6,0,SMOOTH_BRICK) B(2,-5,-1,SMOOTH_BRICK) RB(2,-5,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(2,-4,-1,SMOOTH_BRICK) B(2,-4,0,SMOOTH_BRICK) B(2,-3,-1,SMOOTH_BRICK) B(2,-3,0,SMOOTH_BRICK) B(2,-2,-1,SMOOTH_BRICK) B(2,-2,0,SMOOTH_BRICK) B(2,-1,-1,SMOOTH_BRICK) B(2,-1,0,SMOOTH_BRICK) RB(2,0,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(3,-25,-1,SMOOTH_BRICK) B(3,-25,0,SMOOTH_BRICK) RB(3,-24,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(3,-24,0,SMOOTH_BRICK) B(3,-23,-1,SMOOTH_BRICK) B(3,-23,0,SMOOTH_BRICK) B(3,-22,-1,SMOOTH_BRICK) B(3,-22,0,SMOOTH_BRICK) B(3,-21,-1,SMOOTH_BRICK) RB(3,-21,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(3,-20,-1,SMOOTH_BRICK) B(3,-20,0,SMOOTH_BRICK) B(3,-19,-1,SMOOTH_BRICK) RB(3,-19,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(3,-18,-1,SMOOTH_BRICK) B(3,-18,0,SMOOTH_BRICK) B(3,-17,-1,SMOOTH_BRICK) B(3,-17,0,SMOOTH_BRICK) B(3,-16,-1,SMOOTH_BRICK) B(3,-16,0,SMOOTH_BRICK) B(3,-15,-1,SMOOTH_BRICK) B(3,-15,0,SMOOTH_BRICK) B(3,-14,-1,SMOOTH_BRICK) B(3,-14,0,SMOOTH_BRICK) B(3,-13,-1,SMOOTH_BRICK) B(3,-13,0,SMOOTH_BRICK) B(3,-12,-1,SMOOTH_BRICK) B(3,-12,0,SMOOTH_BRICK) B(3,-11,-1,SMOOTH_BRICK) B(3,-11,0,SMOOTH_BRICK) B(3,-10,-1,SMOOTH_BRICK) B(3,-10,0,SMOOTH_BRICK) B(3,-9,-1,SMOOTH_BRICK) B(3,-9,0,SMOOTH_BRICK) B(3,-8,-1,SMOOTH_BRICK) B(3,-8,0,SMOOTH_BRICK) RB(3,-7,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(3,-7,0,SMOOTH_BRICK) B(3,-6,-1,SMOOTH_BRICK) B(3,-6,0,SMOOTH_BRICK) B(3,-5,-1,SMOOTH_BRICK) RB(3,-5,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(3,-4,-1,SMOOTH_BRICK) B(3,-4,0,SMOOTH_BRICK) B(3,-3,-1,SMOOTH_BRICK) B(3,-3,0,SMOOTH_BRICK) RB(3,-2,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(3,-2,0,SMOOTH_BRICK) B(3,-1,-1,SMOOTH_BRICK) B(3,-1,0,SMOOTH_BRICK) B(3,0,-1,98) B(4,-25,0,SMOOTH_BRICK) B(4,-24,0,SMOOTH_BRICK) B(4,-23,0,SMOOTH_BRICK) B(4,-22,0,SMOOTH_BRICK) RB(4,-21,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(4,-20,0,SMOOTH_BRICK) B(4,-19,-1,SMOOTH_BRICK) B(4,-19,0,SMOOTH_BRICK) B(4,-18,0,SMOOTH_BRICK) B(4,-17,0,SMOOTH_BRICK) B(4,-16,0,SMOOTH_BRICK) B(4,-15,0,SMOOTH_BRICK) B(4,-14,0,SMOOTH_BRICK) B(4,-13,-1,SMOOTH_BRICK) B(4,-13,0,SMOOTH_BRICK) B(4,-12,0,SMOOTH_BRICK) B(4,-11,0,SMOOTH_BRICK) B(4,-10,0,SMOOTH_BRICK) B(4,-9,0,SMOOTH_BRICK) B(4,-8,0,SMOOTH_BRICK) B(4,-7,-1,SMOOTH_BRICK) B(4,-7,0,SMOOTH_BRICK) B(4,-6,0,SMOOTH_BRICK) B(4,-5,0,SMOOTH_BRICK) RB(4,-4,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(4,-3,0,SMOOTH_BRICK) B(4,-2,0,SMOOTH_BRICK) B(4,-1,-1,SMOOTH_BRICK) RB(4,-1,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(5,-25,-1,SMOOTH_BRICK) B(5,-25,0,SMOOTH_BRICK) B(5,-24,-1,SMOOTH_BRICK) B(5,-24,0,SMOOTH_BRICK) B(5,-23,-1,SMOOTH_BRICK) B(5,-23,0,SMOOTH_BRICK) B(5,-22,-1,SMOOTH_BRICK) B(5,-22,0,SMOOTH_BRICK) B(5,-21,-1,SMOOTH_BRICK) B(5,-21,0,SMOOTH_BRICK) B(5,-20,-1,SMOOTH_BRICK) B(5,-20,0,SMOOTH_BRICK) RB(5,-19,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(5,-19,0,SMOOTH_BRICK) B(5,-18,-1,SMOOTH_BRICK) B(5,-18,0,SMOOTH_BRICK) B(5,-17,-1,SMOOTH_BRICK) B(5,-17,0,SMOOTH_BRICK) B(5,-16,-1,SMOOTH_BRICK) B(5,-16,0,SMOOTH_BRICK) RB(5,-15,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(5,-15,0,SMOOTH_BRICK) B(5,-14,-1,SMOOTH_BRICK) B(5,-14,0,SMOOTH_BRICK) B(5,-13,-1,SMOOTH_BRICK) B(5,-13,0,SMOOTH_BRICK) RB(5,-12,-1,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(5,-12,0,SMOOTH_BRICK) B(5,-11,-1,SMOOTH_BRICK) B(5,-11,0,SMOOTH_BRICK) B(5,-10,-1,SMOOTH_BRICK) B(5,-10,0,SMOOTH_BRICK) B(5,-9,-1,SMOOTH_BRICK) B(5,-9,0,SMOOTH_BRICK) B(5,-8,-1,SMOOTH_BRICK) B(5,-8,0,SMOOTH_BRICK) B(5,-7,-1,SMOOTH_BRICK) B(5,-7,0,SMOOTH_BRICK) B(5,-6,-1,SMOOTH_BRICK) B(5,-6,0,SMOOTH_BRICK) B(5,-5,-1,SMOOTH_BRICK) B(5,-5,0,SMOOTH_BRICK) B(5,-4,-1,SMOOTH_BRICK) B(5,-4,0,SMOOTH_BRICK) B(5,-3,-1,SMOOTH_BRICK) B(5,-3,0,SMOOTH_BRICK) B(5,-2,-1,SMOOTH_BRICK) B(5,-2,0,SMOOTH_BRICK) B(5,-1,-1,SMOOTH_BRICK) B(5,-1,0,SMOOTH_BRICK) B(5,0,-1,98) B(6,-25,-1,SMOOTH_BRICK) B(6,-25,0,SMOOTH_BRICK) B(6,-24,-1,SMOOTH_BRICK) B(6,-24,0,SMOOTH_BRICK) B(6,-23,-1,SMOOTH_BRICK) B(6,-23,0,SMOOTH_BRICK) B(6,-22,-1,SMOOTH_BRICK) B(6,-22,0,SMOOTH_BRICK) B(6,-21,-1,SMOOTH_BRICK) B(6,-21,0,SMOOTH_BRICK) B(6,-20,-1,SMOOTH_BRICK) B(6,-20,0,SMOOTH_BRICK) B(6,-19,-1,SMOOTH_BRICK) B(6,-19,0,SMOOTH_BRICK) B(6,-18,-1,SMOOTH_BRICK) B(6,-18,0,SMOOTH_BRICK) B(6,-17,-1,SMOOTH_BRICK) B(6,-17,0,SMOOTH_BRICK) B(6,-16,-1,SMOOTH_BRICK) B(6,-16,0,SMOOTH_BRICK) B(6,-15,-1,SMOOTH_BRICK) RB(6,-15,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(6,-14,-1,SMOOTH_BRICK) B(6,-14,0,SMOOTH_BRICK) B(6,-13,-1,SMOOTH_BRICK) RB(6,-13,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(6,-12,-1,SMOOTH_BRICK) RB(6,-12,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(6,-11,-1,SMOOTH_BRICK) B(6,-11,0,SMOOTH_BRICK) B(6,-10,-1,SMOOTH_BRICK) RB(6,-10,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(6,-9,-1,SMOOTH_BRICK) B(6,-9,0,SMOOTH_BRICK) B(6,-8,-1,SMOOTH_BRICK) B(6,-8,0,SMOOTH_BRICK) B(6,-7,-1,SMOOTH_BRICK) B(6,-7,0,SMOOTH_BRICK) B(6,-6,-1,SMOOTH_BRICK) B(6,-6,0,SMOOTH_BRICK) B(6,-5,-1,SMOOTH_BRICK) B(6,-5,0,SMOOTH_BRICK) B(6,-4,-1,SMOOTH_BRICK) B(6,-4,0,SMOOTH_BRICK) B(6,-3,-1,SMOOTH_BRICK) B(6,-3,0,SMOOTH_BRICK) B(6,-2,-1,SMOOTH_BRICK) RB(6,-2,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(6,-1,-1,SMOOTH_BRICK) B(6,-1,0,SMOOTH_BRICK) B(6,0,-1,98) B(7,-25,0,SMOOTH_BRICK) B(7,-24,0,SMOOTH_BRICK) B(7,-23,0,SMOOTH_BRICK) B(7,-22,0,SMOOTH_BRICK) B(7,-21,0,SMOOTH_BRICK) B(7,-20,0,SMOOTH_BRICK) B(7,-19,-1,SMOOTH_BRICK) B(7,-19,0,SMOOTH_BRICK) RB(7,-18,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(7,-17,0,SMOOTH_BRICK) RB(7,-16,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) RB(7,-15,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(7,-14,0,SMOOTH_BRICK) B(7,-13,-1,SMOOTH_BRICK) B(7,-13,0,SMOOTH_BRICK) RB(7,-12,0,98,20,98:1,20,98:2,20,STONE,20,AIR,100) B(7,-11,0,SMOOTH_BRICK) B(7,-10,0,SMOOTH_BRICK) B(7,-9,0,SMOOTH_BRICK) B(7,-8,0,SMOOTH_BRICK) B(7,-7,-1,SMOOTH_BRICK) B(7,-7,0,SMOOTH_BRICK) B(7,-6,0,SMOOTH_BRICK) B(7,-5,0,SMOOTH_BRICK) B(7,-4,0,SMOOTH_BRICK) B(7,-3,0,SMOOTH_BRICK) B(7,-2,0,SMOOTH_BRICK) B(7,-1,-1,SMOOTH_BRICK) B(7,-1,0,SMOOTH_BRICK) ####################################################################### # +-----------------------------------------------------------------+ # # | BO3 checks | # # +-----------------------------------------------------------------+ # ####################################################################### # Require a condition at a certain location in order for the BO3 to be spawned. # BlockCheck(x,y,z,BlockName[,BlockName[,...]]) - one of the blocks must be at the location # BlockCheckNot(x,y,z,BlockName[,BlockName[,...]]) - all the blocks must not be at the location # LightCheck(x,y,z,minLightLevel,maxLightLevel) - light must be between min and max (inclusive) # You can use "Solid" as a BlockName for matching all solid blocks or "All" to match all blocks that aren't air. # Examples: # BlockCheck(0,-1,0,GRASS,DIRT) Require grass or dirt just below the object # BlockCheck(0,-1,0,Solid) Require any solid block just below the object # BlockCheck(0,-1,0,WOOL) Require any type of wool just below the object # BlockCheck(0,-1,0,WOOL:0) Require white wool just below the object # BlockCheckNot(0,0,0,WOOL:0) Require that there is no white wool below the object # LightCheck(0,0,0,0,1) Require almost complete darkness just below the object ####################################################################### # +-----------------------------------------------------------------+ # # | Branches | # # +-----------------------------------------------------------------+ # ####################################################################### # Branches are objects that will spawn when this object spawns when it is used in # the CustomStructure resource. Branches can also have branches, making complex # structures possible. See the wiki for more details. # Regular Branches spawn each branch with an independent chance of spawning. # Branch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][IndividualChance]) # branchName - name of the object to spawn. # rotation - NORTH, SOUTH, EAST or WEST. # IndividualChance - The chance each branch has to spawn, assumed to be 100 when left blank # Weighted Branches spawn branches with a dependent chance of spawning. # WBR(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][MaxChanceOutOf]) # MaxChanceOutOf - The chance all branches have to spawn out of, assumed to be 100 when left blank