["Spirit Options"] #Set this to true if you want mobs that spawn from a soul cage to be collectable in a soul crystal. collectFromSoulless = false #This is the range that the soul pedestal will attract mobs from to insert into it. #Range: 1 ~ 6 soulPedestalRange = 3 #This value determines the maximum amount of souls a crude soul crystal can hold. #Range: > 1 crudeSoulCrystalCap = 256 #This is what the name of the tier is when the soul crystal has yet to reach a tier. It is translatable. initialTierName = "spirit.soul_cage.tier_0" #Set this to false if you wish to not see the erorr on chipped blocks showChippedTooltipError = true