# Configuration file Enchantment { I:Holding=100 I:Multishot=101 } General { # Set to TRUE for this to log when a block is dismantled. B:EnableDismantleLogging=false # Set to TRUE to display death messages for any named entity. B:EnableGenericDeathMessage=false # Set to FALSE to disable items on the ground from trying to stack. This can improve server performance. B:EnableItemStacking=true # Set to TRUE to be informed of non-critical updates. You will still receive critical update notifications. B:EnableUpdateNotifications=false } Holiday { # Set this to TRUE to disable Christmas cheer. Scrooge. :( B:HoHoNo=false # Set this to TRUE to disable April Foolishness. B:IHateApril=false } Security { # Set to TRUE to allow for Server Ops to access 'secure' blocks. Your players will be warned upon server connection. B:OpsCanAccessSecureBlocks=false } Version { S:Identifier=1.7.10R3.1.4 } World { # This will flatten the bedrock layer. B:FlatBedrock=true # The number of layers of bedrock to flatten to. (Max: 8) I:FlatBedrockLayers=1 # This allows for vanilla Minecraft ore generation to be REPLACED. Configure in the Vanilla.json file; vanilla defaults have been provided. If you rename the Vanilla.json file, this option WILL NOT WORK. B:ReplaceVanillaGeneration=true # If FlatBedrock is enabled, this will enforce it in previously generated chunks. B:RetroactiveFlatBedrock=false # This will retroactively generate ores in previously generated chunks. B:RetroactiveOreGeneration=false Tweaks { # Set this to a value > 1 to make trees grow more infrequently. Rate is 1 in N. Example: If this value is set to 3, trees will take 3x the time to grow, on average. I:TreeGrowthChance=1 } }