item.upgrade.core.storage.name=Storage upgrade item.upgrade.core.storage3.name=Storage upgrade x3 item.upgrade.core.storage9.name=Storage upgrade x9 item.upgrade.core.storage27.name=Storage upgrade x27 item.upgrade.core.storage81.name=Storage upgrade x81 item.upgrade.core.storage243.name=Storage upgrade x243 item.upgrade.core.storage729.name=Storage upgrade x729 item.upgrade.core.storage2187.name=Storage upgrade x2187 item.upgrade.core.storage6561.name=Storage upgrade x6561 item.upgrade.core.ender.name=BSpace upgrade item.upgrade.core.redstone.name=Redstone upgrade item.upgrade.core.hopper.name=Hopper upgrade item.upgrade.core.void.name=Void upgrade item.upgrade.core.creative.name=Creative upgrade text.jabba.ubgrade.core.ender=Turns the barrel into a BSpace barrel text.jabba.ubgrade.core.redstone=Allows the barrel to emit redstone text.jabba.ubgrade.core.hopper=Allows the barrel to automatically output text.jabba.ubgrade.core.storage=Increases the storage capacity by %s stacks text.jabba.ubgrade.core.void=Deletes excess added items once the barrel is full. text.jabba.ubgrade.core.creative=Allows for infinite withdrawals from a barrel. item.upgrade.side.sticker.name=Sticker item.upgrade.side.hopper.name=Hopper facade item.upgrade.side.redstone.name=Redstone facade item.upgrade.structural=Structural MK item.hammer.normal.name=Barrel Hammer item.hammer.bspace.name=Barrel Hammer(Resonating) item.hammer.redstone.name=Barrel Hammer(Redstone) item.hammer.hopper.name=Barrel Hammer(Hopping) item.hammer.storage.name=Barrel Hammer(Storage) item.hammer.structural.name=Barrel Hammer(Structural) item.hammer.void.name=Barrel Hammer(Void) item.hammer.creative.name=Barrel Hammer(Creative) item.dolly.normal.empty.name=Dolly item.dolly.normal.full.name=Dolly (Full) item.dolly.normal.folded.name=Dolly (Folded) item.dolly.diamond.empty.name=Diamond Dolly item.dolly.diamond.full.name=Diamond Dolly (Full) item.dolly.folding_hint.1=Sneak right click to fold item.dolly.folding_hint.2=Folded dollies can be stored in chests and backpacks item.dolly.folded_hint=Right click to unfold item.fork.name=B-Space tuning fork tile.blockbarrel.name=Better Barrel text.jabba.bonk=Bonk ! text.jabba.downgrade=You cannot downgrade a barrel. text.jabba.coreupgrade_exists=Core upgrade already installed. text.jabba.upgrade_exists=Upgrade already applied. text.jabba.upgrade_remove=Please remove some upgrades first. text.jabba.upgrade_insufficient=Not enough upgrade slots for this upgrade. You need at least %s to apply this. text.jabba.upgrade_required=You need at least an upgrade Mark %s to apply this. text.jabba.facade_redstone=This facade requires a redstone core update. text.jabba.facade_hopper=This facade requires a hopper core update. text.jabba.stack_remove=Please remove some stacks first. text.jabba.bspace_prevent=The resonance prevents you from doing that. text.jabba.bspace_remove=The resonance vanishes... text.jabba.bspace_noreact=This barrel is not reacting to the fork. text.jabba.bspace_content=Barrel content is preventing it from resonating. text.jabba.bsapce_structure=Structure too different to find a common frequency. text.jabba.bspace_fork_resonating=The fork starts resonating. text.jabba.bspace_fork_lost=The fork has lost the original source. text.jabba.bspace_resonating=Barrels are resonating together. text.jabba.hammer_normal=Your hammer returns to normal. text.jabba.hammer_bspace=You feel your hammer begin to resonate. text.jabba.hammer_redstone=Your hammer begins emitting a red glow. text.jabba.hammer_hopper=You begin to have trouble holding onto your hammer. text.jabba.hammer_storage=Your hammer begins to grow. text.jabba.hammer_structural=Your hammer becomes a precision tool to destruct. text.jabba.hammer_void=Your hammer seems to disappear. text.jabba.hammer_creative=§9You seem to suddenly have an endless supply of hammers.§r text.jabba.dolly_too_complex=This object is too dense to pick up. Reduce its complexity if you need to move it. itemGroup.jabba=Better Barrels text.jabba.waila.structural=Structural level : %s text.jabba.waila.upgrades=Upgrade slots : %s / %s text.jabba.waila.items=%s / %s items text.jabba.waila.stacks=%s stacks max text.jabba.waila.empty= text.jabba.waila.key.content=Barrel content text.jabba.waila.key.quantity=Items quantity text.jabba.waila.key.stacks=Max stacks text.jabba.tooltip.slots.used=Slots Used : text.jabba.tooltip.slots.provided=Slots Provided : text.jabba.tooltip.empty=< Empty > mcp.mobius.betterbarrel=Barrel