// Name: IE.zs // Author: Feed the Beast print("Initializing 'IE'..."); // Yellorium fix to show correct number of ingots // Arc Furnace mods.immersiveengineering.ArcFurnace.removeRecipe(); mods.immersiveengineering.ArcFurnace.addRecipe(, , null, 100, 512); // Crusher // OutputStack1, InputStack, Energy, OutputStack2, OutputStack2Chance // Chance in Decimals // Diamond Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); // Iron Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); // Gold Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); // Chain Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000, * 5, 0.75); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000, * 8, 0.75); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000, * 7, 0.75); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000, * 4, 0.75); // Leather Armor mods.immersiveengineering.Crusher.addRecipe( * 3, , 10000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 16000); mods.immersiveengineering.Crusher.addRecipe( * 5, , 14000); mods.immersiveengineering.Crusher.addRecipe( * 2, , 8000); // Other Horse Armor mods.immersiveengineering.Crusher.addRecipe( * 6, , 6000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 6000); mods.immersiveengineering.Crusher.addRecipe( * 6, , 6000); mods.immersiveengineering.Crusher.addRecipe( * 3, , 3000); // Charcoal from other logs mods.immersiveengineering.CokeOven.addRecipe(, 250, , 500); print("Initialized 'IE'");