"_VERSION"=1 general { # Maximum achievable levels. If set to 0 or lower there is no upper limit maximumLevels=-1 # Reduces the amount of modifiers a newly build tool gets if the value is lower than the regular amount of modifiers the tool would have newToolMinModifiers=2 } toolxp { # Base XP for each of the listed tools baseXpForTool { "tconstruct:arrow"=2500 "tconstruct:battlesign"=2500 "tconstruct:bolt"=2500 "tconstruct:broadsword"=2500 "tconstruct:cleaver"=2500 "tconstruct:crossbow"=2500 "tconstruct:excavator"=15000 "tconstruct:frypan"=2500 "tconstruct:hammer"=15000 "tconstruct:hatchet"=2500 "tconstruct:kama"=2500 "tconstruct:longbow"=2500 "tconstruct:longsword"=2500 "tconstruct:lumberaxe"=15000 "tconstruct:mattock"=2500 "tconstruct:pickaxe"=2500 "tconstruct:rapier"=2500 "tconstruct:scythe"=10000 "tconstruct:shortbow"=2500 "tconstruct:shovel"=2500 "tconstruct:shuriken"=2500 } # Base XP used when no more specific entry is present for the tool defaultBaseXP=2500 }