# Configuration file general { # Priority 2: Sets the difficulty in any world to easy when enabled. B:forceEasy=false # Priority 4: Sets the difficulty in any world to hard when enabled. B:forceHard=false # Priority 3: Sets the difficulty in any world to normal when enabled. B:forceNormal=false # Priority 1: Sets the difficulty in any world to peaceful when enabled. B:forcePeaceful=false # When enabled, also sets the difficulty in worlds where it has already been locked. B:shouldChangeDifficultyWhenAlreadyLocked=false # When enabled, locks the difficulty in any world so it cannot be changed. B:shouldLockDifficulty=false }