# Format: # # name,baseTick,randomTick # # name: The Entity class name registered in EntityList. (Ex. villager/skeleton/etc.) # # baseTick: Minimum amount of ticks before playing a chat message for the entity. # # randomTick: Range for the random amount of ticks to be added to the baseTick. # Ticks until next message = baseTick + (Random number between 0 and randomTick) # # Default values are 400,1200 for all entities except Squids, which are 600,1200 # squid,12000,24000 villager,600,1200 zombie,1200,2400 skeleton,1200,2400 witch,600,1200 pig,12000,24000