{ "questIDHigh:4": 0, "preRequisites:9": { "0:10": { "questIDHigh:4": 0, "questIDLow:4": 97 } }, "questIDLow:4": 1510, "properties:10": { "betterquesting:10": { "snd_complete:8": "random.levelup", "taskLogic:8": "AND", "partySingleReward:1": 0, "visibility:8": "NORMAL", "isMain:1": 0, "simultaneous:1": 0, "icon:10": { "id:8": "naturescompass:NaturesCompass", "Count:3": 1, "tag:10": {}, "Damage:2": 0, "OreDict:8": "" }, "snd_update:8": "random.levelup", "repeatTime:3": -1, "globalShare:1": 1, "questLogic:8": "AND", "repeat_relative:1": 1, "name:8": "§5§lBiomes Everywhere, But Not the One You Want?", "isGlobal:1": 0, "lockedProgress:1": 0, "autoClaim:1": 0, "isSilent:1": 0, "desc:8": "Tired of searching all over the map for that Bamboo Forest or Tropical Rainforest? Desperate for clay dust and need to find a Canyon or Mesa biome? Nature\u0027s compass will lead you to the biome you\u0027re looking for, if it\u0027s within its range.\n\nThe compass menu has the following functionality:\n* When Sorted By: Name, you can filter the list by name or its parts. The search is case-insensitive.\n* You can search by keys and their combinations. For instance, name: bamboo, climate: warm, bh: -1.8, tag: forest.\nAll available keys are: \nname, \nclimate [hellish, hot, warm, normal, cold, icy], \nbaseheight | bh (float, can be negative),\nheightvariation | hv (float), \nrainfall | rain (float), \ntemperature | temp (float), \nhumidity [damp, normal, arid],\ntags.\n\nSome things to keep in mind:\n* Biomes from other dimensions show up on the list, don\u0027t bother searching for those unless you\u0027re in that dimension.\n* In general, the full list has biomes that are not generated by Realistic World Generator, like Sunflower Plains.\n* Radius 10000 means it couldn\u0027t find the biome. In this case after the initial search, its menu will show only the biomes in the 10k radius. Use Shift+RMB to see the whole list again.\n* You can try again at a different location - the range is 10k from your current position.\n* Artificially created biomes count, so remove them if you want to find a natural one.\n* There\u0027s lots of different \u0027versions\u0027 of biomes under the same category, so if you want a tropical one for tropical bees, there\u0027s actually a bunch of places you can get it.\n* For those who don\u0027t mind the freeze when searching, the radius can be changed in a config. The HUD position can also be changed in the config." } }, "tasks:9": { "0:10": { "partialMatch:1": 1, "autoConsume:1": 0, "groupDetect:1": 0, "ignoreNBT:1": 0, "index:3": 0, "consume:1": 0, "requiredItems:9": { "0:10": { "id:8": "naturescompass:NaturesCompass", "Count:3": 1, "tag:10": {}, "Damage:2": 0, "OreDict:8": "" } }, "taskID:8": "bq_standard:retrieval" } }, "rewards:9": { "0:10": { "rewardID:8": "bq_standard:item", "index:3": 0, "rewards:9": { "0:10": { "id:8": "enhancedlootbags:lootbag", "Count:3": 1, "Damage:2": 4, "OreDict:8": "" } } }, "1:10": { "rewardID:8": "bq_standard:item", "index:3": 1, "rewards:9": { "0:10": { "id:8": "dreamcraft:item.CoinBees", "Count:3": 15, "Damage:2": 0, "OreDict:8": "" }, "1:10": { "id:8": "dreamcraft:item.CoinForestry", "Count:3": 15, "Damage:2": 0, "OreDict:8": "" } } } } }