#Mekanism Additions Config. This config is synced between server and client. [additions] #Fuse time for Obsidian TNT. #Range: > 0 obsidianTNTDelay = 100 #Radius of the explosion of Obsidian TNT. #Range: 0.1 ~ 1000.0 obsidianTNTBlastRadius = 12.0 #Enables the voice server for Walkie Talkies. voiceServerEnabled = false #TCP port for the Voice server to listen on. #Range: 1 ~ 65535 VoicePort = 36123 #Config options regarding spawning of entities. [additions.spawning] #Config options regarding baby creeper. [additions.spawning.baby-creeper] #Enable the spawning of baby creeper. Think baby zombies. shouldSpawn = false #The multiplier for weight of baby creeper spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 weightPercentage = 0.5 #The multiplier for minimum group size of baby creeper spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 minSizePercentage = 0.5 #The multiplier for maximum group size of baby creeper spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSizePercentage = 0.5 #The multiplier for spawn cost per entity of baby creeper spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 spawnCostPerEntityPercentage = 1.0 #The multiplier for max spawn cost of baby creeper spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSpawnCostPercentage = 1.0 #The list of biome ids that baby creeper will not spawn in even if the normal mob variant can spawn. biomeBlackList = [] #The list of structure ids that baby creeper will not spawn in even if the normal mob variant can spawn. structureBlackList = [] #Config options regarding baby enderman. [additions.spawning.baby-enderman] #Enable the spawning of baby enderman. Think baby zombies. shouldSpawn = false #The multiplier for weight of baby enderman spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 weightPercentage = 0.5 #The multiplier for minimum group size of baby enderman spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 minSizePercentage = 0.5 #The multiplier for maximum group size of baby enderman spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSizePercentage = 0.5 #The multiplier for spawn cost per entity of baby enderman spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 spawnCostPerEntityPercentage = 1.0 #The multiplier for max spawn cost of baby enderman spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSpawnCostPercentage = 1.0 #The list of biome ids that baby enderman will not spawn in even if the normal mob variant can spawn. biomeBlackList = [] #The list of structure ids that baby enderman will not spawn in even if the normal mob variant can spawn. structureBlackList = [] #Config options regarding baby skeleton. [additions.spawning.baby-skeleton] #Enable the spawning of baby skeleton. Think baby zombies. shouldSpawn = false #The multiplier for weight of baby skeleton spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 weightPercentage = 0.5 #The multiplier for minimum group size of baby skeleton spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 minSizePercentage = 0.5 #The multiplier for maximum group size of baby skeleton spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSizePercentage = 0.5 #The multiplier for spawn cost per entity of baby skeleton spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 spawnCostPerEntityPercentage = 1.0 #The multiplier for max spawn cost of baby skeleton spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSpawnCostPercentage = 1.0 #The list of biome ids that baby skeleton will not spawn in even if the normal mob variant can spawn. biomeBlackList = [] #The list of structure ids that baby skeleton will not spawn in even if the normal mob variant can spawn. structureBlackList = [] #Config options regarding baby stray. [additions.spawning.baby-stray] #Enable the spawning of baby stray. Think baby zombies. shouldSpawn = false #The multiplier for weight of baby stray spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 weightPercentage = 0.5 #The multiplier for minimum group size of baby stray spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 minSizePercentage = 0.5 #The multiplier for maximum group size of baby stray spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSizePercentage = 0.5 #The multiplier for spawn cost per entity of baby stray spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 spawnCostPerEntityPercentage = 1.0 #The multiplier for max spawn cost of baby stray spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSpawnCostPercentage = 1.0 #The list of biome ids that baby stray will not spawn in even if the normal mob variant can spawn. biomeBlackList = [] #The list of structure ids that baby stray will not spawn in even if the normal mob variant can spawn. structureBlackList = [] #Config options regarding baby wither skeleton. [additions.spawning.baby-wither-skeleton] #Enable the spawning of baby wither skeleton. Think baby zombies. shouldSpawn = false #The multiplier for weight of baby wither skeleton spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 weightPercentage = 0.5 #The multiplier for minimum group size of baby wither skeleton spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 minSizePercentage = 0.5 #The multiplier for maximum group size of baby wither skeleton spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSizePercentage = 0.5 #The multiplier for spawn cost per entity of baby wither skeleton spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 spawnCostPerEntityPercentage = 1.0 #The multiplier for max spawn cost of baby wither skeleton spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSpawnCostPercentage = 1.0 #The list of biome ids that baby wither skeleton will not spawn in even if the normal mob variant can spawn. biomeBlackList = [] #The list of structure ids that baby wither skeleton will not spawn in even if the normal mob variant can spawn. structureBlackList = []