# Configuration file main { # Markers which enable extra console output. # Available: # LOOTGAME # GAME_OF_LIGHT # [default: ] S:debug_markers < > # If this is set to true, then puzzle master won't start any new game. Won't affect already started games. [default: false] B:disable_minigames=false } ########################################################################################################## # worldgen #--------------------------------------------------------------------------------------------------------# # Regulates dungeon appearing in world. ########################################################################################################## worldgen { # Enable or disable dungeon generation [default: false] B:disable_dungeon_gen=false # Log level for the separate DungeonGenerator Logger. Valid options: INFO, DEBUG, TRACE [default: INFO] S:dungeon_log_level=INFO # Whitelisted dimensions' ids that were allowed for dungeon generation and rhomb size. # Rhomb size means the size of rhombs, which will imaginary cover the world. Dungeon will be generated in each rhomb. # So the larger the size, the less chance of generation. # Rhomb size must be between 5 and 100. # Example of array element: 0| 20 - this means that dungeons will be generated in rhombs with size equal to 20 in the overworld (ID = 0). [default: [0| 20]] S:per_dimension_configs < 0|12 > }