["Target Cells"] #The number of targets the portal stabilizer can store. #Requires a world reload #Allowed Range: 1 ~ 20 Default: 1 stabilizerTargetCapacity = 1 #The number of targets the basic target cell can store. #Requires a world reload #Allowed Range: 1 ~ 20 Default: 4 basicTargetCellCapacity = 4 #The number of targets the advanced target cell can store. #Requires a world reload #Allowed Range: 1 ~ 20 Default: 8 advancedTargetCellCapacity = 8 ["Target Devices"] #The maximum number of targets that can be stored in the basic target definition device. #Requires a world reload #Allowed Range: 1 ~ 10 Default: 1 basicDeviceTargetCount = 1 #The maximum number of targets that can be stored in the advanced target definition device. #Requires a world reload #Allowed Range: 1 ~ 10 Default: 5 advancedDeviceTargetCount = 5 ["Energy Cells"] #The amount of energy the basic energy cell can store. #Requires a world reload #Allowed Range: 1 ~ 1000000 Default: 10000 basicEnergyCellCapacity = 10000 #The amount of energy the advanced energy cell can store. #Requires a world reload #Allowed Range: 1 ~ 1000000 Default: 25000 advancedEnergyCellCapacity = 25000 #The amount of energy the portal stabilizer can store. #Requires a world reload #Allowed Range: 1 ~ 1000000 Default: 5000 stabilizerEnergyCapacity = 5000 [General] #If true, a portal will require frame blocks at its corners. Previously build portals won't be affected. #Requires a world reload #Allowed Values: true, false Default: false requireCorners = false #How big can the area inside a portal be? Higher numbers can impact performance when activating a portal. Previously build portals won't be affected. #Requires a world reload #Allowed Range: 1 ~ 2000 Default: 400 maxPortalSize = 400 #Does a portal require a dimensional core for interdimensional travel? (WIP) #Requires a world reload #Allowed Values: true, false Default: true requireDimensionalCore = true [Generators] #In what area (coalGeneratorRange^3) should the coal generator send energy? #Requires a world reload #Allowed Range: 1 ~ 4 Default: 2 coalGeneratorRange = 2 #How much energy does the coal generator generate per tick? #Requires a world reload #Allowed Range: 1 ~ 1000000 Default: 10 coalGeneratorPower = 10 #How much energy can the coal generator store? #Requires a world reload #Allowed Range: 1 ~ 1000000 Default: 5000 coalGeneratorCapacity = 5000 #Power consumption will be calculated as follows: #Idle power drain = idlePowerDrain + portal size * sizePowerDrain #Interdimensional teleport power drain = travelPowerDrain + dimensionPowerDrain #Same dimension teleport power drain = travelPowerDrain + (target distance)^(1/2) * distancePowerDrain ["Power Consumption"] #How much energy is drained when an entity is teleported multiplied by the distance? #Requires a world reload #Allowed Range: 0.0 ~ 1000000.0 Default: 0.5 distancePowerDrain = 0.5 #How much power will be drained when an entity is teleported? #Requires a world reload #Allowed Range: 0 ~ 1000000 Default: 100 travelPowerDrain = 100 #How much power will a portal drain per tick when idle? #Requires a world reload #Allowed Range: 0 ~ 1000000 Default: 1 idlePowerDrain = 1 #How much energy is drained when an entity is teleported to another dimension? #Requires a world reload #Allowed Range: 0 ~ 1000000 Default: 400 dimensionPowerDrain = 400 #How much idle power does the portal drain per block of its size? #Requires a world reload #Allowed Range: 0.0 ~ 1000000.0 Default: 0.5 sizePowerDrain = 0.5 #If false, a portal will not require power. #Requires a world reload #Allowed Values: true, false Default: true requirePower = true