# Configuration file "minecraft:desert" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=10 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:desert_hills" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=5 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:extreme_hills" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=10 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:forest" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=30 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:forest_hills" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=10 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:ice_flats" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=40 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:ice_mountains" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=10 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:jungle" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=25 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:jungle_hills" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=10 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:mesa" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=30 # Specify the block name of terrain block. S:terrainBlock=minecraft:red_sandstone # Specify the block metadata of terrain block. S:terrainBlockMeta=red_sandstone # Specify the block name of top block. S:topBlock=minecraft:red_sandstone # Specify the block metadata of top block. S:topBlockMeta=red_sandstone } "minecraft:ocean" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=100 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:deep_ocean" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=80 # Specify the block name of terrain block. S:terrainBlock=minecraft:prismarine # Specify the block metadata of terrain block. S:terrainBlockMeta=prismarine # Specify the block name of top block. S:topBlock=minecraft:prismarine # Specify the block metadata of top block. S:topBlockMeta=prismarine } "minecraft:savanna" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=50 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:swampland" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=30 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:taiga" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=70 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:taiga_hills" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=10 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone }