####################################################################### # +-----------------------------------------------------------------+ # # | BO3 object | # # +-----------------------------------------------------------------+ # ####################################################################### Author: Unknown Description: Converted version of the BO2 JunglePalm9 Version: 3 SettingsMode: WriteWithoutComments ####################################################################### # +-----------------------------------------------------------------+ # # | Main settings | # # +-----------------------------------------------------------------+ # ####################################################################### Tree: true Frequency: 1 Rarity: 4.0 RotateRandomly: true SpawnHeight: highestSolidBlock SpawnHeightOffset: 0 SpawnHeightVariance: 0 ############################## # Height Limits for the BO3. # ############################## MinHeight: 62 MaxHeight: 65 ###################### # Extrusion settings # ###################### ExtrudeMode: None ExtrudeThroughBlocks: AIR MaxBranchDepth: 10 ExcludedBiomes: All ####################################################################### # +-----------------------------------------------------------------+ # # | Source block settings | # # +-----------------------------------------------------------------+ # ####################################################################### SourceBlocks: STONE:1,STONE:3,STONE:5,DIRT:1,DIRT,SAND,GRASS,DIRT:2,STATIONARY_WATER,HARD_CLAY,STAINED_CLAY,CLAY,SANDSTONE,SAND:1,AIR,STONE,GRAVEL,LONG_GRASS,LONG_GRASS:1,LONG_GRASS:2,DEAD_BUSH,YELLOW_FLOWER,RED_ROSE,BROWN_MUSHROOM,RED_MUSHROOM,biomesoplenty:plant_0:1,biomesoplenty:plant_0:2,biomesoplenty:plant_0:3,biomesoplenty:plant_0:4,biomesoplenty:plant_0:5,biomesoplenty:plant_0:6,biomesoplenty:plant_0:7,biomesoplenty:plant_0:8,biomesoplenty:plant_0:9,biomesoplenty:plant_0:10,biomesoplenty:plant_0:11,biomesoplenty:plant_0:12,biomesoplenty:plant_0:13,biomesoplenty:plant_0:14,biomesoplenty:flower_0:1,biomesoplenty:flower_0:2,biomesoplenty:flower_0:3,biomesoplenty:flower_0:4,biomesoplenty:flower_0:5,biomesoplenty:flower_0:6,biomesoplenty:flower_0:7,biomesoplenty:flower_0:8,biomesoplenty:flower_0:9,biomesoplenty:flower_0:10,biomesoplenty:flower_0:11,biomesoplenty:flower_0:12,biomesoplenty:flower_0:13,biomesoplenty:flower_0:14,biomesoplenty:plant_1,biomesoplenty:grass:0:0,biomesoplenty:grass:1,biomesoplenty:grass,biomesoplenty:grass:3,biomesoplenty:grass:4,biomesoplenty:grass:5,biomesoplenty:grass:6,biomesoplenty:grass:7,UNKNOWN_BLOCK:0,UNKNOWN_BLOCK:1,UNKNOWN_BLOCK:2,UNKNOWN_BLOCK:8,UNKNOWN_BLOCK:9,UNKNOWN_BLOCK:10,biomesoplenty:dried_sand,biomesoplenty:hard_ice,biomesoplenty:white_sand,biomesoplenty:white_sandstone,biomesoplenty:mud,biomesoplenty:ash_block MaxPercentageOutsideSourceBlock: 0 OutsideSourceBlock: placeAnyway DoReplaceBlocks: true IsOTGPlus: false ####################################################################### # +-----------------------------------------------------------------+ # # | Blocks | # # +-----------------------------------------------------------------+ # ####################################################################### Block(0,2,2,biomesoplenty:log_1:15) Block(1,9,0,biomesoplenty:leaves_4:1) Block(1,8,0,biomesoplenty:leaves_4:1) Block(-5,10,-3,biomesoplenty:leaves_4:1) Block(-6,9,-4,biomesoplenty:leaves_4:1) Block(-4,11,2,biomesoplenty:leaves_4:1) Block(-6,8,-4,biomesoplenty:leaves_4:1) Block(-2,10,-2,biomesoplenty:leaves_4:1) Block(-2,10,0,biomesoplenty:leaves_4:1) Block(-2,9,-3,biomesoplenty:leaves_4:1) Block(-2,8,-3,biomesoplenty:leaves_4:1) Block(2,9,4,biomesoplenty:leaves_4:1) Block(1,10,-3,biomesoplenty:leaves_4:1) Block(2,8,4,biomesoplenty:leaves_4:1) Block(-2,9,-1,biomesoplenty:leaves_4:1) Block(2,0,6,biomesoplenty:log_1:15) Block(-3,9,0,biomesoplenty:leaves_4:1) Block(-1,10,1,biomesoplenty:leaves_4:1) Block(-1,11,1,biomesoplenty:leaves_4:1) Block(-1,3,2,biomesoplenty:log_1:15) Block(-1,4,2,biomesoplenty:log_1:15) Block(-1,9,0,biomesoplenty:leaves_4:1) Block(-2,9,0,biomesoplenty:log_1:15) Block(2,0,5,biomesoplenty:log_1:15) Block(-2,8,0,biomesoplenty:log_1:15) Block(2,-1,7,biomesoplenty:log_1:15) Block(-2,7,0,biomesoplenty:log_1:15) Block(2,-2,7,biomesoplenty:log_1:15) Block(-2,6,0,biomesoplenty:log_1:15) Block(-4,10,0,biomesoplenty:leaves_4:1) Block(-3,10,-1,biomesoplenty:leaves_4:1) Block(1,1,3,biomesoplenty:log_1:15) Block(-3,11,-1,biomesoplenty:leaves_4:1) Block(0,11,2,biomesoplenty:leaves_4:1) Block(-4,11,-2,biomesoplenty:leaves_4:1) Block(-3,10,1,biomesoplenty:leaves_4:1) Block(2,-1,6,biomesoplenty:log_1:15) Block(-3,11,1,biomesoplenty:leaves_4:1) Block(0,2,3,biomesoplenty:log_1:15) Block(-2,10,2,biomesoplenty:leaves_4:1) Block(-5,10,3,biomesoplenty:leaves_4:1) Block(-1,10,-1,biomesoplenty:leaves_4:1) Block(0,11,-2,biomesoplenty:leaves_4:1) Block(-2,9,3,biomesoplenty:leaves_4:1) Block(-2,8,3,biomesoplenty:leaves_4:1) Block(-2,9,1,biomesoplenty:leaves_4:1) Block(-6,9,4,biomesoplenty:leaves_4:1) Block(-6,8,4,biomesoplenty:leaves_4:1) Block(2,0,4,biomesoplenty:log_1:15) Block(-2,6,1,biomesoplenty:log_1:15) Block(-2,5,1,biomesoplenty:log_1:15) Block(-1,11,-1,biomesoplenty:leaves_4:1) Block(-2,4,1,biomesoplenty:log_1:15) Block(-5,9,0,biomesoplenty:leaves_4:1) Block(-5,8,0,biomesoplenty:leaves_4:1) Block(1,10,3,biomesoplenty:leaves_4:1) Block(1,1,4,biomesoplenty:log_1:15) Block(0,10,0,biomesoplenty:leaves_4:1) Block(2,9,-4,biomesoplenty:leaves_4:1) Block(2,8,-4,biomesoplenty:leaves_4:1) ####################################################################### # +-----------------------------------------------------------------+ # # | BO3 checks | # # +-----------------------------------------------------------------+ # ####################################################################### BlockCheck(0,-1,0,GRASS,DIRT,DIRT:2,HARD_CLAY,STAINED_CLAY,CLAY,SANDSTONE,SAND:1,SAND,biomesoplenty:grass:0:0,biomesoplenty:grass:1,biomesoplenty:grass,biomesoplenty:grass:3,biomesoplenty:grass:4,biomesoplenty:grass:5,biomesoplenty:grass:6,biomesoplenty:grass:7) ####################################################################### # +-----------------------------------------------------------------+ # # | Branches | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Entities | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Particles | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Spawners | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | ModData | # # +-----------------------------------------------------------------+ # #######################################################################